STESC 1.4
Sep 26, 2009 Full Version 3 commentsThe 1.4 version of my mod. It contains lots of new stuff, as well as changes from the previous version.
This mod is a total conversion based upon the Star Trek universe for the tactical fleet simulator game Nexus - The Jupiter Incident. There are 11 playable races since the release of the 1.4 version. These races are: Federation, Klingons, Romulans, Borg, Cardassians, Dominion, Breen, Species 8472, Sona, Ferengi and Remans each with their own ships and weapons. This is a long term project.
Current Version: 1.4
Credits:
Mod designed by Firewarrior1705
Maps by Darkthunder & Darkshimmer
Models and textures by DarkDrone, Darkthunder, Darkshimmer, Zorg, Major A Payne and Phatboygeo
Weapons, systems, ships and effects coding by Firewarrior1705
Music by Ignus
Sound and graphic effects by Firewarrior1705
Missions by Firewarrior1705
Special thanks to:
- Darkshimmer (for allowing me to use his Age of War as a staging ground in developing this mod)
- The Old Dragon (for having helped me so much with this mod)
- DreamorCZ and his Stargate team (for having answered so much of my modding questions)
- Arpaso (for making the Nexus skirmisher)
- Phatboygeo and Major A Payne (for their models)
- Picard81 for the trailer
Permissions:
- you are allowed to make custom missions and improove the AI(I'm not much of an AI coder and if you'd like to help making a better and harder AI pls tell me)
- for all the others you'll need my permission
If any of you have models of star trek ships that you'd like to see in the mod, pls pm or email me and I'll see if I can get them into the mod.
Contact:
- you can contact me via pm or email at firewarrior1705@yahoo.com
Don't forget to report all the bugs you find!
All the best and enjoy the mod!
Live long and prosper!
3 comments by firewarrior1705 on Jan 5th, 2011
Hello fellow trekkies. I'm sorry it's been so long since the last update but real life issues kept me away from modding. I'm affraid I've got some bad news for you. Due to heavy real life issues (mostly related to my job which is very demanding and I'm always given new assignments to complete) and also due to several hardware problems with my computer which caused the loss of everything I was working on, I see myself forced to cease all work involving this mod. I apologize to all those who supported this, I know you guys had great expectations about this and I'm sorry I couldn't see this through. However, if any of you would like to carry on my project, feel free to do so, I'm giving you the permission to do this as long as you credit me for the work that has been done so far. I know you will be able to make something much better than I ever did :)
Live long and prosper my fellow trekkies!
The 1.4 version of my mod. It contains lots of new stuff, as well as changes from the previous version.
The 1.3 version of the mod. This is a stand alone version, neither of the previous is required to play it.
The latest version of the mod. Read the readme file carefully to find out how to install it and other mod related issues.
This patch will fix a few balancing issues as well as a few bugs that were in the original version of the mod. Pls note that you WILL need the 1.0 version...
The long awaited beta release is finally here. I hope you'll enjoy it and provide me with feedback so as to improove upon the mod as much as possible!
can you play this mod when you have download nexus from the internet from steam
yeah, the semester is almost over... oh man.
Singleplayer! Singleplayer! Singleplayer!
i think you should add excelsiors into your mod because they were used in next gen era alot same with miranda class. altough miranda would look a little out of place but excesiors will not.
other than that you are doing very well you've made one truly great mod
sorry but there will be no excelsior in the mod, or at least not atm. Because it will only be redundant(the feds have enough ships as it is and adding another one will require a complete rebalance) and besides almost all of them would have surely been retired after the dominion war, the period of time in which my mod takes place. However, the ship list is still open and I might add some more if more people demand it :)
I think I can rebalance the tactics file so as to accomodate a few more ships :D
All I have to do now is to actually find a right model for the excelsior (I'm putting in the lakota refit class to be timeline-consistent with my mod)
Thanks to the Stargate mod team, in the next patch the ships will instantly raise their shields to full strength once they enter the combat zone :)
I have uploaded a small video, credits for it go to picard81. Enjoy!
single player? Please?
There is a single player mode, just read the instructions carefully :)
Scratch that, found out there is an intrepid versus sphere with the same name as romulans versus federation so i moved it to see which one was right. It works fine now