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Play as the versatile United Federation of Planets, the enigmatic Romulan Star Empire or as the formidable Klingon Defence Force!

The mod will spread over all four Star Trek eras (ENT, TOS, TMP and TNG) and you will find a diverse and well balanced list of starships and space stations at your disposal
This mod aims to bring together the best parts of such classic games as Star Trek: Armada 2 and
Star Trek: Legacy in the beautiful and malleable Homeworld 2 engine

We aim to boldly go where no Star Trek game has gone before!

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G'day everyone!

Today I am going to give you a quick run through on how to access the Steam network for multiplayer games!

Step 1: Pretty obvious, go into the mods section of the launcher

Steps for multiplayer

Step 2: Select HW2 classic mods

Steps for multiplayer

Step 3: Select the mod you want to play multiplayer games with

Steps for multiplayer

Step 4: Add "-mpbeta" to the command line section and launch the game!

Steps for multiplayer

We will no longer be making any released for Homeworld 2, or Homeworld 2 Classic (well, maybe some bug fixes on HW2C if the need arises), so expect further updates to start appearing at the new mod page. Click on the picture below and follow!

STCR
Star Trek: Continuum - Re-Release GAMMA

Star Trek: Continuum - Re-Release GAMMA

News 12 comments

Star Trek: Contiuum has been submitted to the Steam Workshop for play on Homeworld 2 Classic!

Release Γ released!

Release Γ released!

News 7 comments

Release Gamma is upon us! This will be our final release for the old version of Homeworld 2 now that the glorious remaster is on its way!

MOTY 2013

MOTY 2013

News 5 comments

We've not been vocal of late, but we've not been idle either!

TNG Content Update for Release Beta

TNG Content Update for Release Beta

News 12 comments

It has been 5 months since our last news post, how about a TNG content update to make amends?

RSS feed Downloads
STC - Mod Launcher Compatibility Fix

STC - Mod Launcher Compatibility Fix

Patch 8 comments

This is a Windows XP compatibility fix for the mod launcher of Star Trek - Continuum (Release GAMMA). Note: Windows XP support has ended. It is highly...

Star Trek: Continuum - Release GAMMA

Star Trek: Continuum - Release GAMMA

Full Version 27 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Post comment Comments  (770 - 780 of 1,094)
Melik
Melik

i like the mod
ships looks great, soundeffects sounds right and it plays good
but the research goes way to quick most of the time i only klick it and its down
also the defiant is way too weak, that ship is the only real battle ship of the federation it should kick *****, in the discreption stands "good in groups of 3-5" ... the federation only build 3 of them, ever so make her stronger and make an limit of 3 for the defiant
also the nova and intrepid class a pretty strong , too strong. dont take the ****** voyager series as a guide, please
but its only an alpha so, take your time

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Ultramarine45
Ultramarine45

You call that strong? Nova is small ship that cant survive few fighters and Itrepid class is easily overwhelmed by two birds of prey or raptors.

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Dark_Sentinel
Dark_Sentinel

In nearest release or nearest patch please add the -noVBO and -noDisplayLists keys for the laucher.
Also, if I pick Shaders 1.0 for the lauch - some ship miss their glow and look flat and dark.
Besides that - it's perfect.

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Nathanius Creator
Nathanius

That's because the ships weren't textured for the default shaders, most are not using the old ship shader because they have normal maps and are using another shader. As we've said all along, where possible, play in Shader 2.0!

Reply Good karma+1 vote
Dark_Sentinel
Dark_Sentinel

I'd play with 2.0, but game crashes instantly after load, also my R9600 just doesn't support new shaders, that's all.

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fhantomchaos
fhantomchaos

This Mod Is great. But when I play game i dont see any Icon ship. All Icon is White

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Nathanius Creator
Nathanius

Can you put a screenshot onto the bug reporting thread?

Reply Good karma+1 vote
whip_it
whip_it

there review done.

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Nathanius Creator
Nathanius

Thank you for your review! We're reading all of the reviews and it's giving us lots of good ideas, many of the issues mentioned are things to do with the HW2 game engine unfortunately, but we are working to make the best Trek RTS out there! :)

Reply Good karma+1 vote
whip_it
whip_it

AMAZING HAD A LOT OF FUN, PLEASE READ MY REVIEW IN THE REVIEW SECTION AS I WILL PUT MY ENTIRE INSIGHT THERE.

Additionally, is this the only mod that has been modded *properly* to give a full 3D Star Trek tactical RTStrategy experience (unlike ST: Armada which is essentially 2D)?

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9.5

141 votes submitted.

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Highest Rated (8 agree) 9/10

Fantastic mod, really does an excellent job of bringing Star Trek to Homeworld 2. Ships and weapon effects all look great and there’s a lot of little details that really make it come alive. Revamped hyperspace is a great addition as it makes combat and resource gathering much more painless. Only downside is that most maps don’t have a colored skybox, making ships sometimes difficult to see against a mostly black background. Shipyard research also seems a little long, slowing down your midgame…

Aug 20 2011 by SwissKnight

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Star Trek: Continuum
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