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Expansion pack has been released, but more to come in the future! Keep following us for announcements!

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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Blog RSS Feed Report abuse Latest News: CTA-Add-On Feature - Three New Add-Ons

7 comments by Bane(Dev) on May 23rd, 2015

Battlefield Refit Add-On by Thomas Moore (Fangoriously)

This Replacement balance mod from fangoriously changes the core game of 1.2 CTA reshaping the balance of the game for all factions, As one of the lead balance designers for CTA when i met Thomas he had a distinct idea of how he wanted to change CTA...

He set about shaping and crafting his own distinct version of the mods balance seeking realism over all, while we didnt always agree in our conversations over the direction of balance in CTA myself and my fellow balance designer Draconis agreed with the other devs long ago when we started the Add On Section and before that it was only right that Trek fans have their own shot with out assets at forming their own worlds and game and Thomas has just done that, having played his mod even before the 1.2 release its not only enjoyable but it offers a unique and well rounded new take on the game.

So if you want a change please try the Battlefield Refit Add On by Thomas Moore.

2nd Dreadnought Add-On by General Martox

Sometimes one dreadnought just doesn't feel like enough... So one day one of our Mod Fans came to me via way of PM and Asked how do you give everyone more dreads, i explained that we only allowed the dominion to produce clones of their main dreadnought, but this didn't deter General Martox, he was on a mission to craft his own addon extraordinary as it may seems his sole goal was to produce an add on that allows multiple dreadnoughts and hes done just that

Known Space Add-On by Carl Kelly

Gul Dukut described the add on pack by Carl Kelly as an excellent addition to the wonderful maps already created by our very own mapmaker Cailean556...Carls maps add various locations from Star Trek History, giving you the chance to battle across sectors of the Alpha, Beta and Gamma Quadrants, I cant honestly tell you how much time goes into map testing and i think Carls dedication to producing high quality maps and then testing them really shrines through in this map pack, so please download and enjoy like myself :)

This Is Bane Signing out, oh and dont forget to say thanks to all the guys for making such excellent Add-Ons for you CTA fans out there!

**Disclaimer** the CTA Devs are unfortunately unable to assist with the installation of add on packs or fixing of bugs for add on packs, you can leave the add on authors messages on the forums and add ons section of their pages**


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Star Trek Armada 3: 1.2 Full version Zip

Star Trek Armada 3: 1.2 Full version Zip

May 16, 2015 Full Version 95 comments

It's finally here guys. 1.2 is out! Grab the download and follow the install instructions here:

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

Jan 28, 2015 Mapping Tool 27 comments

Many of you have been asking for the Galaxy forge in order to make your own custom maps using our planet system. Well here it is! You don't need to download...

STA3: A Call To Arms 1.1 PATCH Zip

STA3: A Call To Arms 1.1 PATCH Zip

Jan 28, 2015 Patch 55 comments

Here's the Patch version to STA3: A Call To arms. Please unzip this to the folder of your choice. Contained within the root folder is the "STA3-CTA" folder...

STA3: A Call To Arms 1.1 Full Version Zip

STA3: A Call To Arms 1.1 Full Version Zip

Jan 28, 2015 Full Version 66 comments

Here's our next release of CTA in a full version. Please be aware that the unzip folder is not the mod itself, the mod is in a sub-folder entitled "STA3-CTA...

STA3: A Call To Arms Installer version

STA3: A Call To Arms Installer version

Dec 14, 2014 Full Version 274 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

STA3: A Call To Arms Zip version

STA3: A Call To Arms Zip version

Dec 14, 2014 Full Version 102 comments

This is our Zip version. Contained is our Game folder (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address aware application...

Post comment Comments  (420 - 430 of 10,309)
OrionSlaver
OrionSlaver Apr 19 2015, 7:53am says:

Just bought myself a Collector's Edition of Star Trek: 25th Anniversary. My, how times have changed.

Minimum system requirements:
- DOS 3.3 or higher
- 386 SX or better microprocessor
- 2 MB RAM (lol)
- Hard disk
- CD ROM drive
- Colour monitor (they actually needed to specify back then)
- Supports Microsoft mouse (wow!)

+5 votes     reply to comment
Ambarenya
Ambarenya Apr 20 2015, 2:39am replied:

My first Star Trek game! :)

+2 votes     reply to comment
OrionSlaver
OrionSlaver Apr 20 2015, 11:42am replied:

And still one of the best in terms if 'Trekkiness'. ;)

+1 vote     reply to comment
ahobgoblin
ahobgoblin Apr 19 2015, 4:21pm replied:

Holy hell. DOS 3.3 as the OS...

+1 vote     reply to comment
OrionSlaver
OrionSlaver Apr 20 2015, 1:19pm replied:

You're telling me. Getting DOSbox to run the game is proving a challenge.

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Apr 19 2015, 11:44am replied:

Damn i've only got 1 MB of RAM. Better save to upgrade. :(

+5 votes     reply to comment
Ambarenya
Ambarenya Apr 20 2015, 3:11pm replied:

Sonny, back in my day, we were lucky if we had a 1MB platter drive.

+1 vote     reply to comment
OrionSlaver
OrionSlaver Apr 21 2015, 8:26am replied:

Your typical modern Word document wouldn't fit on many old drives.

And remember when floppy disks were actually floppy? Ah, the good old days.

+1 vote     reply to comment
ahobgoblin
ahobgoblin Apr 21 2015, 1:44pm replied:

Found one of those the other day. Would love to know what was on it, but I don't have anything around that could read it...

+1 vote     reply to comment
OrionSlaver
OrionSlaver Apr 21 2015, 4:02pm replied:

Even if you had an old disc reader, you'd still have to find a program that could interpret whatever was on it. Not worth the effort, considering those old 8-inch discs could only hold a little over 1MB. Back in my uni days I wrote essays that took up more space. :D

When I was a kid we used to steal them from the school's computer room (the school had one computer, which had its own room :D ) and use them as frisbees. They flew well, as I recall.

+2 votes     reply to comment
x3samir
x3samir Apr 18 2015, 6:19pm says:

Great modd Im playing it wright now with Federation :). But I have a little problem I cannot build big starbases were I wont I just geting a response I have reached a limit to build a starbese ii this well. But I dindt buil any !? Thanks in advance Great modd

+1 vote     reply to comment
nabeday2
nabeday2 Apr 18 2015, 7:41pm replied:

My understanding is that you can't build starbases in certain gravity wells. I.e. Shattered planet. This is by design as it wouldn't make sense to have a starbase near a planet with floating debris. I also think it makes defending these types of gravity well a bit more challenging and prevents players from fortifying key locations. It would be better though if the message was a bit clearer.

+2 votes     reply to comment
OrionSlaver
OrionSlaver Apr 19 2015, 7:26am replied:

^ This.

It was decided that large scale construction, such as outposts and starbases, should not be carried out near shattered moons. This feature is unique to these planets and forces you to adapt your strategies to reflect this.

As for a better description, this was mentioned at some point but I think it was forgotten as other, higher priority tasks took precedence. It MAY have been addressed for 1.2, though I can't promise that.

+2 votes     reply to comment
Ambarenya
Ambarenya Apr 20 2015, 11:59am replied:

I will look into a way to communicate this information somewhere. Because the Class-D 'Shattered' is colonizable, there is really no way to put it in an ability button description like with uncappable asteroid fields, but perhaps I can mention it in the SB build description or something.

+1 vote     reply to comment
OrionSlaver
OrionSlaver Apr 21 2015, 5:55am replied:

Many planets have unique features like 'Dangerous wildlife', or 'Toxic atmosphere'. Could there be a way to generate a 'Floating debris - cannot build starbases' feature that's inherent to all Shattered Moons?

+1 vote     reply to comment
x3samir
x3samir Apr 19 2015, 9:14am replied:

Thank you :)

+1 vote     reply to comment
Guest
Guest Apr 17 2015, 8:37am says:

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SuicideBob
SuicideBob Apr 19 2015, 5:15pm replied:

Try deleting the Mod. Then re-download the STA3: A Call To Arms 1.1 Full Version Zip and then run with that. The installer version was buggy for people and the patch zip is not needed with the 1.1 full zip file.

+1 vote     reply to comment
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Highest Rated (34 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

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