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State of the modification: Expansion Pack now under construction. Play as the Dominion Alliance or as a Pure Cardassian faction. Experience new events and have new planet types to explore and much much more.

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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Blog RSS Feed Report abuse Latest News: CTA Add-On Feature - RealisticBorg by Draconis

22 comments by Bane(Dev) on Feb 20th, 2015

The First Featured Update

Add-On Name: Realistic Borg
Author: Draconis
Type: Faction Overhaul

Mother of God.The Federation is gone!!

Allow me to re-introduce Draconis our first mod contributor and fellow member of the Armada 3 Dev Team, Releasing Realistic Borg an insight into how he feels a more realistic Borg should play out as a playable faction, we ask him a few questions around this latest Add-On.

Hi Draconis, Why a new Add-On for the Borg faction?

Basically we felt that some people would find the Borg more interesting if they got to play the Borg as they were in the show minus the endgame episode of course! I really felt that the fans wanted this kind of Borg but it just really would make multi player no fun for those on the receiving end, well unless you like that sort of punishment!

So what have you changed from the original CTA faction?

I basically have spent a lot of time rebalancing their research tree, for example they will now through research be faster, stronger, more ships, more capitals, discounts etc, more bonuses for research it basically emulates a collective response so similar to the bonuses that the AI gets, Though to make it fair i removed the AI bonuses for this sub mod so you don't get a 2x more powerful Borg AI ... that would be bad!

Will you be planning any other Add Ons?

I dont know but i never say never between working on Axanar and this but i suppose if the supporters of this mod have the desire for something i may take a go at trying to fulfill that where i can.

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STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

Jan 28, 2015 Mapping Tool 16 comments

Many of you have been asking for the Galaxy forge in order to make your own custom maps using our planet system. Well here it is! You don't need to download...

STA3: A Call To Arms 1.1 PATCH Zip

STA3: A Call To Arms 1.1 PATCH Zip

Jan 28, 2015 Patch 33 comments

Here's the Patch version to STA3: A Call To arms. Please unzip this to the folder of your choice. Contained within the root folder is the "STA3-CTA" folder...

STA3: A Call To Arms 1.1 Full Version Zip

STA3: A Call To Arms 1.1 Full Version Zip

Jan 28, 2015 Full Version 27 comments

Here's our next release of CTA in a full version. Please be aware that the unzip folder is not the mod itself, the mod is in a sub-folder entitled "STA3-CTA...

STA3: A Call To Arms Installer version

STA3: A Call To Arms Installer version

Dec 14, 2014 Full Version 260 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

STA3: A Call To Arms Zip version

STA3: A Call To Arms Zip version

Dec 14, 2014 Full Version 102 comments

This is our Zip version. Contained is our Game folder (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address aware application...

Federation User Guide

Federation User Guide

Nov 24, 2014 Guides 49 comments

This file is the user guide for the federation, with this you have an overview of all ships and stations with some information on what they do and what...

Post comment Comments  (260 - 270 of 9,575)
dan235677
dan235677 Feb 9 2015, 5:30pm says:

hey i downloaded call to arms, and the patch. but for some reason after being in a game for like 10 or 15 mins it crashes and it does this every time. Does any one have an idea of what i should do?
should i delete it and redownload?

+1 vote     reply to comment
fellrunner
fellrunner Feb 10 2015, 2:03am replied:

Remove CTA from your computer and try this:

Moddb.com

+2 votes     reply to comment
martox
martox Feb 9 2015, 8:40pm replied:

Did you apply Large Address Aware?

+3 votes     reply to comment
Lord_Creed
Lord_Creed Feb 9 2015, 4:34pm says:

Is there any easy way to edit the files to make the neutral ships available to be built? the ones in mind are the Tamarian capital ship and the unknown cruiser and flak frigate.

+2 votes     reply to comment
Cailean_556
Cailean_556 Feb 12 2015, 7:03am replied:

Is there a way? Yes. Is it easy? ...Well, not so much... And since we're living in fantasy land... I'd like to buy an entire fleet of Maquis Raiders...and maybe a couple Yeagers for good measure I guess...

+1 vote     reply to comment
MiBri1988
MiBri1988 Feb 10 2015, 2:22am replied:

I would like to build Talarian ships <3

My proposal is to add to ferengi tradeposts the possibility to hire mercenarys?

+2 votes     reply to comment
Schuchart
Schuchart Feb 10 2015, 5:28am replied:

That is quite a nice idea right there. I'd love to see that! Especially when you come to think about the Ferengi Outpost having only the "Type X Core"-ability from vanilla Sins atm, providing antimatter for no good reason.

+3 votes     reply to comment
commanda6
commanda6 Feb 9 2015, 12:42pm says:

This is probably a stupid question and it's probably been asked somewhere before as well. Is Axanar for sins of a solar Empire rebellion?

+1 vote     reply to comment
jonsin1459
jonsin1459 Feb 9 2015, 1:40pm replied:

yep

+2 votes     reply to comment
commanda6
commanda6 Feb 10 2015, 9:02am replied:

Thanks

+1 vote     reply to comment
martox
martox Feb 8 2015, 9:45pm says:

Is the AI suppose to be building the Cheyenne and Challenger? I was just asking cuz thought those were just warp in ships and fed AI in my game are building them lol

+1 vote     reply to comment
El-Vi-Riachi
El-Vi-Riachi Feb 9 2015, 8:44am replied:

Working as intended :)

+1 vote     reply to comment
martox
martox Feb 9 2015, 3:53pm replied:

oh that's cool, I havent played against a Fed AI yet lol

+1 vote     reply to comment
TheFlyingAlamo
TheFlyingAlamo Feb 8 2015, 10:49pm replied:

The AI has those warp in powers too.

+1 vote     reply to comment
martox
martox Feb 9 2015, 12:25am replied:

Well I guess my AI didnt get the memo then cuz its building them like any other ship lol

+1 vote     reply to comment
apostaste
apostaste Feb 9 2015, 1:45am replied:

The Dominion AI is building sona ships too, weird but I kinda like it.

+1 vote     reply to comment
Breen15395
Breen15395 Feb 9 2015, 8:32am replied:

In the Research tree the infocard for the Dominion Alliance unlocks the Son'a ships... but I didn't figure out how to build them or call them in. Maybe it is AI only. But I wouldn't mind some Jalak-Su Battlecruisers in my Dominion Alliance fleet.

+1 vote     reply to comment
Lord_Creed
Lord_Creed Feb 9 2015, 4:29pm replied:

to get Son'a ships, get a monac class starbase to level 4 Call in jem'hadar. this will bring in several dominion and breen ships, as well as some son'a ships.

+2 votes     reply to comment
apostaste
apostaste Feb 9 2015, 8:36am replied:

I know that if you level up the starbases call in ability to max you can call them in but the AI seems to be able to build them at the yards.

+1 vote     reply to comment
Cailean_556
Cailean_556 Feb 12 2015, 7:06am replied:

I'll let you in on a little secret...most AI can do a lot of things human players can't... ;)

+1 vote     reply to comment
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Released Feb 24, 2014
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Highest Rated (33 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

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