Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

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The hunter's eyes
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nxreliant1864
nxreliant1864 - - 122 comments

Memories of the original Armada, I would always lose one of these scouts when scouting around.

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AlexanderDC
AlexanderDC - - 186 comments

And in Armada II you lose 50.

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Description

The tiny Nuq'Duj scout ship is a fairly recent addition to the Klingon Defence Force. While scouting duties have typically been left up to the iconic B'rel Bird of Prey for the past several decades, recent clashes with the Cardassians and the Federation, and now all-out war with the Dominion have called all available ships to the front-lines.

A dedicated reconnaissance craft, the Nuq'Duj is small, cramped and uncomfortable, even by Klingon standards. Its enhanced sensors make it suitable for peering deeply into enemy systems, and its powerful engines ensure that it can get away with whatever information it acquires. These characteristics, combined with its relative lack of offensive firepower, make serving on a Nuq'Duj an unpopular prospect among Klingon officers, who would rather fight honourably and face a glorious death in battle than run.

Nevertheless, the crews of these tiny scout ships comfort themselves with the reminder that they serve as the eyes of the Klingon fleet, and that the information they relay can often mean the difference between victory and defeat. After all, a blind hunter rarely catches his prey.