Star Trek: Armada 3 is an upcoming mod for Sins of a Solar Empire: Rebellion. Beginning around the time of the Dominion war the mod will progress on it's own branching timeline. Players will have access to four races initially on release...
Report abuse Star Trek Armada 3, 1,0 Full
Filename
STA3_V10_INSTALL.exe
Type
Full Version
Uploader
Maxloef1990
Date
Feb 26th, 2014
Size
770.05mb (807,460,179 bytes)
Downloads
93,830 (38 today)
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Description

Star Trek Armada 3: Full version 1,0 is the big release which adds allot of new features, allot has changed since the 0,95 Beta. We hope you all enjoy the mod


Installation Instructions:

Run Exe and follow instructions.

Star Trek Armada 3 is a total conversion of Sins of a Solar Empire: Rebellion.: Four Playable races; United Federation of Planets, Klingon Empire, Romulan Star Empire and the Borg Collective: All new vessels.: All new planet modules.: Many new effects on exisitng stellar phenomena including wormholes and the stars themselves.: New research trees unique to each race.: New weapon effects.: New explosion effects.: Many new abilities complete with unique particle effects specific to them.
Changelog Since Beta:

1)  vast amounts of "String" changes: hundreds of changes to the in-game descriptions of ships, research subjects and stations2)  New Iconography for research subjects3)  Further stripping of stock visuals from Armada 3 (things such as vessel icons and pictures)4)  Full overhaul of Hero vessels, making them levelling ships.5)  Intergration of new (Borg) heroes.6)  Huge amounds of balance changes to make the game competetive for all races.7)  Minor overhaul of the pirate factrion, making their attacks tougher.8)  Various new pieces of research intergrated into the game.9)  Economy overhaul for the races, making them a little more unique in the way that they accrue.10) Dozens of new abilities for all races accross the ship range making even early ships worthwhile later in the game.11) Defence overhaul: Beware Starbases!12) New visuals, Improved bloom.13) Several new or reworked vessel models.14) Flagship mode now working effectively and properly. 15) Unique Hero Abilities!16) Titan abilities!
 
__________________________________VERY VERY VERY special thanks to:Lavo, for some amazing entity helpGoafan77. for the E4X Hero systemThe Entire Sins of the Prophets dev team for testing help and support__________________________________
 Teammember:Max Loef - Project LeadTechnophobeus - Coding LeadMindwipe - Sound lead/Interface
Michael Wiley (WileyCoyote) - 3d Modelling
Armagosa (Chris Knight) - 3d Modelling
Keith/Bane - Coding/Scripting
Christian J. Iamartino - LocalizationKillaBC - CGI ArtworkAdmiralQ - Map Design
 Beta Testers:Bane
Ric AdburCorey ChamberlainM468Rovert10UnikrakenLavoPhoenix BondiCaptainShackRnbBanditRC-1290 'Dreadnought'__________________________________Credits:Goafan77 with E4XAad Moerman & AerilonCryptic Studio (for designs)MadDoc StudiosBethesda SoftworksLC AmaralDoug DrexlerJohn EavesModelspleaseWrathofAchillesAtrahasisTyrel LohrKing HippoAditional mentions:sfc.battleclinic.combridgecommander.filefront.comarmada2.filefront.combc-central.comlegacy.filefront.com
 Star Trek Armada 3 is a free non-profit fan project. No part of this mod may be used for commercial endeavours. Nor may the mod be rebranded, modified, or redistributed without the permission of the mod authors and/or any of the contributors to the mod.The mod team accepts that all intellectual properties of the Star Trek franchise and the Sins of a solar Empire game are properties of their respective owners. Anyone playing the mod on software not attained by official means will not be eligible for support.  --Star Trek® and all related trademarks are property of Paramount Pictures.Star Trek®, Star Trek: The Next Generation®, Star Trek: Deep Space Nine®, Star Trek: Voyager®, Star Trek Enterprise®, and all associated marks and characters are registered trademarks of Paramount Pictures. The use of anything related to "Star Trek" in this mod is not intended to infringe upon the rights of Paramount Pictures.Sins of a solar Empire: Rebellion is the property of: 2003-2014 Ironclad Games Corporation Vancouver, BC. All rights reserved.2006-2014 Stardock Entertainment All rights reserved.We will also like to acknowledge the copyright and trademarks of the following companies; MadDoc Software, Activision, Totally Games, Simon & Schuster, Gizmo Games, Taldren, Perfect World Entertainment, Cryptic Studios, Bethesda Softwork, Zenimax Entertainment, Interplay, 14 Degrees East, Hasbro Interactive and MicroProse  

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Star Trek Armada 3, 1,0 Full
Post comment Comments  (100 - 150 of 363)
Awesomesauce935
Awesomesauce935 Mar 4 2014, 5:09pm replied:

actually no, they are nowhere near the Borg, but they cannot be assimilated so that borg cannot adapt to them. other races can beat them fine

+1 vote     reply to comment
StarscreamTheBrave
StarscreamTheBrave Mar 5 2014, 9:24pm replied:

I completely disagree. The cliffhanger of Scorpion, Pt. 1 had them destroy a planet in seconds. True, they turned and ran after the development of nanoprobe torpedoes(which is still weird to me to this day), but they're NOTHING to scoff at and mighty dangerous in their own right.

+1 vote     reply to comment
Lonewolve87
Lonewolve87 Feb 27 2014, 6:03pm says:

"Ship"...excuse me...how'd that get clear :)

+1 vote     reply to comment
OseronPhaer
OseronPhaer Feb 27 2014, 6:49pm says:

Ooh, I look forward to playing this.

+1 vote     reply to comment
Buugar
Buugar Feb 27 2014, 7:25pm says:

are there any files i have to delete if you have the previous version to install the new one?

+1 vote     reply to comment
Guest
Guest Feb 27 2014, 7:29pm says:

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camdenrichert
camdenrichert Feb 27 2014, 9:18pm says:

I run the installer it finishes then i start up sins and it doesnt work

+1 vote     reply to comment
Quantumflex
Quantumflex Feb 27 2014, 9:34pm says:

Has anyone had any issues downloading STA3? I'm shown a transfer rate, however, percentage of completion isn't moving? Stays at 0%? Help!

+2 votes     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Feb 27 2014, 10:28pm replied:

It might be the sudden demand on the servers, coupled with the fact that generally speaking the moddb download path is a bit nuts anyway. persevere and it'll sort itself out.

+3 votes     reply to comment
IceBlade09
IceBlade09 Feb 27 2014, 11:08pm replied:

I've had to re-start the DL quite a few times. I think I finally have a stable DL going from one of the different mirrors. Been trying to DL all day lol. It's also DLing painfully slow, but there is nothing that can be done for that.

+1 vote     reply to comment
Quantumflex
Quantumflex Feb 27 2014, 10:52pm says:

Thanks for the response Gul-Dukat. I shall press forward.

+2 votes     reply to comment
d3adrabb1t
d3adrabb1t Feb 27 2014, 11:51pm says:

Awesome mod. Definitely my fave right now. I only have one question...what is the difference between 'easy-borg' and 'easy' in the AI difficulty?

+1 vote     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Feb 27 2014, 11:55pm replied:

easy AI, if they're Borg will be tough as nails. Easy-Borg is a suggestion for starting difficulty when fighting against the borg :)

+3 votes     reply to comment
d3adrabb1t
d3adrabb1t Feb 28 2014, 12:01am replied:

That's great! I like to do a lot of solo play so this will be perfect for me. You have brought great honor to your house!!!

+2 votes     reply to comment
Sapper4-1
Sapper4-1 Feb 28 2014, 12:10am says:

I seem to be getting the same error about invalid file: sound\fed_01_.main.ogg:file is invalid (error 11FD) Just a headsup

+1 vote     reply to comment
Sapper4-1
Sapper4-1 Feb 28 2014, 2:00am replied:

Seems this is happening with every re-attempt at DL and re-install, there is also a 21FC error that pops up once in a while when I retry

+1 vote     reply to comment
shockmesane
shockmesane Feb 28 2014, 2:06am says:

Hey guys, good work! I like how you reduced the supply costs on the Borg caps so that using mixed fleets with them actually makes sense. Also, Locutus is terrifying. He's basically a fast Cube. Awesome.

+1 vote     reply to comment
hoodsnipe
hoodsnipe Feb 28 2014, 2:58am says:

Thanks guys, can't wait to try it. :D

+1 vote     reply to comment
digital.jackal
digital.jackal Feb 28 2014, 3:48am says:

Nice job lad's.
Would running it with 1.82 be fine? or would 1.80 play it better

+1 vote     reply to comment
Guest
Guest Feb 28 2014, 3:51am says:

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Guest
Guest Feb 28 2014, 9:42am says:

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Garak(KillaBC)
Garak(KillaBC) Feb 28 2014, 10:27am replied: Online

It means your download has lost 'packets' during download, either down to overloaded Moddb servers or poor internet speeds. Try again or at a later time.

+1 vote     reply to comment
23-down
23-down Feb 28 2014, 5:16pm says:

Congrats on the release it really does feel a lot more polished. Fantastic work. Another good news : It appears the crash issue many had in 0.95 has been fixed. I'm playing on highest settings and haven't experienced a single crash in hours.

But now it's time to focus on the Dominion I can hardly wait for em.

+2 votes     reply to comment
Ambarenya
Ambarenya Mar 1 2014, 12:40am replied:

Just wait until I finish updating all of the strings. :)

+1 vote     reply to comment
LaughingManJK
LaughingManJK Feb 28 2014, 6:24pm says:

With the federation hangar defense, it says it needs some kind of research to activate the ability to call in reinforcement ships even after I have researched everything and have hundreds of excess fleet capacity. How is it meant to work now?

+1 vote     reply to comment
WORF359
WORF359 Feb 28 2014, 7:24pm says:

Have you guys thought about adding the NX-01 from Star trek Enterprize Static3.wikia.nocookie.net to the list of federation ships. it could be a light frigate or a light and fast capital ship.

+1 vote     reply to comment
Ambarenya
Ambarenya Mar 1 2014, 12:38am replied:

The NX-01 would not have been used by the Federation during the Dominion War. At best, it would have been a museum ship.

+2 votes     reply to comment
gargamosch
gargamosch Feb 28 2014, 8:19pm says:

May I say that you guys did a fantastic job on this. Only had the time to briefly look at some new stuff and what I've seen so far is already amazing. Can't wait to play the Romulans. Keep up the good work, so that I can kick some Cardassian *** someday. Totally love it, especially when having grown up with STAR TREK. It's going to be a long and nice weekend. If only I had some romulan ale.

+2 votes     reply to comment
Owldude
Owldude Feb 28 2014, 10:15pm says:

Does this work with the steam version of the game?

+1 vote     reply to comment
Ambarenya
Ambarenya Mar 1 2014, 12:41am replied:

Yes. Just run the installer.

+1 vote     reply to comment
conran7
conran7 Feb 28 2014, 11:48pm says:

Weird thing. Playing as Borg, map Ancient Gifts, Pirate off, random events on. When a nuetral fleet suddenly enters the gravity well the planet is lost without a shot fired. Any reason for this?

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Mar 1 2014, 4:30am replied: Online

Your planet has rebelled, which is mechanic were looking to get around for the Borg.

+1 vote     reply to comment
conran7
conran7 Mar 1 2014, 12:37pm replied:

Ahhh ok gotcha. Cheers for swift reply man, I must of missed the info pop up for it.

+1 vote     reply to comment
Guest
Guest Mar 1 2014, 7:54am says:

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Bane(Dev)
Bane(Dev) Mar 1 2014, 5:19pm replied:

you do sadly as its an event system issue :)

+2 votes     reply to comment
dalekKharn
dalekKharn Mar 1 2014, 9:57am says:

Just been playing this as the borg and WOW i just assimilated the Crystaline entity with Locutus!! This mod is amazing!

+2 votes     reply to comment
ONF
ONF Mar 1 2014, 4:11pm says:

New textures ships look perfect, except federal/federation!
Thanks Max.

+1 vote     reply to comment
kaiyne1393718234
kaiyne1393718234 Mar 1 2014, 7:00pm says:

Alright removed the early release .95 mod, Installed full release, get to load the mission/map and it freezes up. Is there any way to remedy this?

Also How necessary is it to have the DLC for it and if not all of them, which one(s)

+1 vote     reply to comment
lordlandraid
lordlandraid Mar 1 2014, 9:35pm says:

The E.M. Flow Regulators and Deuterium Storage Research effects are switched.

+1 vote     reply to comment
Ambarenya
Ambarenya Mar 1 2014, 10:44pm replied:

Yep, fixed that. I'm almost done with the complete string edit/overhaul for all factions. Look for a mini-update in the near future.

+1 vote     reply to comment
wbino49
wbino49 Mar 1 2014, 10:23pm says:

What kind of commie/ pinko/ mod maker releases a mod with a exe. file that places the file in the CORRECT folder?!!!!!!!

+2 votes     reply to comment
AngryHamster
AngryHamster Mar 4 2014, 10:15pm replied:

My question is...why do you have to be a whinny little b**ch, crying and complaining about a great mod that took these folks a ton of time to put together?

Oh and you're crying over a FREE MOD, just like some little b**ch that just got busted out on facebook for photoshopping some stupid selfie.

Grow up ffs....

+1 vote     reply to comment
mohow123
mohow123 Mar 15 2014, 1:39am replied:

Wow, that comment went right over your head.

+1 vote     reply to comment
Guest
Guest Mar 2 2014, 5:06am says:

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Kairu
Kairu Mar 2 2014, 1:47pm says:

While I was playing, I noticed the price of the Galaxy-class research ;) Very clever, guys. Very clever. I'll keep an eye out for any others

+2 votes     reply to comment
rex44x
rex44x Mar 2 2014, 9:23pm says:

ok, just played 4 games of 3 vs 1 borg and we got swarmed by borg spheres and pyramids, the borg are still very op, but cool, but op.

0 votes     reply to comment
Q-field_Theory
Q-field_Theory Mar 2 2014, 10:53pm says:

How did you guys manage to code the ablative armour animations? thats incredible!

+2 votes     reply to comment
Deathmaximus
Deathmaximus Mar 3 2014, 4:51am says:

i cant get this to run can anyone tell me why i am being so thick? its the first MOD i have used

+1 vote     reply to comment
Guest
Guest Mar 3 2014, 7:27am says:

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Bane(Dev)
Bane(Dev) Mar 3 2014, 12:53pm replied:

bets thing to do is send the 2x save files in your multiplayer saves to them directly and have them paste it into their save folder in the same location, remember autosaves to the autosave one normal saves to the normal save one

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion Icon
Platform
Windows
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Release Date
Released Feb 25, 2014
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MD5 Hash
b465b0238d83452d91dcd03eb2f49dda
Related Mods
Star Trek: Armada 3 (Sins of a Solar Empire: Rebellion)
Star Trek: Armada 3 Sins of a Solar Empire: Rebellion - Single & Multiplayer Real Time Strategy
Related Games
Sins of a Solar Empire: Rebellion
Sins of a Solar Empire: Rebellion Single & Multiplayer Real Time Strategy
Related Groups
ST Armada 3 Dev Group
ST Armada 3 Dev Group Developer & Publisher with 14 members