Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.

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Report RSS Wormwood Features: Thirst (view original)
Wormwood Features: Thirst
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Beac Author
Beac - - 1,030 comments

Thirst is an obvious additional survival mechanic, pairing very well with our changes to food/satiety, and our brand new cooking system!

Reply Good karma+8 votes
mp5lng
mp5lng - - 7,996 comments

I'm I seeing new engine features ?

Reply Good karma Bad karma+3 votes
Beac Author
Beac - - 1,030 comments

This is currently implemented through Lua scripting, but we would like to integrate it within the engine, just like hunger.

Reply Good karma+4 votes
mp5lng
mp5lng - - 7,996 comments

Both ways are fine with me, I know the full integration would is better but that's a start....a good one.

Reply Good karma Bad karma+4 votes
Anna_Maniac
Anna_Maniac - - 319 comments

Woot

Reply Good karma Bad karma+2 votes
PembrokeWelshCorgi
PembrokeWelshCorgi - - 57 comments

Will energy drinks add to dehydration? Or will you generalize the drink effects?

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Etcetera Creator
Etcetera - - 170 comments

Water and energy drinks will rehydrate the player. Alcohol won't.

Reply Good karma+1 vote
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Description

A brand new survival mechanic - you must stay hydrated in the Zone, or suffer the consequences!
Numerous new drink items have been added to the game.