Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
A brand new survival mechanic - you must stay hydrated in the Zone, or suffer the consequences!
Numerous new drink items have been added to the game.
Thirst is an obvious additional survival mechanic, pairing very well with our changes to food/satiety, and our brand new cooking system!
I'm I seeing new engine features ?
This is currently implemented through Lua scripting, but we would like to integrate it within the engine, just like hunger.
Both ways are fine with me, I know the full integration would is better but that's a start....a good one.
Woot
Will energy drinks add to dehydration? Or will you generalize the drink effects?
Water and energy drinks will rehydrate the player. Alcohol won't.