Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
I had no internet most of yesterday, so I took the opportunity to fix a few of the biggest crashes that had been plaguing Wormwood!
I believe I've fixed three of the worst offenders (which were happening randomly at any point) - all towards the aim of making Wormwood extremely stable!
Big props to the gents working on the OpenXRay source-code project, as one of the nice things about it is better debug logs, more informative crashes, and not having to force-quit the game every time it crashes!
I was out and about in the Zone waiting for one of the crashes to happen and stumbled upon this rather pretty scene at sunset!
After I took it a group of Stalkers zombified by the recent emission attacked Shevchenko, but the brave loners inside managed to fend them off. A-Life!
Glad to hear that your making the mod the most stable you can ;)!
While I read the explanation for and understand the Wormwood title, I'll still be dissapoint if there aren't any Worm-Mutants to fight in this, because of that I also totally expected this to be a screenshot of the new Worm-Mutants :-\
Haha I saw a video of a Russian mod that added weird worm mutants, it was pretty creepy. They were about the size of a Stalker as well.
Wanted to ask about any ETA for this mod. Cause there has to be some eta right?
We haven't posted any ETA because the mod's not yet at a stage where we'd feel comfortable making predictions of the sort.
Is it possible to have public tests then? So players can help you find bugs and give suggestions to balancing the game (The true reason is I want to play it!) :)
We will be conducting closed beta testing in the future, but will likely not be having an open test.
See what internet malfunction do?
Actually I do some "offline days", and it's really cool.
"not having to force-quit the game every time it crashes" wut?
Stalker can be quite uncooperative when it comes to crashes. Sometimes the xray executable doesn't close when it should, and you have to manually terminate the process in the Process Manager.
Ah, i misread the phrase