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26 comments by Beac on Sep 6th, 2011

S.T.A.L.K.E.R.: Way of the Wolf

Final Status Update

It is my sad duty to inform you, our loyal and dedicated supporters/fans, that development on STALKER: Way of the Wolf is hereby postponed indefinitely.

Due to the inability of our modeler, Joshy, to produce and modify content for the mod thanks to the badly-written and now completely unstable X-Ray Engine modeling plugins, we are unable to continue work on making the mod we the team, and you the people, want. Without modifying existing, and creating new level geometry, the mod would be a hollow shell of what it deserves to be. Because of this, we have decided to discontinue work on the mod.

I know this will come as a shock and a deep disappointment to everyone. Believe me when I say that this is not what we wanted to happen. So much work has been put into the mod so far and it's truly heartbreaking to have to abandon what has become our baby. However disappointed you are, trust that we feel ten times worse, for the disappointment we've caused you, and ourselves.

All is not necessarily lost however - developing Way of the Wolf has been exceedingly educational for me especially, in the use of the SDK/Level Editor and in general modding knowledge. I'm happy to announce that the team will be moving our attentions to a project close to my heart - the creation of Call of Pripyat: Redux v2.0.

Redux v2.0 is going to be bigger and better than ever before. I won't go into specifics in this news post (check out the Redux ModDB Page) but suffice it to say that everything you wanted v1.0 to be will make the cut for v2.0 (stashes + upgrades especially) plus a hell of a lot more. We ask that you stick around and support us in this endeavour as much as you have for WotW.

Once again, we apologize, and thank you for your never-ending support and dedication to the mod. You guys are really amazing.

- Beacon and the WotW Dev Team

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Post comment Comments  (60 - 70 of 228)
Brca95 Jun 12 2011, 6:48pm says:

Too bad Wolf dies in SOC :(

+1 vote     reply to comment
Icedecknight Jun 17 2011, 5:52pm replied:

Hes in Clear Sky also, wearing a different suit. Unless Wold is the name of the leader of the group of stalkers Idk lol.

+1 vote     reply to comment
Beac Creator
Beac Jun 17 2011, 6:45pm replied:

Clear Sky is before SoC remember :)
Since WotW is before even Clear Sky, Wolf is alive and well (as long as you play properly! :P)

+1 vote   reply to comment
Gaz21CZ Jun 19 2011, 3:48pm replied:


+1 vote     reply to comment
Beac Creator
Beac Jun 19 2011, 7:17pm replied:

August, 2011.

+1 vote   reply to comment
CrommCruac Jun 24 2011, 7:45am replied:

OK. I'm buing a flight to Kiev. I'm gonna pay Wolf a visit in person :)

+3 votes     reply to comment
DrunkPandaCZ Jun 21 2011, 6:02am replied:

Wait, Way of the Wolf will take place in two moths? Well, I hope it will be finished 'till that... :D

+1 vote     reply to comment
ExoMonolith6 Jun 14 2011, 9:58am replied:

actually he only die some of the time i have beaten SOC at least 6 time 2/6 times does he actually die in which case is when the person named Smart @$$
goes and pushes him into the fire and he burns to death and i have seen this done and he sits in the fire drinking vodka or eating sausage

HMMMM what a way to die don't you think

+3 votes     reply to comment
ExoMonolith6 Jun 16 2011, 10:33am replied:

P.S. sorry for the bad english hated the teachers i had didn't learn were and were not to put periods, comas excepth this one

+1 vote     reply to comment
N3uR0m4nT3 Jun 11 2011, 10:04am says:

Just thought I'd share this minor thing related to how bandits are portrayed in STALKER.

You can see there's some sense with bandits being a faction. While casual loners might very well engage in occasional robbery and murder to support themselves, bandits as a faction might not have to go.

+1 vote     reply to comment
Null-Entity Jun 11 2011, 9:11am says:

As your recreating the SOC locations are there any plans or would you ever consider letting such a project happen with some of your work ?

It would be great to play SoC in the CoP engine for all the little changes that were added.

+1 vote     reply to comment
Beac Creator
Beac Jun 11 2011, 9:51am replied:

What do you mean exactly? You want to recreate the SoC storyline?

+2 votes   reply to comment
Null-Entity Jun 16 2011, 5:56pm replied:

Yeah a port/remake of Soc in the CoP engine, to take advantage of the updates the engine recived between games.

+2 votes     reply to comment
SetaKat Jun 11 2011, 11:34pm replied:

There is a mod in works over somewhere at the Russian forums that is recreating the SoC storyline in CoP. I've seen a few screenshots for it.

+2 votes     reply to comment
Null-Entity Jul 12 2011, 1:07pm replied:

care to link :D

+2 votes     reply to comment
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