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26 comments by Beac on Sep 6th, 2011

S.T.A.L.K.E.R.: Way of the Wolf

Final Status Update

It is my sad duty to inform you, our loyal and dedicated supporters/fans, that development on STALKER: Way of the Wolf is hereby postponed indefinitely.

Due to the inability of our modeler, Joshy, to produce and modify content for the mod thanks to the badly-written and now completely unstable X-Ray Engine modeling plugins, we are unable to continue work on making the mod we the team, and you the people, want. Without modifying existing, and creating new level geometry, the mod would be a hollow shell of what it deserves to be. Because of this, we have decided to discontinue work on the mod.

I know this will come as a shock and a deep disappointment to everyone. Believe me when I say that this is not what we wanted to happen. So much work has been put into the mod so far and it's truly heartbreaking to have to abandon what has become our baby. However disappointed you are, trust that we feel ten times worse, for the disappointment we've caused you, and ourselves.

All is not necessarily lost however - developing Way of the Wolf has been exceedingly educational for me especially, in the use of the SDK/Level Editor and in general modding knowledge. I'm happy to announce that the team will be moving our attentions to a project close to my heart - the creation of Call of Pripyat: Redux v2.0.

Redux v2.0 is going to be bigger and better than ever before. I won't go into specifics in this news post (check out the Redux ModDB Page) but suffice it to say that everything you wanted v1.0 to be will make the cut for v2.0 (stashes + upgrades especially) plus a hell of a lot more. We ask that you stick around and support us in this endeavour as much as you have for WotW.

Once again, we apologize, and thank you for your never-ending support and dedication to the mod. You guys are really amazing.

 - Beacon and the WotW Dev Team

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Post comment Comments  (30 - 40 of 226)
Vintorez91 Aug 4 2011, 9:43am says:

Is it (technically) possible to add 3d scopes to this mod? So instead of just lowering the FOV/enlarging the entire screen, only the scope would actually enhance your vision.

They've done it in INSURGENCY: Modern Infantry Combat, go check out some screenshots and videos.

A feature like this would really be an improvement to S.T.A.L.K.E.R.!

+1 vote     reply to comment
DrunkPandaCZ Aug 4 2011, 2:40pm replied:
You mean this? Like you will see surroundings around a scope? It was already used in some modpacks for Stalker, so its possible...

+1 vote     reply to comment
Vintorez91 Aug 4 2011, 7:59pm replied:

Yes that's what I am talking about! What mod included the 3d scopes? I'm wondering what Beacon and the rest of the team thinks about it.

+1 vote     reply to comment
DrunkPandaCZ Aug 5 2011, 5:36am replied:

PSO-1 looks like this...
If you want it let me know via PM... :)

+1 vote     reply to comment
DrunkPandaCZ Aug 5 2011, 5:45am replied:

I had seen it first at Datastor Modpack, but I think he took it out from some minimod...

+1 vote     reply to comment
Xen-28 Jul 27 2011, 12:20pm says:

Rostok will be enabled in the mod. I mean can you go there ?

+2 votes     reply to comment
Beac Jul 27 2011, 3:39pm replied:

Yes, Rostok will be accessible :)

+2 votes     reply to comment
0800 Jul 27 2011, 8:55pm replied:

As an idea, you could release the mod with all of the base levels from the previous games, then as a major future update you could add some of the original build levels to the mod.

+1 vote     reply to comment
DrunkPandaCZ Jul 28 2011, 4:12am replied:

You should try Lost Alpha, it will contain all levels from previous builds and release date is sooner then Way of the Wolf...

+1 vote     reply to comment
DrunkPandaCZ Jul 27 2011, 3:45pm replied:

Now that you opened it, will you include locations from old builds? Like Dead city or generators?

+1 vote     reply to comment
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