The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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Mateos Feb 7 2012 says:

Add zombies, snorks, spy effets, flashlights, and you're at the paradise of horror :)

Stunning work you're giving us, thanks!

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You'll have to forgive the lag, fraps always slows my system down when recording for some reason. Video quality will probably come out crap uploading from a url, so I'll make a news post with the direct link for this vid.

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Feb 6th, 2012
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