The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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New Zombies Once again, messing with ground terrain ....and now for those technical difficulties
Blog RSS Feed Report abuse Latest News: Just some general thoughts, nothing particular

3 comments by ketxxx on Jun 29th, 2015

Alright, where to start I guess... but before I do I'll make it clear now that what I notice I don't in the slightest think is anything thats been directly taken from me, I just don't believe in coincidence either so I'll leave it up to you to draw you're own conclusions.

Now, the few things that bug me hit quite close to home due to I guess what would be considered the relatively high popularity of TK for a mod, to that end it brings me nicely to my first ponderance. Some of you may remember me talking long ago about possibly creating a expansion I named Ground Zero that was going to be a expansion on TK for SoC that I annonced at a time when all that was known about the next upcoming Metal Gear was that it was going to be Metal Gear, a long time passed, and the full name for Metal Gear was announced: Metal Gear Ground Zeroes, now I'm certainly not saying the name for a expansion I considered making was poached, but that sub heading is awful close and as I said, I don't beleive in coincidence.

The next thing is TTK, better known as The Taken King expansion for Destiny (Destiny sucks btw, don't buy it), again I'm not saying TK was poached because it looked cool (and it does, thats why I chose the letters TK :p ) and somebody just thought "Hey lets put a extra "T" in there so its less obvious" but those things are awful close too... I mean if you look around (I haven't, so hey, I could be wrong) with the exception of Ground Zeroes and TTK what other games do you know of that use things like TK and Ground Zero oh so closely matching the names I thought up? Likely similar minds thinking similar things, but its interesting enough for me to think "Hmmm... maybe?" with a squinty WTF suspicious look.

Anyway, I think the playtester build of TK is almost fully vetted, it looks like I may have to sort the SoC story out myself so I'm just debating if I do that then release TK as final with a add-on for blowouts when its ready or release 2 minor updates addressing both of those things. Make no mistake, everything is almost done now, CTP implementation is almost done, all known kinks and bugs should now be worked out, and everything is about as optimised as it can be, visually theres nothing left for X-Ray to give just tweaks here and there.

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Tutorial for creating rain in SoC with examples

Tutorial for creating rain in SoC with examples

Dec 10, 2014 Graphics Tool 2 comments

Tutorial and working examples to help you along on how to create your own rain texture for SoC.

TK Pre-RC build 1-3-14 update

TK Pre-RC build 1-3-14 update

Apr 17, 2014 Patch 14 comments

First update for TK build 1-3-14, see full description for details.

TK:Singularity build 1-3-14 P1/3

TK:Singularity build 1-3-14 P1/3

Mar 3, 2014 Demo 9 comments

Part 1/3. Be sure to check the readmes and user manual. For SoC v1.0005. Download broken into 3 parts to make it easier on those who are bandwidth challenged...

TK:Singularity build 1-3-14P2/3

TK:Singularity build 1-3-14P2/3

Mar 2, 2014 Demo 0 comments

Part 2/3. Be sure to check the readmes and user manual. For SoC v1.0005.

TK:Singuiarity build 1-3-14 P3/3

TK:Singuiarity build 1-3-14 P3/3

Mar 2, 2014 Demo 0 comments

Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.

Post comment Comments  (20 - 30 of 413)
grazegrabber
grazegrabber Dec 2 2014, 6:05am says:

I know you do not dig MOTY but voted anyway because this is a top mod :)

+2 votes     reply to comment
ketxxx Creator
ketxxx Dec 2 2014, 8:03am replied:

If people want to vote for TK thats all good by me :) I just don't go out of my way like other modders may do to promote TK like some ****** on a street corner :p I let what I do speak for itself and let others decide if they like it.

+4 votes   reply to comment
d4v33edz Dec 10 2014, 12:51pm replied:

Got my vote also, the work you have put into this over time is immense.

+1 vote     reply to comment
TheMoonmahn
TheMoonmahn Oct 16 2014, 11:53pm says:

Having Trouble here, I've installed this mod multiple times and it has not worked at all, crashing on startup and not much else. I have an Asus G750JZ with windows 8.1, and I have the steam version of SHoC. Is there anything obvious I'm missing or is it something else? Any help is appreciated.

0 votes     reply to comment
ketxxx Creator
ketxxx Oct 18 2014, 9:12am replied:

TK is for SoC 1.0005, the steam version of SoC is 1.0006.

+2 votes   reply to comment
AdamPurtee
AdamPurtee Dec 28 2014, 9:47pm replied:

Grrr. Ya won't make it 1.0006 compatible in the future will ya?

+1 vote     reply to comment
ketxxx Creator
ketxxx Jan 5 2015, 7:53pm replied:

Its possible I may do, but 1.0006 did way more than just add multiplayer fixes so making the mod 1.0006 compatible would also mean dialing back some of the graphics and immersion but I guess thats a hit steam players would be willing to take.

+1 vote   reply to comment
Guest
Guest Sep 16 2014, 5:05am says:

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ketxxx Creator
ketxxx Sep 16 2014, 7:46am replied:

TK has a dynamic life, this is by design so no two people have the same experience. This dynamic life can, and will, do whatever it wants. Sometimes mutants will win a fight, sometimes the NPCs will, other times the mutants might decide to just go hunt and kill each other (each mutant "faction" has mutants it hates and likes) and sometimes the military might decide to go and conduct a raid on the rookie camp. Those are just some variations I know of that can happen at the very start, theres certainly nothing biased about a unpredictable experience. Even if you were to just stand stilland observe things the dynamic life would happen all around you.

+1 vote   reply to comment
Guest
Guest Sep 6 2014, 2:23pm says:

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ketxxx Creator
ketxxx Sep 6 2014, 4:46pm replied:

Without seeing a screenshot I can't say for certain but 2 things come to mind;

1. Your graphics card has decided to start overheating / start dying. Clean the card heatsink and fan of any dust and replace the thermal interface material, that should solve your issues if the card is just overheating.

2. The install files have become corrupt, uninstall stalker (remembering to delete the gamedata folder) then reinstall stalker and the mod.

+2 votes   reply to comment
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