The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to texture replacements / enhancements for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul - all without breaking the story. I want to deliver a mod which anyone who plays it will have their breath literally taken away by its sheer quality, attention to detail, and being the only mod players may well have to keep a spare pair of pants handy!

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Moon peeking through thin cloud Some parallax screens Some parallax screens
Blog RSS Feed Report abuse Latest News: TK prepares to leave beta stages

8 comments by ketxxx on Feb 23rd, 2013

Thats right dear readers, TK is preparing to leave the beta stages and enter the RC (Release Candidate) stages. In the upcoming build you can expect the following;

- All bug fixes & improvements of previous TK updates
- Native compatibility for patch 1.0005
- Complete HD textures, including the replacement of placeholder textures
- Optimised textures & bump maps
- Additional fixes & improvements since the last TK update
- New blowout system (NPCs will run and hide for cover, additional safehouse locations, marked on the map)
- Implemented cut mutants (at long last, you'll see significantly increased mutant activity after a blowout)
- Even harder difficulty (TK never has, and never will be for n00bs)
- Tweaked visuals for even more realism and immersion
- Enhanced story (adds more details)
- Perhaps one or two extra things for immersion but as yet they are top secret ;)

Make no mistake, the next build of TK will be highly optimised but you will need a powerful PC to run it, the new build will be the most demanding to date. As such, the following can be taken as a baseline minimum;

i5 2500k CPU @ 4.2GHz+
1GB GTX460 highly OC'd (900 core / 4200 memory or better)

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TK build 3-10-12 complete update 3

TK build 3-10-12 complete update 3

Jan 23, 2013 Patch 3 comments

TK build 3-10-12 complete update 3, see description for full details.

TK2.Zero build 3-10-12 Upscaled Bump Maps

TK2.Zero build 3-10-12 Upscaled Bump Maps

Nov 15, 2012 Patch 5 comments

Upscaled bump maps for TK2.Zero build 3-10-12. Upscales bump maps for NPCs, mutants & weapons for the very best visuals.

TK 2.Zero build 3-10-12 complete update 2

TK 2.Zero build 3-10-12 complete update 2

Oct 25, 2012 Patch 0 comments

All-in-one update for build 3-10-12, see description for full details.

TK 2.Zero build 3-10-12 1.0005 > 1.0006 update

TK 2.Zero build 3-10-12 1.0005 > 1.0006 update

Oct 24, 2012 Patch 2 comments

This update makes TK build 3-10-12 compatible with 1.0006 versions of SoC. See description for full details.

TK 2.Zero build 3-10-12 complete update 1

TK 2.Zero build 3-10-12 complete update 1

Oct 22, 2012 Patch 2 comments

Build 3-10-12 complete update 1, see description for full details.

TK 2.Zero build 3-10-12 survival update

TK 2.Zero build 3-10-12 survival update

Oct 7, 2012 Patch 0 comments

This update drastically reduces the probability of traders selling weapons, armor and medkits making such items much more OSP (On Site Procure).

Post comment Comments  (190 - 200 of 251)
GrayBeard
GrayBeard May 25 2011, 5:27am says:

Hello
I've been waiting for your mod to come out. I played the last version.
But, I've got a problem. I'm using build 1005. When I try to leave the trader in the cordon to play the game. I hear the door unlock then I CTD.
The only thing in the log is this, stack trace:

0023:044F24C3 xrGame.dll

Of course there's the listing loaded items etc. If you can help please.

+1 vote     reply to comment
PwrUsr
PwrUsr May 25 2011, 12:53am says:

So, I just found this but how does it compare to Complete 2009?

+1 vote     reply to comment
ketxxx
ketxxx May 25 2011, 5:37am replied: Online

Far harder, far more beautiful to look at, and far more fun if you like a challenge ;)

+1 vote     reply to comment
VincentVega
VincentVega May 18 2011, 4:36am says:

What do you think, what if i create torrent with your mod, here in Russia with your authority of course. I just want to make this mod popluar, as it must be!
P.S. Sorry for my English. I'm not strong in it..

+1 vote     reply to comment
ketxxx
ketxxx May 18 2011, 10:02am replied: Online

If you want to make a torrent or upload it to some good Russian sites thats fine. Probably best to wait for the new beta I'm releasing though. It'll be available in the next day or two ;)

+1 vote     reply to comment
VincentVega
VincentVega May 18 2011, 11:19am replied:

ok! i'm gonna try new beta, i think it must be really awesome.

+1 vote     reply to comment
VincentVega
VincentVega May 18 2011, 4:33am says:

I almost complete the game with your mod. That's awesome, like the game was released a few days ago). Grpahics is GREAT!! How did you do this? Lights effect, decals, and SHADOWS and else.. Man great job! Thank you again! Maybe it's better to make more screenshots? I have about 100 with your mod, and all of them, better then Lost Alpha!)) I'm sirious!

+1 vote     reply to comment
ketxxx
ketxxx May 18 2011, 10:04am replied: Online

If you have screenshots you want to share go ahead. If theres any you think would be good to add here just drop me a message and I'll give you my email you can send them to :)

+1 vote     reply to comment
VincentVega
VincentVega May 16 2011, 4:54pm says:

Ketxx! i just registered right now. I can't , believe there are so little comments here! Your mod is a masterpiece! I've played almost all mods over the world(lived in russia) But this is GREAT! I want to say, thanks man. There so many ****** graphics mod here and on other sites, but this one is the ONLY. You are the best! Graphics on screenshots even worse then during gameplay, brilliant light&shadows effect, beatiful gamma.. everything)Why i see this mod first time?

+1 vote     reply to comment
ketxxx
ketxxx May 16 2011, 5:11pm replied: Online

Glad you like the mod ;) I'll have a new beta available in about a week hopefully which should represent what the final build will be like with the exception of the all.spawn which I will release as a patch update to bring the beta up to final release. I don't know why you haven't seen this mod before, its floating around a couple other websites as well. Maybe I just don't promote the mod as much as other people do with their mods, I like to concentrate on the mod itself :)

+1 vote     reply to comment
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Platform
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Developed By
ketxxx
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