The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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6 comments by ketxxx on Jan 20th, 2015

Its been a long road, at times utterly infuriating, but the years in the making (about 9 years now) fabled final build of TK - Singularity is finally on the horizon. The old saying its about the journey and not the destination is indeed true, this project has taken far longer to see out than I could of ever imagined but the more I dug the more I found just how half arsed and incomplete the retail release of SoC was, and we deserved better than that, much better.

Thats why I've kept at it, I was not going to let SoC die the undignified death the devs condemned it to - one man in particular at the old GSC (theres your first hint!) who sold out, and another who just did everything he could to castrate and ruin Stalker. The good news is the latter of these men would have karma get him as he likely found himself out of a job for at least a while when THQ sunk (theres your last hint readers!). Google should help you piece the clues together ;)

Anyway, I'm getting a little ahead of myself now theres a few more news updates to come before the project is fully tied up with a neat bow so I'll save the nostalgic stuff for that very final news entry. To date here is what is being worked on before the playtesters get to put TK through its paces and a few other things in general before all of you will get it, I want to be sure all known bugs are dealt with to deliver the best possible experience right out of the gate.

- Revamped story
Yes, this has been something I was never sure if it would make it into the final build due to time but I have instead found somebody who is willing to revamp the SoC story, build up the background, put some Zone "lore" in for all the diehards, fix continuity problems and generally make the story massively improved. You all owe CrimsonBloodGaming a beer, and possibly d4v33edz too ;)

- (possibly) New main menu
Even I don't know what this is going to be, its something hopefully d4v33edz is going to be doing. It'll give a nice fresh face to a main menu thats always screamed "beta" where to be honest I've just not had the willpower myself to create something nice with all the other texture work I've done. dav33edz knows the score though I'm sure if he does do it it'll be good, certainly better than my kinda lazy attempts.

- Re-enabled PDA news feed
This is something I'm looking into, its never been that clear to me exactly what needs doing to re-enable this feature but then again I've never looked at it that closely. If its what I think it may be though, its a easy feature to add back in and it'll really make you feel like a part of the zone seeing all that PDA chatter.

- Added artifact activation with overhauled particles
You can see a video of this in the videos section, its something I just added as a way to have a little fun without breaking the "lore" of the Zone, but at the same time it can also be argued this feature is tactical. Got a big area of enemies or mutants to clear out and not much ammo? Activate a artifact and place it down then lure your victims to their horrific death :) As for the particles, I've literally gone through every_single_particle_effect in particles.xr, overhauling and optimising every single one.

The last thing to do is the blowouts but before tackling this feature I want to be absolutely sure everything else is rock solid stable thats why its being left until last

Media RSS Feed Latest Video
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Tutorial for creating rain in SoC with examples

Tutorial for creating rain in SoC with examples

Dec 10, 2014 Graphics Tool 2 comments

Tutorial and working examples to help you along on how to create your own rain texture for SoC.

TK Pre-RC build 1-3-14 update

TK Pre-RC build 1-3-14 update

Apr 17, 2014 Patch 14 comments

First update for TK build 1-3-14, see full description for details.

TK:Singularity build 1-3-14 P1/3

TK:Singularity build 1-3-14 P1/3

Mar 3, 2014 Demo 9 comments

Part 1/3. Be sure to check the readmes and user manual. For SoC v1.0005. Download broken into 3 parts to make it easier on those who are bandwidth challenged...

TK:Singularity build 1-3-14P2/3

TK:Singularity build 1-3-14P2/3

Mar 2, 2014 Demo 0 comments

Part 2/3. Be sure to check the readmes and user manual. For SoC v1.0005.

TK:Singuiarity build 1-3-14 P3/3

TK:Singuiarity build 1-3-14 P3/3

Mar 2, 2014 Demo 0 comments

Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.

Post comment Comments  (180 - 190 of 403)
Seeker_of_Strelok
Seeker_of_Strelok Feb 18 2013, 12:30pm says:

Haven't given this build of T.K. a try yet, hopefully I can run it without too much stuttering. Last version did a bit too much for my liking.

Looks wonderful, probably nice and challenging, too.

Also, do the 1 - 5 parts and Complete Update 3 contain the two other 'Complete' updates, the bumpmaps, and the survival update? Haven't unpacked part one yet, and I'd like as few errors / CTD's as possible. I saw the below reply of yours to Jack23ooo, just wanted to be sure is all.

SoS

+1 vote     reply to comment
ketxxx Creator Online
ketxxx Feb 19 2013, 6:08am replied:

Yep update3 contains all the updates of previous updates.

+1 vote   reply to comment
nashathedog
nashathedog Feb 17 2013, 6:42am says:

I mistakenly deleted all the posts forgetting there joined and deleting one deletes the others so in reply to your one I have a suggestion or two.

1, If your telling us to download a mod and the mod contains a manual that has a big READ ME sign on it, and inside the manual say's

"Compatibility:
TK has been developed and designed for Stalker: Shadow of Chernobyl v1.0004 only."

With only written in thicker black lettering, your gonna get people reading it and spending hours trying to set it up wrong. You took the time to write such a manual so update it, renew it or at least warn people to ignore it.

2, When you have a set of downloads numbered like this. Part 1, Part 2 is part 1 of 4, Part 3 is part 2 of 4, Part 4 is part 4 of 5 and part 5/5 is part 5 of 5. your gonna get a lot of mix-ups. Go and look at the file numbering then consider the fact that you put them among 20 odd other downloads, and you wonder why it's confusing!

3, Getting an attitude with someone after they spent hours trying to get it set up when you can't even update the files and manual is wrong, I was following your instruction manual. Your able to understand the mess you made of your downloads collection because you made it, but until you fix it and lose the attitude when someone follows the wrong set of directions (your directions) your gonna continue to get plenty of people who give up on you and the mod, It's a shame as it's not bad work. So again thanks for the help.

+2 votes     reply to comment
ketxxx Creator Online
ketxxx Feb 17 2013, 6:54am replied:

1. If you read the readme for the TK update you will see in there a change is listed updating TK to be compatible with 1.0005, thats what I meant by reading the readme.

2. Labelling parts of the TK mod Part 1, 2, etc then ending with Part 5/5, it really doesn't get any clearer than that that there are 5 of 5 parts to the mod.

3. The attitude, is coming from you. I gave you suggestions to what the problem was, I can't help that you didn't read all the readmes and failed to realise when something is labelled part 1, part 2, etc up to part 5/5 that there are 5 parts to download. :/

+1 vote   reply to comment
Jack23ooo
Jack23ooo Feb 13 2013, 5:24pm says:

What files am I supposed to download? (there are so many)

+1 vote     reply to comment
ketxxx Creator Online
ketxxx Feb 14 2013, 7:13pm replied:

TK build 3-10-12 and the complete update 3.

+1 vote   reply to comment
grazegrabber
grazegrabber Nov 5 2012, 12:11pm says:

You were so right about your mod being a pc basher(my words not yours).
while I was trying to find a setting that does not cause loads of lag I saved my game both quick and Esc save game on object dynamic then when I changed to full dynamic or static and exit game then load save BSOD.
It does load up again if I put it back to object dynamic.
This makes it very difficult to fine tune my settings.

+1 vote     reply to comment
ketxxx Creator Online
ketxxx Feb 17 2013, 7:01am replied:

grazegrabber, have you got that log file for me to look at? I know its something simple going wrong :p

+1 vote   reply to comment
grazegrabber
grazegrabber Mar 3 2013, 2:21pm replied:

Hi ket, no it did not make any log file. I'll have another go at some point. Will let you know how it goes.

+1 vote     reply to comment
ketxxx Creator Online
ketxxx Nov 6 2012, 6:33am replied:

I use a retail copy of SoC, not a digital download or steam version, and don't have that problem. I'd guess either you need to uninstall the mod and SoC then reinstall, or you have a problem elsewhere in the system (outdated directx maybe?)

+2 votes   reply to comment
grazegrabber
grazegrabber Nov 7 2012, 1:02pm replied:

I use a retail copy too. uninstalled - reinstalled everything even folder in docs. direct x and all other drivers up to date.
I tried lots of variations of my above post.
This is the only game I'm having any issues with at the moment which suggests everything else(my rig)is fine.
It's a shame really, I will give it another go at some point because what I have seen of it so far looks amazing even though I have not left the rookie village yet.

+1 vote     reply to comment
ketxxx Creator Online
ketxxx Nov 7 2012, 2:39pm replied:

You may have Windows related errors, they can cause SoC to freak out too. The tools I use are; pc doc pro, tuneup utilities (1 click maintenance, cleaup up hdd, registry defrag) and diskeeper. Those tools will find a hoard of things you didn't even know were wrong, guaranteed.

You saying you get a BSOD also suggests Windows problems otherwise SoC would just CTD and you could check the log.

+2 votes   reply to comment
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