The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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Media RSS Feed Report media Reworked NPC face textures (view original)
Reworked NPC face textures
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SQ5000 Feb 27 2012 says:

This changes are awesome this is real good work.

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insanelazarez Apr 15 2012 says:

All the work with textures is amazing. In special the 'Unique' Npcs. Fox, Wolf, Voronin, Skinflint, etc. The screenshot of Fanatic, could be better... but i suspect it's a great texture too. The Npc, was too far from you, when you took the screenshot. See, Ket... something like this is impossible for me. You are an artist. Good job, Ket.

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Just a few screens showing reworked NPC face textures. Skin tones have been equalised, texture compression artifacts have been significantly reduced, individual aspects of the textures have been hand edited for the absolute best quality and realistic saturation levels have been used.

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Feb 26th, 2012
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