The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Reworked NPC face textures (view original)
Reworked NPC face textures
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Steemship
Steemship

Very nice

Reply Good karma Bad karma+1 vote
Geez21
Geez21

Well, that guy looks badass

Reply Good karma Bad karma+2 votes
ketxxx Author
ketxxx

Thanks :D Hopefully I can get the new beta out in a few weeks but we'll have to wait and see.

Reply Good karma+1 vote
SQ5000
SQ5000

I like the light effects nice work on texturs the shadowe give them a real evil look.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Just a few screens showing reworked NPC face textures. Skin tones have been equalised, texture compression artifacts have been significantly reduced, individual aspects of the textures have been hand edited for the absolute best quality and realistic saturation levels have been used.

Details
Date
By
ketxxx
Size
1680×1050
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed