The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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RSS feed Report content Reworked NPC face textures (view original)
Reworked NPC face textures
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Steemship Feb 26 2012 says:

Very nice

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Geez21 Feb 27 2012 says:

Well, that guy looks badass

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ketxxx Author
ketxxx Feb 27 2012 says:

Thanks :D Hopefully I can get the new beta out in a few weeks but we'll have to wait and see.

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SQ5000 Feb 27 2012 says:

I like the light effects nice work on texturs the shadowe give them a real evil look.

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Just a few screens showing reworked NPC face textures. Skin tones have been equalised, texture compression artifacts have been significantly reduced, individual aspects of the textures have been hand edited for the absolute best quality and realistic saturation levels have been used.

Feb 26th, 2012
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