The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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RSS feed Report content Could you actually be standing here? (view original)
Could you actually be standing here?
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[TZP]LoNer1 May 28 2013 says:

If only the sky didn't look so blurry :( but that's the fault of xray :/

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ketxxx Author
ketxxx May 28 2013 says:

Pretty much, the skycube is a 1k texture so its reasonable. I would make my own skycubes but I can't find a decent resource on how to make them properly. Simply borrowing some from weather mods isn't a option either as the people who made those didn't take into account texture compression issues, as such horrible colour artefacting is visible on the skycubes :(

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[TZP]LoNer1 May 28 2013 replied:

Indeed, I tried to do it myself... resulted in a cube around the world lol. I do have some 4k x 3k skyboxes, so if you know how to make good use of em?

(I had a dutch guy create some for PPx, which then got cancelled so yeah, no use)

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ketxxx Author
ketxxx May 28 2013 replied:

Sure I'll definitely take a look at them and make use of any that will fit in :D

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While snapping the sunset shots I figured I would also take a couple quick shots to see how photographic things could look.

May 28th, 2013
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