The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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Abandoned Farm Texture
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[TZP]LoNer1 Jun 19 2012, 11:06am says:

Save with mip maps eh? ;)

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ketxxx Author
ketxxx Jun 19 2012, 11:14am says:

The texture has mip maps, the sun in the sky is just at a angle in that shot where some of light catches the building

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[TZP]LoNer1 Jun 19 2012, 11:52am replied:

I really had a blast going trough more then 2200 texture files resaving them with mip-maps for K10 ;p haha

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ketxxx Author
ketxxx Jun 19 2012, 11:58am says:

Thats why Photoshop is awesome, I can just set up a batch command then I just have to sit back with a cup of tea XD :p

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Just some shots of the texture used for abandoned buildings / farms.

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Jun 19th, 2012
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