The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.
Read on zone haggered veterans for the latest news feed from the zone.
As title says, mostly a update for the playtesters but public to keep everybody in the loop.
Creating a highly refined rain texture for SoC is harder than you would think, its all pretty basic stuff but you still need to have a level of familiarity...
I'm making this minor news update because I'm too lazy to actually fix and upload the file :p Don't worry, its a easy fix.
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