The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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Blog RSS Feed Report abuse Latest News: HOI HOI HOI! Another Update!

2 comments by ketxxx on Sep 12th, 2014

Not been long since the other update has it? ;) I've had a bit more free time recently than normal so I've been able to crack on with TK. The latest batch of changes are largely "under the hood" changes but I'm sure there are many out there who will appreciate the changes made.

- Adjusted impact force of bullets and grenades by caliber. This should result in much more realistic reactions from NPCs when hit \ head-shotting, no more over-the-top "hollywood" deaths although you will still feel very satisfied when you pop a bullet in a NPCs skull from a sniper rifle or blow them to hell with one of the grenade launchers, RPG or regular grenades ;)

- Completely overhauled weapons sounds, there is a hell of a lot more variety now including when you simply holster / draw a weapon and reloading. The reload sound of the RG6 especially sounds damn sexy imo ;)

- Edited ambient sounds to include some more variety for certain levels

- Added rats back into the game (not tushkanos!) they have a nice natural life and react and behave as you would expect rats to. You will also only largely find them in areas rats typically live such as underground areas and sewers.

- Multiple refinements for general X-Ray stuff, just made things a bit more efficient in the overall running for a smoother experience and ironed out hopefully the last of the quirks.

- Added the OTs-27 9mm and M79 grenade launcher in addition to the T-134, Bizon and Mac10, as well as updating trader lists and giving the weapons to certain NPCs. You will not find any player advantages vs AI here :p

- FN P90 and FN Five-Seven now use the proper 5.7mm ammo.

- Weapon descriptions have been edited to include info on the type of ammo they use for those among us who aren't gun nuts.

- Fixed the incorrect zoom values of the sniper AN94 and "cheap sniper" LR300. Also fixed a few other zoom values.

- Added suit protection info for some suits that got missed, also changed the name of the Stalker Suit to Sunrise Suit for continuity.

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TK Pre-RC build 1-3-14 update

TK Pre-RC build 1-3-14 update

Apr 17, 2014 Patch 14 comments

First update for TK build 1-3-14, see full description for details.

TK:Singularity build 1-3-14 P1/3

TK:Singularity build 1-3-14 P1/3

Mar 3, 2014 Demo 8 comments

Part 1/3. Be sure to check the readmes and user manual. For SoC v1.0005. Download broken into 3 parts to make it easier on those who are bandwidth challenged...

TK:Singularity build 1-3-14P2/3

TK:Singularity build 1-3-14P2/3

Mar 2, 2014 Demo 0 comments

Part 2/3. Be sure to check the readmes and user manual. For SoC v1.0005.

TK:Singuiarity build 1-3-14 P3/3

TK:Singuiarity build 1-3-14 P3/3

Mar 2, 2014 Demo 0 comments

Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.

Post comment Comments  (0 - 10 of 388)
TheMoonmahn
TheMoonmahn Oct 16 2014, 11:53pm says:

Having Trouble here, I've installed this mod multiple times and it has not worked at all, crashing on startup and not much else. I have an Asus G750JZ with windows 8.1, and I have the steam version of SHoC. Is there anything obvious I'm missing or is it something else? Any help is appreciated.

+1 vote     reply to comment
ketxxx
ketxxx Oct 18 2014, 9:12am replied:

TK is for SoC 1.0005, the steam version of SoC is 1.0006.

+1 vote     reply to comment
Guest
Guest Sep 16 2014, 5:05am says:

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ketxxx
ketxxx Sep 16 2014, 7:46am replied:

TK has a dynamic life, this is by design so no two people have the same experience. This dynamic life can, and will, do whatever it wants. Sometimes mutants will win a fight, sometimes the NPCs will, other times the mutants might decide to just go hunt and kill each other (each mutant "faction" has mutants it hates and likes) and sometimes the military might decide to go and conduct a raid on the rookie camp. Those are just some variations I know of that can happen at the very start, theres certainly nothing biased about a unpredictable experience. Even if you were to just stand stilland observe things the dynamic life would happen all around you.

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Guest
Guest Sep 6 2014, 2:23pm says:

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ketxxx
ketxxx Sep 6 2014, 4:46pm replied:

Without seeing a screenshot I can't say for certain but 2 things come to mind;

1. Your graphics card has decided to start overheating / start dying. Clean the card heatsink and fan of any dust and replace the thermal interface material, that should solve your issues if the card is just overheating.

2. The install files have become corrupt, uninstall stalker (remembering to delete the gamedata folder) then reinstall stalker and the mod.

+1 vote     reply to comment
ketxxx
ketxxx Sep 3 2014, 4:30pm says:

General question, which is why I'm just dumping it here, how would people feel about having a OTs-27 instead of the GSH18?

+1 vote     reply to comment
ketxxx
ketxxx Sep 1 2014, 8:31pm replied:

You might not say that when you run into a NPC with a M79, they can blow your arse up too not just you blowing them up :p

+1 vote     reply to comment
TLKwarrior
TLKwarrior Sep 4 2014, 1:47am replied:

Ill just simply catch it with the russian chest and bounce it back to him.

+1 vote     reply to comment
ketxxx
ketxxx Sep 12 2014, 4:52pm replied:

lol, or you could use the tactic I've started using, sneak up to the NPCs with M79s forcing them to switch to their pistol, rendering them near harmless ;)

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