The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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Particle enhancements, fixes, & error corrections Crap guages & dials revamped Cheap/faked phong reflection
Blog RSS Feed Report abuse Latest News: TK Update 2/12/2014

3 comments by ketxxx on Dec 2nd, 2014

Evening stalkers, I know being what we are curiosity gets the better of us so heres a list of additions and changes TK has undergone over the last month or so.

- All new digital and analog PPE filters for night vision.
The new effects have been designed to match their respective real world counterparts as closely as possible. The effects also have a small amount of filter noise which doubles with the idea that radiation and general anomalous activity hard to see with the naked eye is more visible in different spectrums. These effects also have a very small amount of blur (it won't screw your eyes up, but should be noticeable still) to replicate typical filters that don't display a perfect crisp image.

- All new Infrared "Predator" filter
I created this filter to bridge what I perceived as a gap between no NV and 1st gen (analog) NV. As such IR can be found on some lower grade armors such as some military suits, merc suits, the unique bandit jacket etc. This effect also has a small amount of filter noise and blur, as well as a more limited effective range compared to NV when being used as a make-shift night device. Again, I've tried to create something true to its real world counterpart which means if you use this effect for too long it will make your eyes tired.

- New anomaly PPE effects
Still doing some work on these, but they make for a much more interesting experience. The Gravi anomaly PPE effect is one of the more interesting ones. As you approach a Gravi anomaly your vision will gradually start to blur and distort. I got the idea for this from the basic principles of a black hole \ neutron star, which is to say as gravity increases pressure mounts, things would start to look distorted before you eventually get spaghettified \ incinerated \ generally die a horrible horrible death. Basically, I looked at the Gravi anomaly and thought "Hey, its kind of a mini black hole or neutron star!" Real science FTW.

- Changed PPE anomaly & radiation effect radius
I done this to hopefully add more of a paranoia \ fear factor. I'm sure a lot of you have noticed by default that the zone doesn't exactly feel very dangerous as PPE effects only really become visible when you are in immediate danger, not so anymore. Now its quite possible to not be all that close to something that would imminently cause you death but you would start to see\"feel" the effects much sooner. As a side note, I also added more noise to the radiation PPE effect to mimic the "seeing stars" effect in your eyes when in areas of high radiation.

- Some general tweaks here and there
Nothing too much to write about this one, I just fixed some balancing issues with various things such as some stash locations being given out too often as a result of the stash system being entirely overhauled and changed along with things like adding better granularity for rainfall and description changes for various armors and equipment.

- Brand new rain texture
Probably the best rain you will see in any stalker game, I always hated the vanilla rain as it looked like lasers\wax streaks. I've never been too keen on my previous attempts to fix this issue either, but now I'll concede the rain probably looks as good as its going to without direct DLL and renderer hacks.

- Addressed a few general non-issues
Just X-Ray making some "rattling around" noises in its logs, it bugged me, so fixed them. Well, mostly.

Thats about it, theres some other stuff I'm working on but their only about 50% done at this point, such as a pretty cool death cam effect that should kick in when you die (yes, notice I said when, not if :p ) the effect works, but it doesn't work when I tie it to the player dying so I have to look at that.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Tutorial for creating rain in SoC with examples

Tutorial for creating rain in SoC with examples

Dec 10, 2014 Graphics Tool 2 comments

Tutorial and working examples to help you along on how to create your own rain texture for SoC.

TK Pre-RC build 1-3-14 update

TK Pre-RC build 1-3-14 update

Apr 17, 2014 Patch 14 comments

First update for TK build 1-3-14, see full description for details.

TK:Singularity build 1-3-14 P1/3

TK:Singularity build 1-3-14 P1/3

Mar 3, 2014 Demo 8 comments

Part 1/3. Be sure to check the readmes and user manual. For SoC v1.0005. Download broken into 3 parts to make it easier on those who are bandwidth challenged...

TK:Singularity build 1-3-14P2/3

TK:Singularity build 1-3-14P2/3

Mar 2, 2014 Demo 0 comments

Part 2/3. Be sure to check the readmes and user manual. For SoC v1.0005.

TK:Singuiarity build 1-3-14 P3/3

TK:Singuiarity build 1-3-14 P3/3

Mar 2, 2014 Demo 0 comments

Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.

Post comment Comments  (0 - 10 of 391)
grazegrabber
grazegrabber Dec 2 2014, 6:05am says:

I know you do not dig MOTY but voted anyway because this is a top mod :)

+2 votes     reply to comment
ketxxx Creator
ketxxx Dec 2 2014, 8:03am replied:

If people want to vote for TK thats all good by me :) I just don't go out of my way like other modders may do to promote TK like some ****** on a street corner :p I let what I do speak for itself and let others decide if they like it.

+3 votes   reply to comment
d4v33edz
d4v33edz Dec 10 2014, 12:51pm replied:

Got my vote also, the work you have put into this over time is immense.

+1 vote     reply to comment
TheMoonmahn
TheMoonmahn Oct 16 2014, 11:53pm says:

Having Trouble here, I've installed this mod multiple times and it has not worked at all, crashing on startup and not much else. I have an Asus G750JZ with windows 8.1, and I have the steam version of SHoC. Is there anything obvious I'm missing or is it something else? Any help is appreciated.

0 votes     reply to comment
ketxxx Creator
ketxxx Oct 18 2014, 9:12am replied:

TK is for SoC 1.0005, the steam version of SoC is 1.0006.

+2 votes   reply to comment
Guest
Guest Sep 16 2014, 5:05am says:

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ketxxx Creator
ketxxx Sep 16 2014, 7:46am replied:

TK has a dynamic life, this is by design so no two people have the same experience. This dynamic life can, and will, do whatever it wants. Sometimes mutants will win a fight, sometimes the NPCs will, other times the mutants might decide to just go hunt and kill each other (each mutant "faction" has mutants it hates and likes) and sometimes the military might decide to go and conduct a raid on the rookie camp. Those are just some variations I know of that can happen at the very start, theres certainly nothing biased about a unpredictable experience. Even if you were to just stand stilland observe things the dynamic life would happen all around you.

+1 vote   reply to comment
Guest
Guest Sep 6 2014, 2:23pm says:

This comment is currently awaiting admin approval, join now to view.

ketxxx Creator
ketxxx Sep 6 2014, 4:46pm replied:

Without seeing a screenshot I can't say for certain but 2 things come to mind;

1. Your graphics card has decided to start overheating / start dying. Clean the card heatsink and fan of any dust and replace the thermal interface material, that should solve your issues if the card is just overheating.

2. The install files have become corrupt, uninstall stalker (remembering to delete the gamedata folder) then reinstall stalker and the mod.

+2 votes   reply to comment
ketxxx Creator
ketxxx Sep 3 2014, 4:30pm says:

General question, which is why I'm just dumping it here, how would people feel about having a OTs-27 instead of the GSH18?

+1 vote   reply to comment
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