This is basically the ultimate shader mod. It is a compilation of effects from EVERY shader mod and has been insanely optimised to give improved performance. These shaders also give a higher-frame rate than vanilla and much higher than Sky4CE's shader mod. The easiest way of looking at the optimisation is "Pluck all the hairs from your body to minimise drag before you go competitive swimming. Except your eyebrows because then you would look like a tool." That means there is absolutely no graphical disadvantages in anyway and the performance is astounding in comparison to other available shader mods. This mod is compatible with 95% of other mods and is highly recommended.

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Sun Shafts Comparison
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Hedgepig23
Hedgepig23 Jan 27 2011, 2:44pm says:

Why do all the pictures look the same to me? :S

+4 votes     reply to comment
OoAlonso
OoAlonso Jan 31 2011, 5:13pm replied:

because ur frikken blind?!?

+1 vote     reply to comment
fortea
fortea Apr 12 2011, 4:07am replied:

yes probably everybody is blind who don't khow how to see difference. But You aren't right. That guy just don't how to do it. He isn't blind. Godspeed you gsc

+3 votes     reply to comment
fortea
fortea Apr 12 2011, 4:01am replied:

hedgepig23, you can see difference ONLY when you are close to surface to if shader applied. Or to spotlight that surface in angle of 45 degrees in darkness.

+1 vote     reply to comment
Kingo64 Author
Kingo64 Jan 28 2011, 2:16am says:

You have to click View Original. :|

Also sun shafts are much more noticeable in motion as it creates a volumetric beam of light as seen in Clear Sky and Call of Pripyat.

+1 vote   reply to comment
fortea
fortea Apr 12 2011, 4:05am replied:

in clear sky sun shaft were noticable only when your video-monster had dx10 support. in COP you saw sunshafts applied ONLY to one skybox even w/o dx10 or dx11 support. also i think GSC should include old locations to their new game..

+3 votes     reply to comment
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Image Details
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Demonstration
Date
Jan 24th, 2011
By
Kingo64
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