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S.T.A.L.K.E.R. - PreSky is a Total Conversion mod for Clear Sky, set before the events in Clear Sky begin. Its goal is to provide a fresh new game experience from the point of a regular Stalker within the Zone. This basically means that the mod has complete and total freeplay from the start. PreSky combines some of the best elements and ideas from all 3 games in the S.T.A.L.K.E.R. series to produce a brand new gameplay experience within the Zone, with the sole intention of creating a more realistic Stalker experience that aims to make the player believe they are a Stalker. There is no main storyline progression to unlock new areas, or new items for the player. The Zone goes on living regardless of the actions of the player, with a virtually unrestricted alife that makes the Zone seem even more alive and real than it did before. The only storyline is the one you create for yourself.

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D.M.E
D.M.E - - 4,446 comments

The shoulders seem a bit rigid? But I like the idea of doing a sunrise conversion, Such a thing would appear in the zone. A mask change to maybe a screen helmet would go well too, although that is the classic sunrise look. I like it. After several years of the zone and stalking, homemade(or zonemade) conversions would become common place. I hope you will bring in a few suits like this.

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strelok0017
strelok0017 - - 435 comments

Not bad. It would be cool to get that one when you can't buy a real exosuit but you need something with better carrying capacity. :)

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Georg_Ravioli
Georg_Ravioli - - 589 comments

Oh awesome, will there by any rare faction-oriented suits for this as well, or at least some NPC visuals?

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crowhitewolf
crowhitewolf - - 297 comments

Oh god, you're bringing back the removed content! This is the original exo suit that was supposed to be in the game, found only as an Inventory icon in older builds!!!!

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Setakat Author
Setakat - - 873 comments

True, so any mesh errors are from the conversion. Its been taken from one of the old builds, and updated to work in CS by some helpful souls over at AMK.

At the moment, it exists only in Loner variant, and might be expanded out in later versions to become the Standard exoskeleton in the Zone, or at least more common than the standard series Exoskeleton, which is a Generation 3 model. So we might see Freedom, Duty, and maybe Monolith with this.

I've checked my files, and this is implemented for the actor partially, and I might implement it fully if there is enough interest in this. This was done back in March, so I can't remember why it isn't fully added for the actor.

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Description

Going through my screenshot folder, and found these buried in there. Just a few new NPC visuals - Military officer and Prototype Exoskeleton (Generation 2)