The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

S.T.A.L.K.E.R. - PreSky is a Total Conversion mod for Clear Sky, set before the events in Clear Sky begin. Its goal is to provide a fresh new game experience from the point of a regular Stalker within the Zone. This basically means that the mod has complete and total freeplay from the start. PreSky combines some of the best elements and ideas from all 3 games in the S.T.A.L.K.E.R. series to produce a brand new gameplay experience within the Zone, with the sole intention of creating a more realistic Stalker experience that aims to make the player believe they are a Stalker. There is no main storyline progression to unlock new areas, or new items for the player. The Zone goes on living regardless of the actions of the player, with a virtually unrestricted alife that makes the Zone seem even more alive and real than it did before. The only storyline is the one you create for yourself.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
New Upgrade schemes
view next
Post comment Comments
Zucksi Jun 16 2012, 7:38am says:

Nice one :D

+2 votes     reply to comment
[TZP]LoNer1 Jun 16 2012, 7:40am says:

This is looking better and better fluffy!

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Begun work on redoing the upgrades for weapons and suits. I've stuck with the previous versions CoP styled schemes, but I've decided to use CoP's upgrade icons, since they lend some personality to the weapon, in my opinion, instead of the rather bland generic icons Clear Sky provides.
I've had to redo the upgrades to match the new icons, and to fix some rather serious errors in the previous versions (not my fault, its the way the engine applies the upgrades that messed it up) with some of the upgrades.
So I have 2 upgrades done and ingame, with about 70 left to do, with another 1 designed and awaiting implementation.

Image Details
Jun 16th, 2012
Embed (big)
Report Abuse
Report media
Add Media
Members only