What's new in PPx 2.2?

After many testing, bug fixing and eventually giving up on the project because of massive lag issues it had, I've returned and I've reactivated this project. I have the source files back on my HDD again after my DD failure and I'll rebuild it for one last time, taking my time testing it and not adding anything else before the previous contents were thoroughly tested. This project will also feature several addons. Refer to the FAQ for more information.


ETA and Information:

The ETA or ETR of this mod is end 2013. I want to dedicate most of my time to it. I'm a lone wulf though, so don't expect daily updates. My primary focus in the early stages of development are performance and trying to keep that 60FPS mark at any given time. If you have any feedback or just want to offer your help, don't hesitate to PM me.


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2 comments by [TZP]LoNer1 on May 17th, 2013

Hey guys, LoNer here. I've recently (2 weeks ago) announced the return of this mod and reactivation of it. In these 2 weeks I've accomplished close to none because of my grades. It's not like I'm failing school or anything, but I can do better. Let's keep it on that :) I did think of a new 'system' where other modders and map creators can easily use my assets created for either personal or public use (with credit ofcourse) I've created a file structure as seen in the below image


As you can see, I've created 1 "base" folder containing all sub folders (up to date) which I've changed / included. I will create my own particles from scratch and this will be my main working folder. I will try and keep it tidy. It will have a likewise structure to the vanilla particle setup, just slightly more polished / detailed:


My main goal has been achieved, and that is creating that what this mod stands for: Beautiful particle effects on the artefacts. I've created 42 new particles from scratch, which means that each artefact (yes, 42 artefacts will be featured in PPx) will have it's own unique particle effect, skin, mesh, config, text the whole thing. They will all stand out from each other. I've taking many of your guy's request into mind with this :) I hope to showcase a video of the various effects, soon. 

This has been the small update. Please leave feedback, It's what makes a mod great, eh? :)

Cheers,
LoNer1

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S.T.A.L.K.E.R. Flashing Flaslight

S.T.A.L.K.E.R. Flashing Flaslight

Apr 4, 2012 Full Version 3 comments

S.T.A.L.K.E.R. Flickering Flashlight 1.0 About... This little mod makes the flashlight have a special animation attached to it, like in PPx. It flickers...

Post comment Comments  (60 - 70 of 460)
spartaque12
spartaque12 Jun 28 2012, 12:34pm says:

pls make iso image or mdf

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 28 2012, 7:21pm replied:

it would still be as big and it would take even longer to download it. :(

+2 votes     reply to comment
kaicooper
kaicooper Jun 21 2012, 11:11am says:

gonna work smooth and great on this ????
i7 950 4Ghz
GTX 580 sc
16 GB RAM??

please let me know

+1 vote     reply to comment
kaicooper
kaicooper Jun 21 2012, 12:34pm replied:

and please i wanna know somthing..this mod modded the hole game or just some airea?

+1 vote     reply to comment
Derranged
Derranged Jun 21 2012, 4:41pm replied:

Yes, your PC will be able to play this easily.

It mods the entire game, not just one map.

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 22 2012, 9:52am replied:

Thanks for helping out man, im doing so much atm.

+2 votes     reply to comment
Spadesghost
Spadesghost Jun 20 2012, 10:42am says:

I would consider this mod if there was a single download link.
I can gaurantee you are losing people with the broken up multiple links to get this.

+2 votes     reply to comment
Derranged
Derranged Jun 21 2012, 4:42pm replied:

It's actually harder for some people, my internet can't even break the 1 MB/sec mark.

Some people can't even break the 100 KB/sec mark. I am guessing you are running Fibre Optics?

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 21 2012, 11:04am replied:

Uploading a 7,51 GB file will make me loose even more people i think, plus, im not forcing anyone to download these parts, its up to my fans and followers to do so :) i mean, if you really would like to try it out, you'd give it a shot. If not, well...too bad i guess :)

+3 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 20 2012, 6:06am replied:

You know, you're right. Ill get going on a visual mod only when i fixed the original version.

+3 votes     reply to comment
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