What's new in PPx 2.2?

After many testing, bug fixing and eventually giving up on the project because of massive lag issues it had, I've returned and I've reactivated this project. I have the source files back on my HDD again after my DD failure and I'll rebuild it for one last time, taking my time testing it and not adding anything else before the previous contents were thoroughly tested. This project will also feature several addons. Refer to the FAQ for more information.


ETA and Information:

The ETA or ETR of this mod is end 2013. I want to dedicate most of my time to it. I'm a lone wulf though, so don't expect daily updates. My primary focus in the early stages of development are performance and trying to keep that 60FPS mark at any given time. If you have any feedback or just want to offer your help, don't hesitate to PM me.


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Hey guys, LoNer here. I've recently (2 weeks ago) announced the return of this mod and reactivation of it. In these 2 weeks I've accomplished close to none because of my grades. It's not like I'm failing school or anything, but I can do better. Let's keep it on that :) I did think of a new 'system' where other modders and map creators can easily use my assets created for either personal or public use (with credit ofcourse) I've created a file structure as seen in the below image


As you can see, I've created 1 "base" folder containing all sub folders (up to date) which I've changed / included. I will create my own particles from scratch and this will be my main working folder. I will try and keep it tidy. It will have a likewise structure to the vanilla particle setup, just slightly more polished / detailed:


My main goal has been achieved, and that is creating that what this mod stands for: Beautiful particle effects on the artefacts. I've created 42 new particles from scratch, which means that each artefact (yes, 42 artefacts will be featured in PPx) will have it's own unique particle effect, skin, mesh, config, text the whole thing. They will all stand out from each other. I've taking many of your guy's request into mind with this :) I hope to showcase a video of the various effects, soon.

This has been the small update. Please leave feedback, It's what makes a mod great, eh? :)

Cheers,
LoNer1

[PPx³] Suggestions?

[PPx³] Suggestions?

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So, I'm out of ideas... What will happen to the mod now? That's up to you guys to decide :) Think of effects you'd like to be added / replaced in the...

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Photo Realistic Zone 2 Announcement!

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Continuing where the famous Argus left, I take the responsibility for the sequel to Photo Realistic Zone, namely, Photo Realistic Zone 2, re-texturing...

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Patch Pt.2

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A massive one, this is not only a patch but a gameplay addition aswell. Adressing most of the bugs, including the lag, this patch will provide the stable...

Fixes and Edits pt.1

Fixes and Edits pt.1

News 6 comments

Fellow stalkers, some of you dont like some aspects of my mod, so i am going to address ALL of your ideas in this article to even enhance my mod more :)

RSS feed Downloads
S.T.A.L.K.E.R. Flashing Flaslight

S.T.A.L.K.E.R. Flashing Flaslight

Full Version 3 comments

S.T.A.L.K.E.R. Flickering Flashlight 1.0 About... This little mod makes the flashlight have a special animation attached to it, like in PPx. It flickers...

Post comment Comments  (50 - 60 of 453)
DamnScouse
DamnScouse

Question, is it compatible with Oblivion Lost 2010?

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[TZP]LoNer1 Creator
[TZP]LoNer1

No

Reply Good karma+2 votes
camiller915
camiller915

quick question. does it run with steam?

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[TZP]LoNer1 Creator
[TZP]LoNer1

I never tested it and no one seemed to have any problems :)

Reply Good karma+2 votes
Orijol123c
Orijol123c

Thanks for people like you making such beautiful mods, i just downloaded all parts today and played until I reached Bar, Your mod perfectly combines the stability of Complete mod with a wonderful new particles, its just amazing !!! Thanks very much :D
Modders, just keep on doing such things dont let S.T.A.L.K.E.R die!

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[TZP]LoNer1 Creator
[TZP]LoNer1

Thanks for the kind words man! I try to do my best :)

Reply Good karma+2 votes
NeBuLa199
NeBuLa199

Hey Loner i have a problem i installed all parts and patch 001B but everytime i try to make a new game it crashes at synchronising client. I don't know why but i wanna play this mod noow^^.

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NeBuLa199
NeBuLa199

Edit: Now it crashes after the intros and i still don't know why? Please help :(

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[TZP]LoNer1 Creator
[TZP]LoNer1

Download the hotfix + its not compatible with Autumn Aurora and K10 is merged in this with Patch 0001b ;)

Reply Good karma+3 votes
NeBuLa199
NeBuLa199

Have a question is this mode compatible with K10 textures or with Autumn Aurora?

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emvipgalam
emvipgalam

According to Minimum System Requirements:

Microsoft Windows Xp SP3 (with 4GB unlocker tool), Windows Vista SP2 or W7 SP1
Genuine Intel / AMD Duo Core Processor @2.4Ghz
6GB RAM, ATI / Nvidia 896Mb GPU, 8GB free disk space

it requires 6GB RAM , but my system is i3-2100 and only 4GB RAM. Can i play this mod? answer soon please !

Reply Good karma Bad karma+2 votes
[TZP]LoNer1 Creator
[TZP]LoNer1

Yes you can, just not maxed out. Try running it on medium, if you get a high fps ratio, finetune it a little bit more till you reach the 45-60 fps mark ;)

Reply Good karma+3 votes
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