What's new in PPx 2.2?

After many testing, bug fixing and eventually giving up on the project because of massive lag issues it had, I've returned and I've reactivated this project. I have the source files back on my HDD again after my DD failure and I'll rebuild it for one last time, taking my time testing it and not adding anything else before the previous contents were thoroughly tested. This project will also feature several addons. Refer to the FAQ for more information.


ETA and Information:

The ETA or ETR of this mod is end 2013. I want to dedicate most of my time to it. I'm a lone wulf though, so don't expect daily updates. My primary focus in the early stages of development are performance and trying to keep that 60FPS mark at any given time. If you have any feedback or just want to offer your help, don't hesitate to PM me.


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Hey guys, LoNer here. I've recently (2 weeks ago) announced the return of this mod and reactivation of it. In these 2 weeks I've accomplished close to none because of my grades. It's not like I'm failing school or anything, but I can do better. Let's keep it on that :) I did think of a new 'system' where other modders and map creators can easily use my assets created for either personal or public use (with credit ofcourse) I've created a file structure as seen in the below image


As you can see, I've created 1 "base" folder containing all sub folders (up to date) which I've changed / included. I will create my own particles from scratch and this will be my main working folder. I will try and keep it tidy. It will have a likewise structure to the vanilla particle setup, just slightly more polished / detailed:


My main goal has been achieved, and that is creating that what this mod stands for: Beautiful particle effects on the artefacts. I've created 42 new particles from scratch, which means that each artefact (yes, 42 artefacts will be featured in PPx) will have it's own unique particle effect, skin, mesh, config, text the whole thing. They will all stand out from each other. I've taking many of your guy's request into mind with this :) I hope to showcase a video of the various effects, soon.

This has been the small update. Please leave feedback, It's what makes a mod great, eh? :)

Cheers,
LoNer1

[PPx³] Suggestions?

[PPx³] Suggestions?

News 19 comments

So, I'm out of ideas... What will happen to the mod now? That's up to you guys to decide :) Think of effects you'd like to be added / replaced in the...

Photo Realistic Zone 2 Announcement!

Photo Realistic Zone 2 Announcement!

News 11 comments

Continuing where the famous Argus left, I take the responsibility for the sequel to Photo Realistic Zone, namely, Photo Realistic Zone 2, re-texturing...

Patch Pt.2

Patch Pt.2

News 2 comments

A massive one, this is not only a patch but a gameplay addition aswell. Adressing most of the bugs, including the lag, this patch will provide the stable...

Fixes and Edits pt.1

Fixes and Edits pt.1

News 6 comments

Fellow stalkers, some of you dont like some aspects of my mod, so i am going to address ALL of your ideas in this article to even enhance my mod more :)

RSS feed Downloads
S.T.A.L.K.E.R. Flashing Flaslight

S.T.A.L.K.E.R. Flashing Flaslight

Full Version 3 comments

S.T.A.L.K.E.R. Flickering Flashlight 1.0 About... This little mod makes the flashlight have a special animation attached to it, like in PPx. It flickers...

Post comment Comments  (420 - 430 of 453)
niadly
niadly

you had me with the cool graphics and skins, but you lost me with "goggle vision", that was the worst part of METRO 2033.
although, if the goggle thing is optional, i will definitely check this out.

Reply Good karma Bad karma-1 votes
francis2
francis2

I completely disagree the reason Metro 2033 was so good was the fact it was so different from other game (e.g portal) you had to wear a gas mask outside and be careful not to get hit too much and destroy your gas mask thus killing you.

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[TZP]LoNer1 Creator
[TZP]LoNer1

It is :)

Reply Good karma+2 votes
needaname
needaname

omg looks very nice i cant wait >.< but i guess i have to -.-

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OoAlonso
OoAlonso

are there free-play elements in it?

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[TZP]LoNer1 Creator
[TZP]LoNer1

Am busy with it, but atm not really a "real" feature, but for now, its not merged in.

Reply Good karma+1 vote
Derranged Creator
Derranged

xD, why would you release the Guides to the mod before you actually release the things.. xD

Also, nice artwork. I should start working on art for my mod.. lol

Reply Good karma+1 vote
[TZP]LoNer1 Creator
[TZP]LoNer1

Yeah, you should start too yeah...

Reply Good karma+1 vote
Derranged Creator
Derranged

Well... I know I should but well... idk, I don't really have any idea's for art...

Reply Good karma+1 vote
KidWitACannon
KidWitACannon

Mod sounds amazing man! I like the additions. Now i just need a place to DL lol

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[TZP]LoNer1 Creator
[TZP]LoNer1

lolz, wait a little bit more :P

Reply Good karma+1 vote
KidWitACannon
KidWitACannon

Its all gravy man. Take your time, I'm sure its ganna be awesome!

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[TZP]LoNer1 Creator
[TZP]LoNer1

thanks man!

Reply Good karma+1 vote
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