S.T.A.L.K.E.R. Particle Paradise(!) 2.2 is THE NEW PP mod for 2013. Continuing the already 2.1.1.9x development, this mod features the absolute biggest amount of high quality particles out in the open zone. Over 1000 NEW particles and a development history of now 4 and a half years this mod brings the zone to your monitor like you have never seen. Bursting effects, anomaly's blasting artefacts out. If you like to have a dangerous but beautiful zone, this mod is for you. This mod will be updated when there is new contend, so stay tuned for more and more!

A massive one, this is not only a patch but a gameplay addition aswell. Adressing most of the bugs, including the lag, this patch will provide the stable gameplay we all want. How i did this is simple, i merged a part of ZRP in the mod!

Posted by [TZP]LoNer1 on Mar 2nd, 2012

Patch 10005 ONLY

If you have a bug, post it in the bugs section so i can fix it! Please do so because i modified my game files and the game runs great on my pc. I dont know what causes the crash on yours!


Link to Part one's comments: Moddb.com 


Download:

Part 1

S.T.A.L.K.E.R. PPx Part1

Part 2

S.T.A.L.K.E.R. PPx Part2

Part 3

S.T.A.L.K.E.R. PPx Part3

Part 4

S.T.A.L.K.E.R. PPx Part4 

Part 5

S.T.A.L.K.E.R. PPx Part5

 Part 6 - Final

S.T.A.L.K.E.R. PPx Part6 - Final 

Patch 001B

Patch 001b

Patch 001B HOTFIX


Patch 001b - READ!




Patch 2:


Gameplay Fixes U.T.D. (Up To Date):

- Fixed the massive amounts of money one could get in a short amount of time, Derranged Helped with this,

- The bandit suit has been fixed, it was a bug were the game could not find the gas-mask texture that's used when putting on the suit.

- The grammar errors are being worked on in the loading of levels.

- Fixed the AS Val Sniper Edition reloading sound

- Particle Cleanups

- Fixed the massive amount of damage the M16 M203 did (3.70 is 3.0 too much)

- Fixed the Grenade Launcher Attachement on the SIG552, it doesnt have one, thats why.

- Made the SVD and SVU sniper rifle pack a punch,

- Lowered the Firing rates of all Carbine and NATO weapons, and added more power to the Russian ones (AK[s]74[u], VSS, VAL, Groza etc.)

- Added my new K10 vision scopes with full view (means the black edges around the corners, like the old stalker style, and yes, this is optionable too)

- Made the traders greedy, they will pay you 33% of the original price for something, and i lowered the prizes on almost everything considerably.

- Made money for quests almost exclusive, the zone is about trading with items, money does not have more value than a reasonable AK ;)


Gameplay Additions:
- Faction Based Trading system, so Duty does not sell NATO weapons / Freedom-monolith-merc Suits and Freedom does not sell Groza's / Vintar-val etc.
Neutral Trades do sell everything, but at much higher prices.

- Fixed the massive amounts of money one could get in a short amount of time, Derranged Helped with this,

- The bandit suit has been fixed, it was a bug were the game could not find the gas-mask texture that's used when putting on the suit.

- The grammar errors are being worked on in the loading of levels.

- Fixed the AS Val Sniper Edition reloading sound

- Particle Cleanups

- Fixed the massive amount of damage the M16 M203 did (3.70 is 3.2 too much)

- Fixed the Grenade Launcher Attachement on the SIG552, it doesnt have one, thats why.

- Made the SVD and SVU sniper rifles pack a punch,

- Lowered the Firing rates of all Carbine / NATO weapons, and added more power to the Russian ones (AK[s]74[u], VSS, VAL, Groza etc.)

- Added my new K10 vision scopes with full view (means the black edges around the corners, like the old stalker style, and yes, this is optionable too)

- Made the traders greedy, they will pay you 33% of the original price for something, and i lowered the prizes on almost everything considerably.

- Made money for quests almost exclusive, the zone is about trading with items, money does not have more value than a reasonable AK. You cant throw money at a bloodsucker!

- Meltacs Dynamic Shaders V1.1

- Sleeping Bag

- [NOT YET] New weapon configs, based on RL statistics (Weapon balance and fixes by ChielScape in Patch3)

- Bullet drop on all weapons

- Tougher suits, at the cost of more money

- Better stabilized artefacts

- New sound effects

- LESS particles on:

Firing,
Nature,
FX effects (flames etc.)
Explosions,
Collision effects,
Anomaly effects,
Artefact effects

- Added Anomaly's from PPx 1.1.0.8 and tweaked them.

- Made the economy harder


Please address more bugs in the forums, and leave a rating and some feedback please :)

Post comment Comments
HalCyonExperience
HalCyonExperience Mar 12 2012, 5:32pm says:

I am anticipating this patch a lot, keep it up man :)

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Mar 20 2012, 6:14pm replied:

Soon ;) really soon now, i guess about 4 days

+2 votes     reply to comment
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