soProject (S.T.A.L.K.E.R. Online Project) - a modification for the game S.T.A.L.K.E.R. Call of Pripyat. Mod adds a multiplayer game scripting support, including ALife simulator. Returns artificial intelligence, monsters and stalkers will take part in online battles killing both players and enemy creatures.

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Zaton test (pre-beta 5) Zaton test (pre-beta 5) Zaton test (pre-beta 5)
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2 comments by Alex009 on Apr 29th, 2012

Beta testing of soProject 1.0.0 is completed and version 1.0.0 is now available for download, with source code. Repeat the major changes during the beta test:

- Recovered binder objects
- Fixed bug with moving specator's camera outside the map
- Fixed player's configuration so that the monsters can attack at a distance closer
- Fixed crash when loading a singleplayer location on a dedicated server
- Fixed a crash when the server is turned off
- Fixed crash when changing modes of play through a vote
- Fixed a crash in the 'Capture The Artifact'
- Players are loaded profile and specificity mp_actor
- Fixed a crash after a reconnect client
- Fixed crash at contact to stalkers
- Fixed crash at contact to the zombie
- Are returned mp skins of players
- Fixed crash at spawn the character of the server on team modes
- Disappearance of corpses
- Stalkers attack player
- Fixed not constant crash at connection to the server
- Fixed crash of the server after recreation
- Fixed critical bug
- Crash the server when get damage from players

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soProject 1.0.1 release

soProject 1.0.1 release

Aug 16, 2012 Full Version 12 comments

S.T.A.L.K.E.R. Online Project 1.0.1 release version

soProject 1.0.0 release

soProject 1.0.0 release

Apr 29, 2012 Full Version 2 comments

S.T.A.L.K.E.R. Online Project 1.0.0 release version

soProject 1.0.0 beta 5

soProject 1.0.0 beta 5

Apr 7, 2012 Full Version 5 comments

S.T.A.L.K.E.R. Online Project 1.0.0 five beta version

soProject 1.0.0 beta 4

soProject 1.0.0 beta 4

Feb 29, 2012 Full Version 3 comments

S.T.A.L.K.E.R. Online Project 1.0.0 fourth beta version

soProject 1.0.0 beta 3

soProject 1.0.0 beta 3

Feb 1, 2012 Full Version 19 comments

S.T.A.L.K.E.R. Online Project 1.0.0 third beta version

soProject 1.0.0 beta 2

soProject 1.0.0 beta 2

Jan 23, 2012 Full Version 6 comments

S.T.A.L.K.E.R. Online Project 1.0.0 second beta version

Post comment Comments  (210 - 220 of 269)
Etcetera Jan 24 2012, 5:58am says:

Every time I try to connect to the server I get told I'm running an incompatible version, even though both the server and the client are running 1.6.02. What am I doing wrong?

+1 vote     reply to comment
knr56 Jan 23 2012, 11:50pm says:

is the 2nd beta the 1.6.02 version?

+1 vote     reply to comment
Alex009 Creator
Alex009 Jan 23 2012, 11:55pm replied:

second beta support and versions of game

+1 vote   reply to comment
saho_stalker Jan 22 2012, 8:46am says: Gameplay :)

+1 vote     reply to comment
saho_stalker Jan 20 2012, 1:05pm says:

Some news about v. 1.6.02 and i want to ask you: can you send me some spawn menu for multiplayer :?

+2 votes     reply to comment
saho_stalker Jan 20 2012, 1:13pm replied:

We can do network with tunggle and play it online :)

+1 vote     reply to comment
daimyo21 Jan 20 2012, 5:28am says:

Keep up the good work!

+2 votes     reply to comment
Bob00100 Jan 14 2012, 4:09pm says:

this mod looks amazing. stalker multiplayer with ai has always been a dream of mine. keep up the great work

+2 votes     reply to comment
draconis_flamestrike Jan 9 2012, 5:14pm says:

Wow... Its about time someone had the balls.. and tech skillz... to finally try a coop MP/SP mash up!

Few Questions though for you concerning this mod:

1) The map itself...Is it a exact clone of the Pripyat singleplayer map.. minus the NPCs/towns, labs, and faction/monster spawns?....As in is it physically the same.. or is it a smaller, simplified version of the map (to cut down on maximum map size / polygons loaded into the MP engine? When you look at the vanilla MP maps, they are small chunks of single player locations.. so wondered if there was a limitation they had to follow.

2) Once you get the monsters/npcs to spawn and work correctly, will they have normal behavior as they would in a single player map.. or just randomly spawn and wander about.. As in will you see stalkers around campfires or going around in groups.

3) How will Weapons and equipment be handled... will it be like normal MP...or are you going for a true coop experiance and try to mimic the towns and vendors in singleplayer? (not sure if this is simply a map mod, or a full MP game mode overhaul?

4) do you have any test servers setup that say someone can log into and help out with testing? ^_^

+2 votes     reply to comment
Alex009 Creator
Alex009 Jan 10 2012, 12:40am replied:

you can download mod and find answers on your questions:)

+1 vote   reply to comment
knr56 Jan 9 2012, 7:11pm replied:

1. its actually the multiplayer map titled "prypyat". its a very big map, but not the same one used in single player.
2. no towns, npcs spawn randomly like anomalies I think
3. just like mp as far as i know

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Apr 28, 2012
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Highest Rated (6 agree) 10/10

Thanx for the awesome mod!

Apr 29 2012, 4:57am by ZiGGi

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