Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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N.Aaroe Author
N.Aaroe Aug 11 2012, 4:03pm says:

We could just have said:
"Zombies can now be put down with direct shots to their heart, head or spine."
But where's the fun in that?
So we did this gameplay mashup teaser for you.

In MISERY 1.1 all zombies must be killed with direct headshots.
In MISERY 2.0 you can kill a zombie effectively using your knife, thermite (fire) grenades or direct shots to their heart, head or spine. They don't respond to shots directed at any other part of their body.

But we did more than that. For MISERY 2.0 we tweaked zombie awareness and firearm accuracy letting you sneak up and stab their heart from behind. And there is no more sniper accuracy going on from their side.
Many of them have dropped their weapons and just stare at you. Their weapons and inventories are all reconfigured and diversified. But beware: in large numbers they might surround and choke you like in this teaser.

+24 votes   reply to comment
Kyle_K_ski Creator
Kyle_K_ski Aug 15 2012, 1:18am replied:

This looks very VERY good!

Who knew that zombies could be "so" revolutionized?

Great work.

+2 votes   reply to comment
N.Aaroe Author
N.Aaroe Aug 11 2012, 4:03pm says:

What this video shows (in comparison to vanilla CoP):

- new vegetation and ground design
- new sky textures
- new structure textures
- Absolute Nature 3 trees
- new weapon: m1891 (retextured)
- new sound effects (like weapons, breath and steps)
- optimized zombie skins
- enhanced zombie behavior
- conceptualized zombie damage reactions
- new HUD (bleeding/damage effect)
- new minimal HUD
- new sprint animation
- new scope visuals
- improved flashlight
- thicker rain
- improved grass draw distance
- shell ejection sfx
- USS sniper weapon specialization

+22 votes   reply to comment
Riccars
Riccars Aug 11 2012, 9:38pm replied:

It looked like at times the player was leaning to the side to peek around the tree. I know that was in the game F.E.A.R.. Was that in vanilla CoP too? If so I highly underutilized it.

+5 votes     reply to comment
Dragonlord
Dragonlord Aug 11 2012, 10:30pm buried:

(buried)

It has been in it as it is in many modern FPS. Personally I hate leaning as it is cumbersome to use to fumble around your keyboard for the bound key (and there are already too many bindings) where a simple sideStep-shot-sideStep is easier, faster and even more effective. Unbinding this useless feature is one of my first tasks getting a new game :D

-17 votes     reply to comment
YotsubatoSupra
YotsubatoSupra Aug 12 2012, 12:22am replied:

^Dis Guy

+3 votes     reply to comment
angry_bot
angry_bot Aug 12 2012, 10:12am replied:

It's a shame nobody seemed to catch on to the Call of Juarez - Bound in Blood leaning system, which is honestly the epitome of how leaning should work. No new binds, just mouse triggers. Perfection.

+3 votes     reply to comment
Altheniar
Altheniar Aug 14 2012, 8:37am replied:

Its a realy nice sistem, but hate most of the cover (console) sistems now days.

+1 vote     reply to comment
Altheniar
Altheniar Aug 14 2012, 8:36am replied:

LoL Steal use, the bether cover... isnĀ“t important for u?

+1 vote     reply to comment
bigfutus
bigfutus Aug 12 2012, 4:12am replied:

Leaning first appeared in Clear Sky. Sadly there is no use + sidestep leaning as in some other games, i would use it more often.

-2 votes     reply to comment
_S_E_R_G_
_S_E_R_G_ Aug 12 2012, 6:32am replied:

no, it was in and still is in SoCh

good video - new vegetation is great

+6 votes     reply to comment
bigfutus
bigfutus Aug 12 2012, 11:32am replied:

Damn, i think its time to refresh my memory ;)

+1 vote     reply to comment
davidka91
davidka91 Aug 12 2012, 10:14am replied:

This is the 3rd time you surprise me with an addition. I think I'll just stop requesting things from now on at all, because you already have better ideas realised.

Cheers

+1 vote     reply to comment
Snoozle
Snoozle Aug 11 2012, 4:23pm says:

niiiiiiice :D
sawed off double barrel in teasers FTW :D

this will be awesome :D

+4 votes     reply to comment
NeBuLa199
NeBuLa199 Aug 11 2012, 4:37pm says:

holy **** this is getting better and better :D Aswome work you did really great job :D

+5 votes     reply to comment
Roh
Roh Aug 11 2012, 4:42pm says:

Lookin good man.

+3 votes     reply to comment
freejrs
freejrs Aug 11 2012, 4:47pm says:

The trailer looks awesome!! Cannot wait for this to come out.

+3 votes     reply to comment
Sir_Kamil
Sir_Kamil Aug 11 2012, 6:12pm says:

yea i cant wait to this awesomness to :)

+2 votes     reply to comment
GabeTheKid
GabeTheKid Aug 11 2012, 6:27pm says:

wached 3x in a row... this is gonna be GOOOOOOD!

can you take that black surrounding of the vision in the begininng of the video into the game? its freakin awesome!!

+4 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Aug 11 2012, 7:06pm replied:

Yes, it's really easy but it wont work in combination with the HUD masks :(

+4 votes   reply to comment
GabeTheKid
GabeTheKid Aug 12 2012, 5:13am replied:

too bad :D

+3 votes     reply to comment
Tarmskrap
Tarmskrap Aug 11 2012, 8:15pm says:

This is going to be so ridiculously sweet!

+3 votes     reply to comment
Emiya-Archer
Emiya-Archer Aug 12 2012, 3:05am says:

Fraggin love it man, fraggin love it :')

+2 votes     reply to comment
gkmn
gkmn Aug 12 2012, 12:21pm says:

one shot, one kill..

+2 votes     reply to comment
Erik313
Erik313 Aug 12 2012, 5:43pm says:

BAD. F**KING. ***.

+2 votes     reply to comment
Reedyboyramp
Reedyboyramp Aug 12 2012, 9:34pm says:

This Stalker could have easily survived. In the building he was in, on the oppisite side of the wall he was backed into, there is a laddder to the attic. From there he could've easily picked off the zombies as they lack either the motor skills or knowledge to climb ladders, and instead pile up at the bottom. One thermite grenade never did so much damage.

+1 vote     reply to comment
dmgvss
dmgvss Aug 16 2012, 9:39am says:

I hate the black around the scopes, I swear I played CoP before without this, where you could see all the landscape around the scope. Can't you add this?

+3 votes     reply to comment
dasgoose15
dasgoose15 Aug 20 2012, 1:26pm says:

can this version be a little more steam friendly. the mod looks amazing but i just cant get 1.1 to work and nobody will help me.lol

+1 vote     reply to comment
coap
coap Oct 27 2012, 10:44pm says:

Looks f***ing awesome!
A question though: did you changed again knives damage? Cause in Misery 1.2 as far as I know it does the damage of a .18 bullet (wrong caliber probably lol)...

+1 vote     reply to comment
adampixelite
adampixelite Mar 19 2013, 10:16pm says:

I'm still mopping up the stains from the front of my underwear after watching this.

+1 vote     reply to comment
gabrielonuris
gabrielonuris Apr 8 2013, 3:34pm says:

Maybe you could keep the "shoot in the head only" feature, but disable guns for zombies completely. I don't know if others would agree with me, but if they don't, is there a way for me to change this with notepad, as we do with stamina values and vendor percentage factor?

+1 vote     reply to comment
lokStre
lokStre Jul 7 2013, 11:28pm says:

Pleased as a pickle I am to see Gosuke's mosin with the scope in COP.

+1 vote     reply to comment
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Description

Teaser for S.T.A.L.K.E.R. MISERY 2.0.
Displaying edited zombie damage reactions.

Musical credit:
Brand X Music - Grind
Two Steps from Hell - Run like Hell

Video editing by Concept Designer N.Aaroe

Video is filtered and does not look as good as the actual in game visuals.

Watch on Youtube: Youtube.com

Video Details
Type
Promotional
Date
Aug 11th, 2012
By
N.Aaroe
Length
01:46
Filename
HeroWillFall.mov
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