Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, AI, items, weather, mutants, difficulty and much more!

Review RSS Feed asronne says
3 asronne

May 26th, 2013 15 people agree 11 people don't

This mods is ridiculously bad... let's speak about realism, some place are totally dark and there's some stalker here waiting living their life... in total dark. The time scale corrupt the introduction and there some ridiculous loss of framerate even on my top gear config... after 15 min of play, i have to reinstall vanilla. Modder should add configuration options on such mod, graphic sound and new weapons are great but other changes are just retarded and not Worth it... another ****** mod in a ****** mod world

jketiynu says
3 jketiynu

Mar 31st, 2014 4 people agree 1 person doesn't

I hate to give this mod such a low rating but I simply cannot enjoy it. It's certainly not for everyone, but with all the bugs it's hard to play. A lot of work went into this though or it would have gotten a lower review.

Julianlau says
7 Julianlau

Jan 14th, 2012 15 people agree 12 people don't
This review may contain spoilers

My Review to MISERY:

- Graphics:
No discussion, Graphics are epic and the best so far in the STALKER Series. Really like the Textures... My mark for this: A+

- Sounds:
I really like the sounds. If you sit @ a campfire with your fellow stalkers and listen to the background noises while a thunderstorm is over your head. Sounds awesome... My mark for this: A

- Gameplay:
Well, this was really hard to estimate, but I tried my best. I began a new game and came into the zone as an Sniper and really got ****** up at the beginning. What on earth is my government and the USS thinking, when its giving me 10 Shots of Ammo for my Sniper Rifle (Without Scope). No, seriously, NO GOVERNMENT OR AGENCY OR WHATEVER will EVER EVER EVER send its agents into a zone, that is well-known as dangerous zone, with 10 Shots of Ammo for his 19th century sniper rifle without any Scope. This is a part that is just unrealistic. Second. After walking around for a few minutes, fighting and trying to get more than 10 shots of ammo, I got kinda tired. My professional trained soldier (agent) that is specialised as a sniper (Which can walk, run and stay hidden for days and weeks outside)cant continue walking while carrying 20kg in his backpack... unrealistic, too. There is far to less ammo available for me and I had to kill 40 Stalkers and find 2 stashes to buy myself a small amount of food, an even smaller amount of medic stuff and a useful amount of ammo (90 shots + 30 Pistol shots). The gameplay is way to overharded and not even realistic anymore IMO. My mark for this is: C-

- Performance and Crashes:
I had no crashes while playing on Win7 64bit. I reinstalled STALKER COP and then installed MISERY. No performance issues. Always >29 FPS. My mark for this is: A

- Installation and Manual:
Great Manual and easy Installation. My mark for this is: A+

All in all a good Mod, though i had no fun playing stalker anymore after 1 hour (because of the "overharded" gameplay lacks). I give you 7/10 points.

DiamondBorne says
5 DiamondBorne

Feb 21st, 2014 2 people agree 0 people don't

Extremely rich content from MISERY will definitely make you spend ungodly amount of playtime into this mod. But Absurdly high amount of graphics and load time require prevent me from have any kind of "fun" with it for more than 10 minutes. And no, i don't suffer from any kind of ADHD nor have a pre-2000 era computer. I simply want to "make a living" within the zone like you promised, not a tourist looking for sight-seeing. In fact, the design philosophy that emphasize on beauty shouldn't be here, at all.

humvee500 says
7 humvee500

Oct 24th, 2013 2 people agree 0 people don't

Very unstable at times...

kitube says
7 kitube

Dec 14th, 2013 3 people agree 1 person doesn't

Overall i think this mod has great potential, but there are some problems with it which cant be overlooked.
1. Iam not sure about all scopes but for some sniper rifle scopes the crosshair is just too thick to make accurate shots and iron sights just dont stand out enough.
2. When shooting at stalkers from a relative long distance and miss (thanks to the, to be honest, horrible scope) they dont notice it.
3. The AI stalkers shouldnt be able to take more damage than you, 2-3 headshots from a high calibre rifle should be fatal, no matter the armor (and this was in the starting area, so low end armor).

Kommunist.rus says
10 Kommunist.rus

Jan 16th, 2012 40 people agree 38 people don't
This review may contain spoilers



J4CKAL05 says
9 J4CKAL05

Jul 6th, 2014 1 person agrees 0 people don't

Looking at a lot of the reviews, I'm really really surprised how much negativity there is here. However, I think that mostly stems from the fact that people are more likely to go out of their way to complain about something than to praise it. You can see that from the fact that, although most reviews are negative, most of the votes are positive.

I have to give Misery a 9/10. The only reason it doesn't score 10 for me is because of a couple of issues (e.g. a couple of crashes, and some animation problems that haven't been fixed) but even those can be sorted with time. I could go on for hours about what makes Misery good for me, but due to the character limit - and the patience of the majority of viewers - I'm gonna just put it in quick, simple bullet points. Sadly I can't explain them much:

1. Much better visuals and audio design, certainly a big improvement over vanilla S.T.A.L.K.E.R. CoP.

2. MUCH bigger selection of items/weapons/weapon mods, gives the mod more depth and makes it feel more realistic and enjoyable

3. More refined mechanics that feel more realistic, e.g. the way emissions work, artifacts emitting constant radiation if not shielded properly, enemies surrendering, etc.

4. Much more of a challenge in terms of the game's economy and also the game mechanics. Health packs health slowly over time rather than instantly (and they're less effective anyway); weapons do more damage both to enemies and to you; mutants are more dangerous and therefore scarier. This game is not for the faint-hearted.

The bottom line is that Misery does a much better job than the vanilla game in one very important aspect: it makes you feel tense all the time and actually makes you feel like you're trying to survive. The vanilla game provided a great foundation with the S.T.A.L.K.E.R. universe, and Misery has taken it to new, exciting and gritty extents.

S.T.A.L.K.E.R. + Misery = one of, if not my favourite game of all time. Great job guys, keep it up :)

Techtakar says
10 Techtakar

Jun 20th, 2014 1 person agrees 0 people don't

Awesome immersion

Stevostin says
1 Stevostin

May 17th, 2014 1 person agrees 0 people don't

So to sum it up.
It installs ok. It's very slow to launch. Then it's very low to load. Then there is an embarrassing vid. Then it's very slow to launch the map. Then it's all black. Then it crashes. Relaunch. Won't relaunch. Task manager, kill process. Relaunch. Crash. Few iterations while crashing, killing process, relaunching. Turns out SSAO is the culprit (maybe a mem issue, but I've got 8Go and no mem related error messages). Launch. Still in the very dark. Light flickers poorly (like a broken 3D rendering). Don't work. Can't find a way out. Get shot by who knows what. Oh it's zombies (way better armed than I: I have just a knife). I am in house surrounded by zombies and I can't exit. Die a few time. Turns out that the exit are blocked with crates. Zombies push crates, kill me. Find out that with all the realistic fuss about it, the very first gameplay requested from me is to destroy crates with a knife. Then get killed by zombies. Alt tab, google "black road", appears to be hardcore mode. Ok, let's write it somewhere next tome (especially as there isn't even a dark road to start with). Can't start new game. Have to delete saves. Games is blocked. Alt F4. Start new game. This time "normal" start. Get constant mask. Why not. Find a snork. Sneaks him. He sees me for no reason. Kill him. Save. Get shot, die. Reload. Appears I have pulled 2 armed guys. Flee. Fleing works ok. Try to sneak back at them. I am ridiculously overgeared, die maybe 10 times, try something else. Run another direction, find place, get shot by I don't know who, die, reload, come again. This time I see NPC in the house in alarm state. They move crouch move crouch move crouch ridiculously. All this "you know, it's the real deal, it's realistic, you won't have it easy" for this ridiculous sight. I stop here because character's count, but you get it. Good ideas, broken mechanic everywhere. It's not even like playing an alpha.

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