Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, AI, items, weather, mutants, difficulty and much more!
Sniper class is a bit underpowered, nothing low economy for this class. Pistols are the only low-economy weapon, but-srsly! It's short range weapon.
Despite that little fact this mod is AWESOME! It improves everything and -as for me- it lets get real STALKER experience.
My Review to MISERY:
No discussion, Graphics are epic and the best so far in the STALKER Series. Really like the Textures... My mark for this: A+
I really like the sounds. If you sit @ a campfire with your fellow stalkers and listen to the background noises while a thunderstorm is over your head. Sounds awesome... My mark for this: A
Well, this was really hard to estimate, but I tried my best. I began a new game and came into the zone as an Sniper and really got ****** up at the beginning. What on earth is my government and the USS thinking, when its giving me 10 Shots of Ammo for my Sniper Rifle (Without Scope). No, seriously, NO GOVERNMENT OR AGENCY OR WHATEVER will EVER EVER EVER send its agents into a zone, that is well-known as dangerous zone, with 10 Shots of Ammo for his 19th century sniper rifle without any Scope. This is a part that is just unrealistic. Second. After walking around for a few minutes, fighting and trying to get more than 10 shots of ammo, I got kinda tired. My professional trained soldier (agent) that is specialised as a sniper (Which can walk, run and stay hidden for days and weeks outside)cant continue walking while carrying 20kg in his backpack... unrealistic, too. There is far to less ammo available for me and I had to kill 40 Stalkers and find 2 stashes to buy myself a small amount of food, an even smaller amount of medic stuff and a useful amount of ammo (90 shots + 30 Pistol shots). The gameplay is way to overharded and not even realistic anymore IMO. My mark for this is: C-
- Performance and Crashes:
I had no crashes while playing on Win7 64bit. I reinstalled STALKER COP and then installed MISERY. No performance issues. Always >29 FPS. My mark for this is: A
- Installation and Manual:
Great Manual and easy Installation. My mark for this is: A+
All in all a good Mod, though i had no fun playing stalker anymore after 1 hour (because of the "overharded" gameplay lacks). I give you 7/10 points.
After playing through the new release, I feel nothing has really changed. The AI still flips out, the lack of subtitles makes the game far harder than it should be (IE, you're a Russian who can't speak Russian), and sometimes you die without any reason.
It seems the MISERY team still can't fill the gap between realism and fun.
Misery 1.0 and 2.0 feel like different mods, with 2.0 being the underdog in all of this... and not in a good way. After playing for nearly 20 hours (I have had nothing else to do today, sue me!) the game is just... well, it's not as fun as the first release.
When trench-coat wearing NPCs can take two buckshots to the head at point-blank range (after pushing me out of the way in their panic with those invisible force-fields I've discovered they have), they can down me in two shots (while wearing full armor) with a low-quality pistol. This is a severe balancing issue, and I highly doubt it's the way anyone would want to play the game. I'd expect this kind of damage resistance on a zombie, but a bandit...?
Second, fix the subtitles. I will continue to aggressively poke you with my lengthy bunny stick (note, an actual stick made of wood, not bunnies) until you do. I'm having a hard time discerning between "RUN FOR YOUR LIFE" and "Take a seat" when traveling with fellow stalkers during a Blow-Out/Monster attack.
Third, do something about the head-wobble (no one walks like that but a cripple, and I used to be crippled, so I know) and jam getting in your eyes every time you're injured. I've got a friend who's served in the military and has been shot twice (chest and neck) with large caliber rounds, and he doesn't recall getting Call-of-Lamers jelly in his eyes when being wounded.
You should really consider adding optional files (yes, this is your mod, but you're releasing it to a public audience) that lamers like us can download so we don't barf every ten feet and have to napkins our eye-holes whenever someone throws PBJs at us...
Absolutely wonderful modification overall. My only criticism being the high durability of the zombies, being able to take more than two bullets in the head; and the plastic parts of certain weapons such as the M4 being covered in rust.