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Massive tweak of new ways to use items found ingame
. Some items can be sharpened now (shovels, swiss army knife, cutlery, grooming kit)

- Mutants can be looted only with use of sharp objects: knives, sharpened items or "Hunting Kit"

• Added quick-sharpening, with added possibility to use two separate one-usage-left sharpening stones to sharpen a shovel (shovels need two stones usages)

• Food cans have to be opened with a sharp object (knives, sharpened items, etc)

• The secret purposes of nearly every item you thought for immersion only will become readily apparent.

• Hints describe the purposes of items.

• Everyday items can now be sharpened and used to assist in getting more out of every item you find.

• A specialized Hunters Kit can be used to get the maximum amount of loot from Mutants. Yes, it’s now a viable source of income.

• Other makeshift items can also be used when sharpened and degrade with use.

• You can now salvage (with the appropriate tools) useable items from broken radios, Geiger counters, etc. reducing the weight of your loot and freeing up resources while in the field or camp.

• The more suitable a tool is for use the greater the benefit earned when salvaging items.

• Specialized salvage toolkits enable maximum recovery just like the Hunters Kit.

Stay tuned to this page and Facebook for further updates.

Development update

Development update

7 months ago News 28 comments

Latest news from the MISERY Development Team (MDT).



11 months ago News 19 comments

What does the past, the present and the future hold for MDT? Here's an Update to keep you in the loop.

Team update

Team update

1 year ago News 16 comments

MDT are here with latest news and updates from our team. MISERY will have an update before long while The Seed is being developed full steam.



1 year ago News 33 comments

The STALKER MISERY mod 2.1 is here and with it some great news from MDT. Needless to say that the team has been looking forward to this day with great...

RSS feed Downloads
MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

1 year ago Patch 56 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

1 year ago Patch 34 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

1 year ago Full Version 167 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



1 year ago Guides 22 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

2 years ago Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (8450 - 8460 of 24,736)
Cyrus9mm Aug 13 2013 says:

I have a Game-breaking problem:

After happily playing my way through Zaton, Jupiter and the tunnels, I get to the long ladder at the end of the tunnels leading up to Pripyat. I climb the ladder, there's a quick loading screen, I spawn in Pripyat and instantly glitch through the ground into darkness. Happens every time, even with different saves.

Is this happening to anyone else? I can't continue the game right now.

+1 vote     reply to comment
Cyrus9mm Aug 13 2013 replied:

I changed to dx9 from dx11 and it worked. Don't know why. Maybe something to do with terrain tesselation.

+1 vote     reply to comment
hejnfelt Aug 13 2013 says:

Trading is broken at Skadovsk. You can make unlimited money buying grenades from Owl and selling them to Beard. There may be several other items like this, but there are simply too many items in the game to test them all. Looking at the trading files it is not obvious which points to Beard and which to Owl so it is impossible for me to compare and find the lines where the discrepancies exist.

Also, it may be a generic trading issue as Owl seems to value certain types of items higher than Beard and vice versa in which case, Beard sometimes sells types of items very cheap that Owl will pay good money for and vice versa. Any everyday item comes immediately to mind, but I haven't tested any of them specifically.

Please share your trading experiences so we can highlight this issue for the modding team.

+5 votes     reply to comment
sergiopappalardo78 Aug 13 2013 replied:

Yes, I found the granades spoils. I think, because as you said it's very hard to test all the hundreds of items in Misery 2, the fix is to make Beard and Owl sell only unique items, in other words if Owl sells an item that item is not sold/bought by Beard and viceversa. I think this would be more logical and will automatically fix spoils like that.

+2 votes     reply to comment
epozbeatz Aug 13 2013 replied:

same with the doctor and glucose shots (small and big) can buy them cheap and sell them for more at owl

+1 vote     reply to comment
Mudhut Aug 13 2013 replied:

This is exactly why I keep saying that Owl and Beard should not trade the same things at all. It frustrates the player having to figure out who will buy what for more, and leads to exploits such as this. I do not see a logical gameplay reason for them to sell the same things.

+2 votes     reply to comment
LedPexis Aug 13 2013 replied:

I've found several trading bugs myself..

You should talk to one of the dev team in private , not here. In order to avoid bugs abuse.

+2 votes     reply to comment
Strelok_Stalker Aug 13 2013 says:

First off, thanks to the Misery dev team, absolutely brilliant mod guys, makes CoP the game it was meant to be. I'm just reporting a bug/crash i've experienced... when I try to equip the Steppe Eagle, I get an instant crash to desktop. Anyone else have this issue? Thanks.

+1 vote     reply to comment
LedPexis Aug 13 2013 says:

ِCan somone please tell me where to find the tools for Cardan's work ?

I'm playing Recon class.

Thank you !

+2 votes     reply to comment
MatuMan Aug 13 2013 replied:

Because i don't want to spoil it for other people, i will pm it to you.

+3 votes     reply to comment
TheTarman Aug 13 2013 replied:

Thank you for doing that.

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
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Release date
Released Jul 30, 2013
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Community Rating



1937 votes submitted.

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Ratings closed.

Highest Rated (89 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012 by pinkribbonscars

Lowest Rated (132 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012 by FBtheUndead


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