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22 comments by N.Aaroe on Apr 13th, 2015

When will MISERY 2.1.2 be out?
MDT: Never

Why not?
MDT: Because this

Thanks for all the support and encouragement!
Misery Development Ltd.


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S.T.A.L.K.E.R. MISERY mod



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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 51 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 32 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 154 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...

GAME GUIDE

GAME GUIDE

Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (8450 - 8460 of 23,901)
cooldude1313
cooldude1313 Aug 9 2013, 10:58pm says:

Did the patch fix the Iron Forest spawns...just got there for the first time (unpatched) meet 2 controllers and a chimera...after getting ohko twice I just ran away, curious if the patch effects the spawns over there to decide whether I start a new game with the patch or keep my current game going.

+1 vote     reply to comment
reallybigjohnson
reallybigjohnson Aug 9 2013, 11:15pm replied:

That area is actually easy. Just keep the walls between you and the controllers and they are easy to kill......easier than in vanilla in fact. The poltergeist is harder though but I like it better this way.

Be careful when approaching though as I died because they have much much longer range now. However if you keep the walls between you and them it is a piece of cake. Use a shotty for the poltergeist as it moves pretty fast and will pummel you to death fairly quickly without decent armor.

+1 vote     reply to comment
viceiceman
viceiceman Aug 10 2013, 8:56am replied:

Just throw grenades behind the walls and pray one of them hits the bastards

+1 vote     reply to comment
skogkniv
skogkniv Aug 9 2013, 10:47pm says:

Keep Misery as the most difficult experience around. Here's to the teams amazing dedication, a well deserved rest, and on going balance tweaking to make Misery even better, as it's already the best mod I've ever played. The team rocks, and I wish you all continued success.

Now get out of here, S.T.A.L.K.E.R.

+4 votes     reply to comment
lucky88shp
lucky88shp Aug 10 2013, 12:57am replied:

Agreed! The way they have modified the game in every aspect is just simply outstanding! The visuals take me aback every once in awhile! Just plain beautiful!

+1 vote     reply to comment
ajbaj
ajbaj Aug 9 2013, 10:46pm says:

I played with the patch and there are a lot of things fixed.I have only one problem though.Since i installed the patch i have a lot of CTD's.Usually when i load a save,but sometimes immediately after i save.Any way to fix this?

+1 vote     reply to comment
ZirzoR
ZirzoR Aug 9 2013, 11:42pm replied:

Start a new game, i dont have any problems and i just started a new RECON game.

+1 vote     reply to comment
wyatt022298
wyatt022298 Aug 9 2013, 10:38pm says:

Is there anyway to enable some sort of invincibility? I've played through already and kind of just wanted to go through again and explore without worrying about dying.

+1 vote     reply to comment
itzalrevenant
itzalrevenant Aug 9 2013, 10:37pm says:

I'd like to submit a bug report but im not sure where the official forum is... can someone point me in the right direction?

+1 vote     reply to comment
Chezzlor Online
Chezzlor Aug 9 2013, 11:07pm replied:

On this very page, look up at the tabs. You will see: SUMMARY, NEWS etc. To the right there is a moddb Forum dedicated to Misery. Check out that section and I think you can post your problems like I have.

+2 votes     reply to comment
VikingGlory18
VikingGlory18 Aug 9 2013, 10:32pm says:

I just spawned as a sniper, and making my way to skadovsk my screen went purple and i instantly died. Did you put a controller near sniper spawn or what?

+1 vote     reply to comment
neeeksta
neeeksta Aug 9 2013, 10:41pm replied:

There is a controller in a cave on the left towards the boiler anomaly and he influences even if you don't go near the cave entrance i.e. over the top of the hill ( near burnt village )

+2 votes     reply to comment
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Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developer
T.Z.P.
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Official Page
Moddb.com
Release Date
Released Jul 30, 2013
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Community Rating

Average

8.6

1849 votes submitted.

You Say

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Ratings closed.

Highest Rated (84 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (128 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
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