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Massive tweak of new ways to use items found ingame
. Some items can be sharpened now (shovels, swiss army knife, cutlery, grooming kit)

- Mutants can be looted only with use of sharp objects: knives, sharpened items or "Hunting Kit"

• Added quick-sharpening, with added possibility to use two separate one-usage-left sharpening stones to sharpen a shovel (shovels need two stones usages)

• Food cans have to be opened with a sharp object (knives, sharpened items, etc)

• The secret purposes of nearly every item you thought for immersion only will become readily apparent.

• Hints describe the purposes of items.

• Everyday items can now be sharpened and used to assist in getting more out of every item you find.

• A specialized Hunters Kit can be used to get the maximum amount of loot from Mutants. Yes, it’s now a viable source of income.

• Other makeshift items can also be used when sharpened and degrade with use.

• You can now salvage (with the appropriate tools) useable items from broken radios, Geiger counters, etc. reducing the weight of your loot and freeing up resources while in the field or camp.

• The more suitable a tool is for use the greater the benefit earned when salvaging items.

• Specialized salvage toolkits enable maximum recovery just like the Hunters Kit.

Stay tuned to this page and Facebook for further updates.

Development update

Development update

7 months ago News 28 comments

Latest news from the MISERY Development Team (MDT).



11 months ago News 19 comments

What does the past, the present and the future hold for MDT? Here's an Update to keep you in the loop.

Team update

Team update

1 year ago News 16 comments

MDT are here with latest news and updates from our team. MISERY will have an update before long while The Seed is being developed full steam.



1 year ago News 33 comments

The STALKER MISERY mod 2.1 is here and with it some great news from MDT. Needless to say that the team has been looking forward to this day with great...

RSS feed Downloads
MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

1 year ago Patch 56 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

1 year ago Patch 34 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

1 year ago Full Version 167 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



1 year ago Guides 22 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

2 years ago Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (7680 - 7690 of 24,737)
LedPexis Aug 18 2013 says:

So i decided to side with Freedom, but the Merchant at Yanov had the Same Junk as Beard.

I think he's supposed to have Nato Weapons


+2 votes     reply to comment
lasar Aug 18 2013 replied:

go talk to the medic.

+1 vote     reply to comment
ycodryn Aug 18 2013 says:

For who want to replace Automatic target acquisition system with scope dynamic zoom do this:
- use in notepad ++
- go in gameplay/configs/weapons/upgrades select all files and click edit with notepad ++
- in replace tab at find what paste this: scope_alive_detector = scope_detector
- in replace with paste this: scope_dynamic_zoom = on
- select replace all in all opened documents
- hit save all
- in gameplay/configs/text/eng open st_items_weapons_upgrades
- search Automatic optical target acquisition and replace with Replacement of lens with better zooming ones

I have no glitches/bugs/infinite zoom while zooming my TRG-42 Sniper :) (mouse wheel)

+3 votes     reply to comment
ycodryn Aug 18 2013 replied:

I forgot to tell that what I wrote earlier can be done to weapons who can have "Automatic target acquisition system" upgrade available.

+2 votes     reply to comment
ycodryn Aug 18 2013 replied:

Dragunov "Lynx" zooming is working too.

+2 votes     reply to comment
aniket_d Aug 18 2013 says:

So who should I side with as a sniper - duty or freedom or none?
Your opinions?

0 votes     reply to comment
CrazyMcCookie Aug 18 2013 replied:

Freedom. The Hippies of the Zone tend to carry, from my observation, more sniper like weaponry than Duty. Also, siding with them tends to mean Hawaiian sells gear along the lines of SVU's and SVD's.

+2 votes     reply to comment
aniket_d Aug 18 2013 says:

Hey guys, did any of you find the conjoined twins? Well I did :P


+1 vote     reply to comment
CrazyMcCookie Aug 18 2013 says:

-Cleared out Merc Base at the Processing Station.
-Sitting in back corner.
-Go into bag, rummage around a bit.
-Find chocolate bar.
-Begin to consume it.
-Heavily armed Merc walks in.
-We make eye contact.
-I poop a little.

Remember kiddies. Always make sure a locations clear before you decide to answer the calls of the munchies.

+5 votes     reply to comment
aniket_d Aug 18 2013 replied:

Well if you are ever constipated in the zone- now you know what to do for an instant poop... lolz!

+2 votes     reply to comment
Sp34k Aug 18 2013 replied:

Def. made me laugh haha

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
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Release date
Released Jul 30, 2013
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Community Rating



1939 votes submitted.

You Say


Ratings closed.

Highest Rated (89 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012 by pinkribbonscars

Lowest Rated (132 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012 by FBtheUndead


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