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Public notion MISERY 2.1.1 STALKER event April 26
Blog RSS Feed Report abuse Latest News: MISERY 2.1 RELEASE

31 comments by N.Aaroe on Mar 18th, 2014

- - - MISERY 2.1 RELEASE - - -

MISERY 2.1 is here and with it the end of an era of compassionate modding.
The energy and drive that flood the development team on a daily basis is quite extraordinary.
MDT has evolved a love/hate relationship with the X-Ray engine and although the MISERY mod
can now be considered a completed modding project there will be more updates and extraordinary content to follow in future updates. We just love our Zone and modding projects that much.

Thank you all trackers, testers, gamers... Stalkers!
For the patience, the feedback, the emails, the love and the hatred.
All of this would never have seen the light of day without such a wonderful community to back us when times were rough and when we had to take a beating.

In celebration of this support we have now opened the MDT Testing Lab allowing everyone to utilize this forum as 'core testers' for any future tests, ideas and new content for the mod. So welcome all!

Having worked with MISERY on a daily basis for years now it is needless to say that we all would very much love to enter the gaming industry as professionals.
Such dream scenario does not simply fall from the sky so we decided to go all-in on a new standalone game project.

- - -


Misery Development Ltd. hereby proudly announces: The Seed
Story-driven post-apocalyptic video game set in Eastern Europe, 2026. Single-player 2D interactive novel deeply rooted in psychology.
The Seed is a game where choice matters. YOUR choice. The decisions you make in the novel will have far-reaching consequences affecting how the plot unfolds as
the Construct 2 engine is tracking everything you do to deliver a tailored game experience.

Story progression heavily under the influence of player choices and morale. The player will be able to travel solo or join a group of other survivors.
Conduct an outdoor hunting type of survival or roam the regions as a bandit scavenger.

Constituting such actual game development does not only involve financial investments but it is a real life bet with everything involved and lead MDT members have quit theirs jobs to be able to work full-time on this.

Revealing this project to you all here feels like sharing a new found zone artifact with our best friends. You are our main audience and we hope to have your thoughts and ideas shared as much as it has been the case with MISERY.
For that we have established several social media to be able to discuss apocalypse, survival, ethics and morale.

Join the debate on:
- Kickstarter
- Facebook
- Twitter
- VK

We hope that you will feel as passionate about this project as we do and we can't wait to share our development progression with our backers all along the way.
Please share the news with your friends to let them all know about The Seed.

See you all in Eastern Europe 2026
(Or around the corner on social media)

Thanks again and best regards
The MISERY Development Team

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 34 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 31 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 105 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 20 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (7460 - 7470 of 23,106)
zaboleqqq Aug 10 2013, 1:48pm says:

Which sniper rifle is possibly the best in the first few hours of game (as a sniper). I want to kill mercenaries at mercenary camp but I think that with Mosin Nagatan and Toz 66 it can be pretty dificult for me... I have 65k so I can buy some decent snipers rifle (svd, dragunow, sks45 and few others, depend on owl/beard "stath"). I see that fire rite is pretty slow in almost each of sniper rifles. I can also buy t34 modern or spas 12 and they are pretty damn good shotguns. Any idea how can I kill these mercenaries at merc camp?

+2 votes     reply to comment
mrsirr Aug 10 2013, 2:13pm replied:

If you don't want to spend too much money on the SPAS then I would recommend the full-length TOZ-66. I believe it's better than the TOZ-34.

+1 vote     reply to comment
TheLeadHead Aug 10 2013, 1:52pm replied:

Ignore fire rate if possible, unless you are using a single waepon (No pistol or anything to back you up). Right now bought an M14 DMR just because the stats were tad bit higher than those of Mosin's and the ability to use armor piercing rounds is great. Higher mag and no need to use bolt action after every shot is great. Of course, every scope beats the **** that the Mosin uses. I've heard there is a rifle Green Dragon but it is hidden somewhere around Jupiter, which many players enjoy. Haven't found it myself tho.

+1 vote     reply to comment
Karpola Aug 10 2013, 1:54pm replied:

Green Dragon is actually in Pripyat outside the borders somewhere, so rule that one out.

+1 vote     reply to comment
Hazmatmarine Aug 10 2013, 1:46pm says:

Is anyone else still getting the wounded stalker ctd? I thought it was fixed until that one fateful duty member crashed my game :(

+2 votes     reply to comment
danoney Aug 10 2013, 1:43pm says: Online

I cant play , crash all time.

0 votes     reply to comment
AndreLucarelli Aug 10 2013, 1:42pm says:

The quick release system ( pda marked backpack ) is still bugged

+1 vote     reply to comment
Crayfishy123 Aug 10 2013, 1:48pm replied:

I thought the PDA backpacks and quick release backpack were separate things (Not sure though, only had GPS backpacks which are used for making stashes)

+1 vote     reply to comment
ScharführerErik Aug 10 2013, 1:44pm replied:

Really? How so? I haven't noticed...

+1 vote     reply to comment
LedPexis Aug 10 2013, 1:39pm says:

I love this patch , everything is much stabilized ! What i like the most is that the framerate has encreased while playing this.

It feels good that the devs take in consideration that some of us don't have top notch PC.

+3 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Jul 30, 2013
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1743 votes submitted.

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Ratings closed.

Highest Rated (80 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (124 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

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