Image RSS Feed Latest Screens
Congratulations MDT hiring MISERY 2.1.1
Blog RSS Feed Report abuse Latest News: Team update

16 comments by N.Aaroe on Aug 7th, 2014


Marcin Trojanowski (aka trojanuch), lead gameplay and difficulty balancer for MISERY, now has a son!
This is great news (and perfect timing). With Marcin recently married and now a full fleshed parent one could think that MISERY will face a decrease in updates and patches. Think again!
MDT consists of a bunch of cool and talented modders and even Marcin is working on a cool update as we write this. Arsenal modder _xXxTWiST3DxXx_ has also re-joined MDT, after a hiatus, which is awesome. Rest assured that we have good things coming for you in a very near future.

Here's how we like to spend our weekends:

Yeah, that notorious license to make S.T.A.L.K.E.R. 2 ...
Let's begin by saying that it is honestly quite flattering that we get this huge amount of encouraging and supportive comments. Who wouldn't love to see a S.T.A.L.K.E.R. 2, right?

Several people have asked us if there are any news regarding our interest in acquiring the license from GSC Game World to develop S.T.A.L.K.E.R. 2. While MDT would love to pursue this passionately and won't deny an honest interest in taking on such task, we simply lack the resources at this point. A commercial license for the S.T.A.L.K.E.R. franchise is not something that is simply acquired, not to mention that the brand copyright itself is enshrouded in blurry mist.
Some might claim that BitComposer would be able to give us such license, but even their ownership, and the extend of their copyright, is officially disputed.

While we have little doubt that MDT would be capable of taking on such task as developing a S.T.A.L.K.E.R. 2 it would require a great amount of resources and investments at this point, if we are to establish the production studio needed for it.

So, while we have a passive approach to the idea of pursuing a license to build the game, the idea itself is something that we will continue to dream about.

If and when new light is shared on the topic of S.T.A.L.K.E.R. copyright we would love to hear about it.

As you probably know MDT has formed an actual company:
Misery Development Ltd (UK)
This company consists of core staff and lead developers from the MISERY mod development team.
This section of MDT is working full time on The Seed.
The remaining section is still spending countless hours on passionately updating and enhancing the MISERY mod in an attempt to polish and tweak the game as we promised you we would.
United we form a large, and international team of creatives.

The courage to actually take this step and form a company was conjured by the immense amount of support and encouragement in this thread. That whole thing sparked a hope in our ideas of constituting something even more solid. Thanks to everyone who placed a vote in that poll, injecting a hope in our passionate hearts.

We recently surpassed 3,000 likes on the MISERY Facebook page.
It is wonderful to feel and experience this amount of interest in our activities and we shall do our best to honor them. Feel free to track our progression on other media as well:

The Seed

Offiicial Website


Official website

Thanks again and best regards
Misery Development Ltd.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 44 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 31 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 126 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (7290 - 7300 of 23,415)
Professor_Wallace Aug 12 2013, 8:27am says:

Ok. A short review. This Mod rules, I love it, I'm a fan, that being said I wouldn't recommend it to anybody except my enemies. The amount of frustration with constant crash-to-desktops after the arrival in Yanov is just way passed the point where I would feel comfortable saying it's a good mod. I will still continue to play in hopes the talented authors of Misery2.0 finish their product and produce a patch that would make Yanov work. I'll be waiting in Zaton, clearing out mercs from the Fueling Station to get a decent shotgun, however, I would really like to return to Yanov asap. Forget what I would like, the product itself deserves respect and patching, because it could be awesome. Maybe ppl should donate to the team to motivate them to finish the mod, because in my humble opinion, the mod IS NOT finished, we are all playing a half-product.
I'm talking from my own experience with the game, but I've noticed there's a critical mass of people having the same issues I'm having.

+3 votes     reply to comment
Professor_Wallace Aug 12 2013, 8:36am replied:

IS there even a donating platform of sorts for the modders?

+1 vote     reply to comment
SetaKat Aug 12 2013, 2:53pm replied:

No, and because of the T&C which GSC allows us to mod, we aren't allowed to accept donations.

+1 vote     reply to comment
Nilidus Aug 12 2013, 8:26am says:

anyone knows where i can buy a upd when i start from black road?

+1 vote     reply to comment
GabeTheKid Aug 12 2013, 9:32am replied:

from beard and owl at the skadowsk :)

+1 vote     reply to comment
Xyimon Aug 12 2013, 8:31am replied:

The first trader. If you are asking this question maybe you shouldn't be playing Black road...or even this mod at all...

0 votes     reply to comment
DdV Aug 12 2013, 9:18am replied:

Maybe he/she is new to stalker don't be so mean man...

+5 votes     reply to comment
reallybigjohnson Aug 12 2013, 8:19am says:

Anyone use the no prefetch mod that I have heard about and if so have they had any issues with missing items or anything? I read somewhere something about using no prefetch could cause issues with mods that add lots of new items or something.

+1 vote     reply to comment
Professor_Wallace Aug 12 2013, 8:26am replied:

how can i influence prefetching at all? i have no settings for that... as far as i know.

+1 vote     reply to comment
Xyimon Aug 12 2013, 8:20am replied:

Yeah it works fine on my mates pc too. But works neither on my laptop or desktop computer which makes me think its something to do with my steam settings, though everything is set to make it work :/

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

S.T.A.L.K.E.R.: Call of Pripyat Icon
T.Z.P. ®
Send Message
Official Page
Release Date
Released Jul 30, 2013
Mod Watch
Track this mod
Community Rating



1778 votes submitted.

You Say


Ratings closed.

Highest Rated (82 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (125 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

First Person Shooter
Single Player

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote MISERY on your homepage or blog by selecting a button and using the HTML code provided (more).

14 of 22,505
Last Update
1 month ago
3,872 members