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33 comments by N.Aaroe on Aug 17th, 2015

MAJOR NOTIONS on GEAR & EQUIPMENT

• 
Massive tweak of new ways to use items found ingame
. Some items can be sharpened now (shovels, swiss army knife, cutlery, grooming kit)

- Mutants can be looted only with use of sharp objects: knives, sharpened items or "Hunting Kit"


• Added quick-sharpening, with added possibility to use two separate one-usage-left sharpening stones to sharpen a shovel (shovels need two stones usages)

• Food cans have to be opened with a sharp object (knives, sharpened items, etc)

• The secret purposes of nearly every item you thought for immersion only will become readily apparent.

• Hints describe the purposes of items.

• Everyday items can now be sharpened and used to assist in getting more out of every item you find.

• A specialized Hunters Kit can be used to get the maximum amount of loot from Mutants. Yes, it’s now a viable source of income.

• Other makeshift items can also be used when sharpened and degrade with use.

• You can now salvage (with the appropriate tools) useable items from broken radios, Geiger counters, etc. reducing the weight of your loot and freeing up resources while in the field or camp.

• The more suitable a tool is for use the greater the benefit earned when salvaging items.

• Specialized salvage toolkits enable maximum recovery just like the Hunters Kit.

========================
Stay tuned to this page and Facebook for further updates.

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A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (6180 - 6190 of 24,455)
prophet84
prophet84 Aug 29 2013 says:

as recon, from what part of the map you start the game, I played only sniper and asault

+1 vote     reply to comment
Str8Z
Str8Z Aug 29 2013 replied:

You start...near the famous mercenary base ! Take care about enemy groups at proximity (snorks and co) and blowouts the first day. Recon is the hardest class. Good luck !

+1 vote     reply to comment
prophet84
prophet84 Aug 29 2013 replied:

Thanks man, I will do that but now I am not so willing to start as recon :P .... but ..... thx

+1 vote     reply to comment
aniket_d
aniket_d Aug 29 2013 replied:

@prophet84

True that playing recon is tough, very tough when fighting muties! But you also have perks- sprint real fast and jump real high and If you carry like 40 kgs and do some coke, you can sprint unlimited! And getting to high stashes is easier too!

+1 vote     reply to comment
sergiopappalardo78
sergiopappalardo78 Aug 29 2013 says:

Misery 2.02 + QF:
mission of the semi-artifact ok
mission "the hit" ok
mission of the rangers: ok
I haven't had any issue at all and rewarded as expected at the end of the quest.
Let's see the next ones...

+2 votes     reply to comment
Whargoul85
Whargoul85 Aug 29 2013 replied:

Have you tried siding with the bandits and doing the ranger station? Good luck surviving that!

+3 votes     reply to comment
fear4x
fear4x Aug 29 2013 replied:

Sided with the bandits and got oneshotted the first 2 tries right after end of cutscene but other than that i didnt notice any bug. Boss achievment is the way to go as beards quests dont fuction properly

+1 vote     reply to comment
sergiopappalardo78
sergiopappalardo78 Aug 29 2013 replied:

But is it difficult or buggy?

+1 vote     reply to comment
Huppey
Huppey Aug 29 2013 replied:

Good luck!

+2 votes     reply to comment
Dwarfishjoe
Dwarfishjoe Aug 29 2013 says:

whilst im here, concerning the "3 scanners" mission you are supposed to put one in the electrical car park one in the claw anomaly (something like that) but for me the 3rd position doesnt show up on my pda and because i cant remember the 3 positions im not sure where the 3rd one is supposed to go, thank you.

nvm looked it up online

+1 vote     reply to comment
☣GenezisO☢
☣GenezisO☢ Aug 29 2013 replied:

bitumen anomaly

+1 vote     reply to comment
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Released Jul 30, 2013
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Highest Rated (87 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012 by pinkribbonscars

Lowest Rated (129 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012 by FBtheUndead

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