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Congratulations MDT hiring MISERY 2.1.1
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16 comments by N.Aaroe on Aug 7th, 2014


Marcin Trojanowski (aka trojanuch), lead gameplay and difficulty balancer for MISERY, now has a son!
This is great news (and perfect timing). With Marcin recently married and now a full fleshed parent one could think that MISERY will face a decrease in updates and patches. Think again!
MDT consists of a bunch of cool and talented modders and even Marcin is working on a cool update as we write this. Arsenal modder _xXxTWiST3DxXx_ has also re-joined MDT, after a hiatus, which is awesome. Rest assured that we have good things coming for you in a very near future.

Here's how we like to spend our weekends:

Yeah, that notorious license to make S.T.A.L.K.E.R. 2 ...
Let's begin by saying that it is honestly quite flattering that we get this huge amount of encouraging and supportive comments. Who wouldn't love to see a S.T.A.L.K.E.R. 2, right?

Several people have asked us if there are any news regarding our interest in acquiring the license from GSC Game World to develop S.T.A.L.K.E.R. 2. While MDT would love to pursue this passionately and won't deny an honest interest in taking on such task, we simply lack the resources at this point. A commercial license for the S.T.A.L.K.E.R. franchise is not something that is simply acquired, not to mention that the brand copyright itself is enshrouded in blurry mist.
Some might claim that BitComposer would be able to give us such license, but even their ownership, and the extend of their copyright, is officially disputed.

While we have little doubt that MDT would be capable of taking on such task as developing a S.T.A.L.K.E.R. 2 it would require a great amount of resources and investments at this point, if we are to establish the production studio needed for it.

So, while we have a passive approach to the idea of pursuing a license to build the game, the idea itself is something that we will continue to dream about.

If and when new light is shared on the topic of S.T.A.L.K.E.R. copyright we would love to hear about it.

As you probably know MDT has formed an actual company:
Misery Development Ltd (UK)
This company consists of core staff and lead developers from the MISERY mod development team.
This section of MDT is working full time on The Seed.
The remaining section is still spending countless hours on passionately updating and enhancing the MISERY mod in an attempt to polish and tweak the game as we promised you we would.
United we form a large, and international team of creatives.

The courage to actually take this step and form a company was conjured by the immense amount of support and encouragement in this thread. That whole thing sparked a hope in our ideas of constituting something even more solid. Thanks to everyone who placed a vote in that poll, injecting a hope in our passionate hearts.

We recently surpassed 3,000 likes on the MISERY Facebook page.
It is wonderful to feel and experience this amount of interest in our activities and we shall do our best to honor them. Feel free to track our progression on other media as well:

The Seed

Offiicial Website


Official website

Thanks again and best regards
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 44 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 31 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 125 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (20060 - 20070 of 23,409)
patchedup Jul 13 2012, 3:59am says:

Thank you very much for the update Misery Team!

I read that one of the features would be for using Medkits/Bandages you can't be holding weapons.

If so, could you also add that using them, automatically disarms yourself? Instead of having to manually disarm THEN apply bandage/medkit. Like what L.U.R.K. did for SoC, just hit your medkit or bandage button, and it puts away your weapon automatically.

Also will armor have to follow upgrade paths like weapons now, or is armor going to be fully upgradable? I'd prefer sticking to paths, personally.

And lastly, when you complete Misery 2.0, have you guys ever looked into doing something for SoC or CS? I don't really count Mystery since it's just a graphical/audio mod. Mystery is nice, but not the overhaul I enjoy from Misery.

+4 votes     reply to comment
kaicooper Jul 12 2012, 8:09am says:

M.E.H.U.D. included in v.2?

-1 votes     reply to comment
HUNTER2K4 Jul 12 2012, 1:55am says:

i have some question , you say that you will release some update on friday 13 , it mean tomorrow . I want to say , tommorrow you will release update or release version 2.0 sir ? ( sorry for my bad english >"< )

+2 votes     reply to comment
N.Aaroe Jul 12 2012, 3:00am replied:

Today or tomorrow you will find some more news about the features of version 2.0

+5 votes     reply to comment
HUNTER2K4 Jul 12 2012, 4:56am replied:

Thanks i see now , some change of the background o_O !!!!!

+1 vote     reply to comment
HUNTER2K4 Jul 12 2012, 5:00am replied:

I watch the background and see "N.AAROE OFFLINE UNTIL JULY 29TH" . So....will it come out on that day , sir ?????~

+2 votes     reply to comment
N.Aaroe Jul 12 2012, 5:20am replied:

It is a simple notification of me rendered unable to do any modding or forum interaction during that period. This, however, does not mean that development of MISERY 2.0 is paused as I am just one member out of a whole crew. Several team members are working hard everyday to generate and test the lines of code that creates the listed features of the mod.

+1 vote     reply to comment
HUNTER2K4 Jul 12 2012, 5:23am replied:

ok thanks ^^

+1 vote     reply to comment
N.Aaroe Jul 12 2012, 4:59am replied:

Stay tuned for more

+1 vote     reply to comment
GabeTheKid Jul 11 2012, 5:53pm replied:

agreed with that! :D last time ive reinstalled my os and i was about to install misery to have some fun but instead ive started a career in vanilla on master diff and it was surprisingly easy and ugly :P it was hella fun but not the s.t.a.l.k.e.r. kind of fun if you know what i mean ^^ and for that matter other mods are to bright and happy now that ive played misery :D and speaking of engines ive never seen any other engines thats been left behind with that much potential remaining in them :P

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Jul 30, 2013
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1779 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (125 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

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