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Congratulations MDT hiring MISERY 2.1.1
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17 comments by N.Aaroe on Dec 3rd, 2014

FAQ: What happened on the day of release of MISERY 2?
NICOLAI: You remember this day (March 27)? We had planned for this day in such a long time.
Everything was perfectly set up and many MDT members had synchronized our clocks to monitor and support the publishing of the mod. Within the first minute 10,000 downloads were commenced and our servers broke down. Even the ModDB website could not fully support the huge amount of data traffic and our uploads got screwed again and again.

The comments section on ModDB went bananas and that whole day turned into a frustrating mess, because of the downloads that just kept piling up why the minute.
I even utilized my personal Microsoft Drive account to be able to distribute the heavy mod. However, this instantly in Microsoft locking all of my accounts, emails included, due to 'excessive and violating data traffic'. How's that for tying my hands on the day of release, right? We even posted a live feed of photos showing our rigs uploading the mod in different ways and on different servers. But enough about that. It all turned out fine the day after and our tertiary plans worked out in the end.

FAQ: How many people have downloaded the MISERY mod?
NICOLAI: Currently it's downloaded a little more than 600,000 times, but that's only the numbers that we can keep track off. This quantity of MISERY gamers result in a huge amount of emails, ideas and questions in our mail boxes almost daily. We read and appreciate every single comment, every email and every letter, but we fail at replying to them all. We've set up auto-replies to our main email to let everyone know that we got the messages. Unfortunately our mail servers are also attracting lots of spam mails, resulting in us having to disable the whole 'contact page' on the site.

FAQ: How was the year 2014 for the MISERY mod team?
NICOLAI: Like a giant roller coaster. Big things were accomplished, not only technically, but also personally. MDT grew into a large team with a good handful of people devoting many hours on a daily basis to expand and deepen the mod contents. Some of us have met and formed real life friendships. MISERY 2 got released for good and for worse. One thing I've learned is that a mod of these proportions will never satisfy anyone.

2014 is also the year where we rewarded our mod with its own official website.
We felt a need for this in order to present and deliver the mod exactly how we feel like. Some members got married, others had kids, while others quit their jobs to pursue a more focused effort to enter the gaming industry.

FAQ: Does it change anything to win an award?
NICOLAI: It does. It is hugely motivating to see a result of your efforts. We all do this in our spare time and for no financial perspectives whatsoever. There are so many perks beside building the game of our dreams for the sake of our own entertainment. It's the feedback, the critique and the sparring with our audience that keep our wheels spinning. That's why we are even here to begin with.
Having the mod rewarded with an award is a huge thing for a global team. It 'connects' the members and helps boosting the morale of a group, significantly.

FAQ: Do you receive many donations?
NICOLAI: No, none. Websites, Facebook, technical support, VK and the modding itself is all fueled by raw motivation and passion. Donations are against the ethics of STALKER modding, and violate the IP and license of GSC. We have much respect for these guys and consider ourselves guardians of the STALKER franchise.

There are some who consider it a 'donation to MDT' to be pre-ordering our newest game project, The Seed, and for that we are truly grateful. It's an honor to experience such mindset and we shall honor it by making a unique deep, and interesting game.

FAQ: Did you have plans for features that never went into the mod?
NICOLAI: Oh yes, many! People only see what we chose to include in the mod. We have a long list of features that was barely tested. There are so many things to do for this game and ultimately we had to choose some of them and leave the rest be. With the size of our team new ideas were generated daily and we knew that we had to stop at some point to actually wrap it up and share it with our community.

FAQ: How did your heated clash with West Games (AREAL) end?
NICOLAI: It didn't. They are doing their thing, and we are minding our own business.
What's said is said and we will see what the future holds.

FAQ: What is the current status of MDT?
NICOLAI: Some members are taking a well earned break, while others are polishing on the MISERY mod whenever their spare time allows. We stay in touch in our forum and discuss relevant news and topics on a frequent basis. Damjan and I went 'all in' on The Seed project, where we are passionately hard a work every single day to form a new gaming experience. We are all enjoying a very active community and motivating karma surrounding our team and projects in general. We are honored and humble to be able to take on these modding and game development endeavors.

FAQ: Will there ever be a MISERY 3 with new maps and quests?
NICOLAI: I cannot promise such a thing, neither can I rule out the idea.
MISERY grew from non-existent to what it is today in a few years and we are still a young team.
Our team got organized this year and the scale of the MSIERY 2 project really needed that. Now it is apparent who's in charge of translations, bug fixing, pr, and game balancing, so we have our resources well lined up like a small indie team.
You could say that we're an effective team, within the boundaries and framework of our adult spare time and real life obligations. Maybe some other modding team will suddenly contact us with an interest in bringing the MISERY mod further. We (MDT) will remain open and engaged within the community and I have a feeling that it will stay that way for many years to come.

- - - - - - - - - - - - - - - - -

What questions would you like to see answered in the next Update?
Post a comment, feedback or voice your opinion in the comments below.

The Seed

Official Website / Facebook / Twitter / VK


Official website / Facebook / VK

Thanks again and best regards
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 49 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

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Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 135 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (18460 - 18470 of 23,592)
Archangel23S Oct 30 2012, 7:20pm buried:


DON'T DOWNLOAD THIS MOD! It's a waste of your time, it's filled with **** textures, buggs, glitches and it's impossible to get drawn in to the "realism" in the game when the mod ***** up with the vanilla scripted events like fast travel, waiting for NPC:s while they run 5 meters forward and then 5 meters back over and over again. Or when you try the new feature of controlling a small squad and you realize that you can't load back during the time that you took control of that squad cause the game crashes on you. Hell, the first minus of the game it crashed because I upgraded a certain weapon part, so I couldn't use that gun anymore. I spent maby 3 h playing this hoping that it would get better but it didn't. also the boats texture sucks I give this mod a: waste of time/10.

-12 votes     reply to comment
Spetsnaz_Reaper Oct 31 2012, 5:14am replied:

You sir, is what is called a douche bag!

+1 vote     reply to comment
Spetsnaz_Reaper Oct 31 2012, 5:22am replied:

Wait what? this post is in the wrong place. I did not mean to call anyone a douche except for that retard "Archangel23S" who was trolling on the forum. Soz to anyone (except mentioned retard) who I offended when Mod DB messed up my reply placement.

+1 vote     reply to comment
Archangel23S Nov 1 2012, 7:38pm replied:

nice save, ******* XD

+1 vote     reply to comment
Wizzrobe Oct 30 2012, 10:10pm replied:

Immediately it becomes very clear that you did not correctly uninstall a previous mod and files are conflicting. Please try using some common sense before you throw a tantrum.

+5 votes     reply to comment
Archangel23S Nov 9 2012, 8:57am replied:

I didn't have any other mods on, I always uninstall the game and delete it's file before trying a new mod

+1 vote     reply to comment
Jonwoo89 Oct 30 2012, 8:45pm replied:

Ive never understood why people deem it necessary to throw fits like this, it makes you look like a child. Ive left my share of negative feedback on things I didnt like but it was in a constructive way at least. This just screams tantrum over something they tried for free. Honestly if you want people to really listen to you dont just say "this sucks, this sucks, this sucks, and this sucks. DO NOT DOWNLOAD!BIG WASTE OF TIME!"

+4 votes     reply to comment
Archangel23S Nov 1 2012, 7:46pm replied:

:/ well I didn't. Where in my comment does it say: >"this sucks, this sucks, this sucks, and this sucks. DO NOT DOWNLOAD!BIG WASTE OF TIME!"< ??? you can't just but put quotes marks on something you made up yourself and claim to be from someone else you twat.

+1 vote     reply to comment
Sgt_Marlop Oct 30 2012, 8:03pm replied:

Hey i understand your frustration but honestly some of the things you said are just plain wrong.yes, the mod has a couple bugs, but with the ammount of content it adds im frankly surprised it doesnt have more bugs.Honestly im sorry that the mod didnt work for you, maybe you installed it wrong? i played misery and it was very good. also are you rally complaining about boat textures? first of all the baot textures are fine and 2nd its so insignificant why would you mention it? honestly these guys are doing a great job and i hope that they are not discouraged by this post. they get paid nothing and this mod is FREEE! those guys deserve a medal and what they get is this? makes me sick

+4 votes     reply to comment
grazegrabber Oct 30 2012, 7:55pm replied:

One of these glitches I do remember the NPC's freaking out and behaving strangely, hopefully this has been remedied in 2.0. I would not say this mod is "a waste of time" by any means I had lots of fun with it. I never tried to control a squad I like to work alone so I can't comment on that. As to crashes, I played as a sniper and a assaulter on 1.2 and can't remember it crashing at all(maybe I was lucky)The biggest problem I had was my second install took hours and hours to get working, hopefully that will not happen with 2.0.

+4 votes     reply to comment
DanceCommander! Oct 30 2012, 7:27pm replied:

you must be trolling.

+2 votes     reply to comment
boredgunner Oct 30 2012, 7:50pm replied:

The poor kid probably just had a bad day and blames Misery. He certainly seems miserable. :)

+3 votes     reply to comment
Cyborg_Putin Oct 30 2012, 8:32pm replied:

Lol, indeed, we are probably dealing with this german specie:

+1 vote     reply to comment
driveandkill Oct 30 2012, 6:02pm says:

End of November... (Insert Name here) still needs further developement so the release has been delayed please bare with us in the meantime. Thats my expection for this aswell as Lost alpha. Feel free to downvote me just like you did with others if anyone feels better after >.>

-2 votes     reply to comment
coap Oct 30 2012, 6:27pm replied:

It's the end of October, dumb ***... And you can talk like this when you will do a mod on your own... Show some respect at least no? We're all going nuts for Misery 2, but we don't spam here and disturb the devs... At least not like you...

+1 vote     reply to comment
driveandkill Oct 31 2012, 8:14am replied:

I dont see why you think I disrespect the makers of the mod Im amazed of their work and their creativity aswell as their effort still every good mod gets delayed so many times which is like a punch to the face. Also I know its October you might wanna read my post again to understand it.

+1 vote     reply to comment
IrishRampage Oct 30 2012, 7:13pm buried:


Jesus Christ why the hell do you think this mod is some kind of a godsend? They didn't finish the mod like they promised, so of course people are going to question it, and here you are giving the worst excuse of an argument "HUUUUUUR WHY DUNT U MAEK MOD URSELF". You and your dumb *** have been ******* me of for a while now, so if you've got nothing productive to say just shut your damn mouth.

-8 votes     reply to comment
boredgunner Oct 30 2012, 7:53pm replied:

"so if you've got nothing productive to say just shut your damn mouth." - Quite the hypocrite. They never promised a release date either. I expect the recent idiotic comments like yours will promptly be deleted.

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Released Jul 30, 2013
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1798 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (125 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

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