: MISERY
: MISERY
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MDT hiring MISERY 2.1.1 STALKER event April 26
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16 comments by N.Aaroe on Aug 7th, 2014


 

STILL GOING STRONG
Marcin Trojanowski (aka trojanuch), lead gameplay and difficulty balancer for MISERY, now has a son!
This is great news (and perfect timing). With Marcin recently married and now a full fleshed parent one could think that MISERY will face a decrease in updates and patches. Think again!
MDT consists of a bunch of cool and talented modders and even Marcin is working on a cool update as we write this. Arsenal modder _xXxTWiST3DxXx_ has also re-joined MDT, after a hiatus, which is awesome. Rest assured that we have good things coming for you in a very near future.

Here's how we like to spend our weekends:

WILL THERE EVER BE A STALKER 2?
Yeah, that notorious license to make S.T.A.L.K.E.R. 2 ...
Let's begin by saying that it is honestly quite flattering that we get this huge amount of encouraging and supportive comments. Who wouldn't love to see a S.T.A.L.K.E.R. 2, right?

Several people have asked us if there are any news regarding our interest in acquiring the license from GSC Game World to develop S.T.A.L.K.E.R. 2. While MDT would love to pursue this passionately and won't deny an honest interest in taking on such task, we simply lack the resources at this point. A commercial license for the S.T.A.L.K.E.R. franchise is not something that is simply acquired, not to mention that the brand copyright itself is enshrouded in blurry mist.
Some might claim that BitComposer would be able to give us such license, but even their ownership, and the extend of their copyright, is officially disputed.

While we have little doubt that MDT would be capable of taking on such task as developing a S.T.A.L.K.E.R. 2 it would require a great amount of resources and investments at this point, if we are to establish the production studio needed for it.

So, while we have a passive approach to the idea of pursuing a license to build the game, the idea itself is something that we will continue to dream about.

If and when new light is shared on the topic of S.T.A.L.K.E.R. copyright we would love to hear about it.

CURRENT STATUS OF MDT
As you probably know MDT has formed an actual company:
Misery Development Ltd (UK)
This company consists of core staff and lead developers from the MISERY mod development team.
This section of MDT is working full time on The Seed.
The remaining section is still spending countless hours on passionately updating and enhancing the MISERY mod in an attempt to polish and tweak the game as we promised you we would.
United we form a large, and international team of creatives.

The courage to actually take this step and form a company was conjured by the immense amount of support and encouragement in this thread. That whole thing sparked a hope in our ideas of constituting something even more solid. Thanks to everyone who placed a vote in that poll, injecting a hope in our passionate hearts.

SOCIAL MEDIA
We recently surpassed 3,000 likes on the MISERY Facebook page.
It is wonderful to feel and experience this amount of interest in our activities and we shall do our best to honor them. Feel free to track our progression on other media as well:

The Seed

Offiicial Website
Facebook
Twitter
VK

S.T.A.L.K.E.R. MISERY mod

Official website
Facebook
VK

Thanks again and best regards
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 40 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 31 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 111 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...

GAME GUIDE

GAME GUIDE

Jan 21, 2014 Guides 20 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (10120 - 10130 of 23,246)
GenezisO
GenezisO Aug 2 2013, 5:33pm says:

For all men, hold it.
Only thing what I see in comentaries bellow are about complaining about this mod.
What the Hell?
This mod is hardcore mod so why are you so surprised.
I made it on my own and I have nothing to complain about.
Big THANK for TZP team

+5 votes     reply to comment
Sm1ter
Sm1ter Aug 2 2013, 5:36pm replied:

jep horrible, all the whining. This is no hello kitty adventure ffs!

+2 votes     reply to comment
subaruswift
subaruswift Aug 2 2013, 5:00pm says:

hi folks I am looking for the first 2 tools kits but I can not find them where they should be, please help as I just now or do you not use them in this game ?????

+1 vote     reply to comment
marith
marith Aug 2 2013, 6:19pm replied:

It took me a little while but I found both of them in Zaton, the basic tool kit is in the room where the bandits and Duty members do their weapons deal. The Fine tool kit is underneath the staircase near the entrance to the underground lab where you're supposed to get the documents for the Gauss Rifle.

+1 vote     reply to comment
reallybigjohnson
reallybigjohnson Aug 2 2013, 4:50pm says:

I put a couple of the kevlar plates into the armor slot but I am not seeing an increase in armor. Judging by the description it sounds like it increases the armor and durability of whatever you are wearing.

+2 votes     reply to comment
Guest
Guest Aug 2 2013, 4:54pm replied:

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Rico1990
Rico1990 Aug 2 2013, 5:32pm replied:

There Is a Kolobok but its been changed it does nothing good anymore all the artifact stats have been change. I cant find a jellyfish yet but i doubt that it takes rads away, not sure what it will do. I have found at least 15 different artifacts and non seem to have any worth wile good stats.

+2 votes     reply to comment
Guest
Guest Aug 2 2013, 5:40pm replied:

This comment is currently awaiting admin approval, join now to view.

HUNTER2K4
HUNTER2K4 Aug 2 2013, 4:47pm says:

please somehow edit the cost of moving to the next area , just 5000 is fine , 10000 is too much @_@

+1 vote     reply to comment
Yastiandrie
Yastiandrie Aug 2 2013, 7:31pm replied:

heh i got too close to the gas station by mistake and they ended up killing eachother with their own grenades

+1 vote     reply to comment
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Icon
S.T.A.L.K.E.R.: Call of Pripyat Icon
Platform
Windows
Developer
T.Z.P. ®
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Official Page
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Release Date
Released Jul 30, 2013
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Community Rating

Average

8.6

1765 votes submitted.

You Say

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Ratings closed.

Highest Rated (81 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (124 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
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MISERY MISERY
MISERY
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