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Congratulations MDT hiring MISERY 2.1.1
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16 comments by N.Aaroe on Aug 7th, 2014

Marcin Trojanowski (aka trojanuch), lead gameplay and difficulty balancer for MISERY, now has a son!
This is great news (and perfect timing). With Marcin recently married and now a full fleshed parent one could think that MISERY will face a decrease in updates and patches. Think again!
MDT consists of a bunch of cool and talented modders and even Marcin is working on a cool update as we write this. Arsenal modder _xXxTWiST3DxXx_ has also re-joined MDT, after a hiatus, which is awesome. Rest assured that we have good things coming for you in a very near future.

Here's how we like to spend our weekends:

Yeah, that notorious license to make S.T.A.L.K.E.R. 2 ...
Let's begin by saying that it is honestly quite flattering that we get this huge amount of encouraging and supportive comments. Who wouldn't love to see a S.T.A.L.K.E.R. 2, right?

Several people have asked us if there are any news regarding our interest in acquiring the license from GSC Game World to develop S.T.A.L.K.E.R. 2. While MDT would love to pursue this passionately and won't deny an honest interest in taking on such task, we simply lack the resources at this point. A commercial license for the S.T.A.L.K.E.R. franchise is not something that is simply acquired, not to mention that the brand copyright itself is enshrouded in blurry mist.
Some might claim that BitComposer would be able to give us such license, but even their ownership, and the extend of their copyright, is officially disputed.

While we have little doubt that MDT would be capable of taking on such task as developing a S.T.A.L.K.E.R. 2 it would require a great amount of resources and investments at this point, if we are to establish the production studio needed for it.

So, while we have a passive approach to the idea of pursuing a license to build the game, the idea itself is something that we will continue to dream about.

If and when new light is shared on the topic of S.T.A.L.K.E.R. copyright we would love to hear about it.

As you probably know MDT has formed an actual company:
Misery Development Ltd (UK)
This company consists of core staff and lead developers from the MISERY mod development team.
This section of MDT is working full time on The Seed.
The remaining section is still spending countless hours on passionately updating and enhancing the MISERY mod in an attempt to polish and tweak the game as we promised you we would.
United we form a large, and international team of creatives.

The courage to actually take this step and form a company was conjured by the immense amount of support and encouragement in this thread. That whole thing sparked a hope in our ideas of constituting something even more solid. Thanks to everyone who placed a vote in that poll, injecting a hope in our passionate hearts.

We recently surpassed 3,000 likes on the MISERY Facebook page.
It is wonderful to feel and experience this amount of interest in our activities and we shall do our best to honor them. Feel free to track our progression on other media as well:

The Seed

Offiicial Website


Official website

Thanks again and best regards
Misery Development Ltd.

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MISERY 2.1.1 Patch (2.1 -> 2.1.1)

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 Patch 45 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

MISERY 2.1.1 UPDATE (2.0x / 2.1 BETA -> 2.1.1)

Mar 19, 2014 Patch 31 comments

Upgrade your MISERY installation to MISERY 2.1.1 with this update. This mod production is a hybrid of various modders work in a global teamwork. MISERY...

MISERY 2.1.1 (All-in-one)

MISERY 2.1.1 (All-in-one)

Mar 19, 2014 Full Version 129 comments

The full version of MISERY 2.1.1 in a single file download. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither...



Jan 21, 2014 Guides 21 comments

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly being texture quality, difficulty...

Weapon Appendix

Weapon Appendix

Dec 22, 2012 Guides 133 comments

A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.

Post comment Comments  (10120 - 10130 of 23,475)
AndreLucarelli Aug 3 2013, 10:55am says:

Do you guys think the "Monday Patch" will solve all problems?

+2 votes     reply to comment
iMarcos Aug 3 2013, 10:48am says:

I just disabled two options in configuration menu: Infinite NPC ammo and Hardcore Aim. It is a good choice ? NPC will no longer have "aim-bot" and is there a real possibility that they will completely run out of ammo ?

I found crowbar too, can I use this item in game or it is just another junk for sale ?

+2 votes     reply to comment
cdsparey Aug 3 2013, 11:00am replied:

No its just junk made me kinda of annoyed really, like i found some cooking equipment was not broke or nothing but for some reason i could not use it, i thought well i could use it to cook my raw flesh with but nope, researched it and found out the only thing you could use it for is to sale. Which was a shame. But once again im sure there was a reason why they chose not to add that feature, mabye it was because they were rushed i dont know.

+1 vote     reply to comment
GenezisO Aug 3 2013, 11:12am replied:

that Infinite NPC ammo really doesn't work.

+2 votes     reply to comment
AndreLucarelli Aug 3 2013, 10:52am replied:

I disabled these options too, but it seems not to work for me.

+2 votes     reply to comment
NafNaf_95 Aug 3 2013, 10:40am says:

hey guys im going live again today on TwitchTV going to be going to Pripyat today, so stop by for some gameplay,tips and technical help. ill see you stalkers in the zone.

+3 votes     reply to comment
exostalker Aug 3 2013, 10:36am says:

If the tools are in different locations, then the whole info that you get about tools being in the old locations is useless, could have changed that at least...

+2 votes     reply to comment
AndreLucarelli Aug 3 2013, 10:48am replied:

one of the tools are at the sawmill, the same location as the basic tool on vanilla, must be it.

+2 votes     reply to comment
sergiopappalardo78 Aug 3 2013, 10:57am replied:

Ok, thanks. But was anyone able to receive the reward from the ranger station mission? I can try to do the mission again... The NPC I should talk to is sitted down on the upper floor, cross legged, and I can't intercat to him. If I shoot him he stands up, but does not fire me back, but mission results as failed.

+1 vote     reply to comment
morganharris75 Aug 3 2013, 12:51pm replied:

Yeah, same for me. Try re-loading the mission, also. Did you loot 'Morgan' (I think that's his name) after killing all the bandits? You need to loot him first before the stalker leader will reward you.

+1 vote     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Release Date
Released Jul 30, 2013
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1783 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Survivor horror at it's finest, although slightly flawed. Once all the kinks are ironed out, this will be the definite Stalker: Call Of Pripyat mod.

Jan 15 2012, 9:07am by pinkribbonscars

Lowest Rated (125 agree) 3/10

With the intention of being realistic, it ends up feeling like its "overly" realistic, while some aspects make sense, others do not. The idea that a trained military sniper gets too tired to even move after WALKING about 100 yards, only carrying 10 pounds of equipment, seems silly to me. A normal person might get tired, but military personnel are trained to run for miles with much heavier equipment. The ai could still use work, their detection system is most certainly unrealistic and can be very…

Jan 14 2012, 8:58pm by FBtheUndead

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