Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much more!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
More insights
embed
share
view previous next
 
Post comment Comments  (0 - 50 of 76)
Sn4rk
Sn4rk Dec 31 2011, 5:13am says:

Cool!

+2 votes     reply to comment
ClearVall
ClearVall Jan 2 2012, 3:51pm replied:

N.Aaroe, I love you for those awesome new facemasks! =D

+4 votes     reply to comment
Captainprice56
Captainprice56 Dec 31 2011, 5:19am says:

There is some price mistakes maybe. For example, why an AK-74 is more expensive than an Abakan ?

+3 votes     reply to comment
Parker:
Parker: Dec 31 2011, 5:46am replied:

You must misundersand, the Abakan is 7000 and the AK74U is at 3300

0 votes     reply to comment
Geez21
Geez21 Dec 31 2011, 6:26am replied:

AK74 is still more expensive, he didn't mean AK74U

+3 votes     reply to comment
Parker:
Parker: Dec 31 2011, 7:00am replied:

Sorry, didn't see that.

+3 votes     reply to comment
N.Aaroe
N.Aaroe Dec 31 2011, 7:06am replied:

The Abakan has no automatic fire mode making it less favoured by the majority and therefore less expensive. Both can use all attachments

-2 votes     reply to comment
Oomphstein
Oomphstein Dec 31 2011, 7:46am replied:

The Abakan has a Full Auto fire mode however it fires a smaller caliber (5.45x39 mm) unlike the Ak-47 (7.62x39 mm).

+1 vote     reply to comment
Lewar
Lewar Dec 31 2011, 8:26am replied:

Yeap AN-94 is use 5,45 x 39 mm round the same rounds use Ak-74 but what is the point of mention caliber of this gun? dxD The most important thing is that Abakan got full auto fire mod. He even got 2rd fire mode and is more advenced than Ak-74 so maybe should be more expensive?

+1 vote     reply to comment
Mental_Tormentor
Mental_Tormentor Jan 1 2012, 9:52pm replied:

In I Work Alone, and presumably Misery, the AN-94 doesn't/won't, because in real life the AN-94 has a rather strange automatic fire mode that no game that I know of has been able to accurately portray (it fires the first two shots in 1800RPM and all shots after in 600RPM). I'm pretty sure most games have a scripting conflict with this, so it makes more sence (to me) to just have the 1800RPM 2-round burst firing mode, rather than the 600RPM full-auto.

A different question I have for N. Aaroe is why not just make the Kobra a separate model from the AK and have it as another attachment? It doesn't seem reasonable to have AK-74s custom-fitted with the rifle and not have them be removable.

+4 votes     reply to comment
Panzerwurfer
Panzerwurfer Jan 4 2012, 7:27pm replied:

Battlefield 3 has successfully implemented the full auto/2 burst for the first two shots feature of the AN-94. And even without that feature, the AN-94 is by far a superior rifle to the AK and thus would be more expensive. Especially since full auto is not a priority in most engagements since it's only effective to around 50 meters

+4 votes     reply to comment
TehCourtJester
TehCourtJester Jan 12 2012, 9:13pm replied:

MGS4 has the AN-94 as well as the proper 1800/600RPM weapon system.

+2 votes     reply to comment
Pyro-GX
Pyro-GX Feb 1 2012, 8:34am replied:

Uh, Stalker did portray the Abakan realistically. Vanilla ShoC, CS, CoP, all three had the funky fire mechanism thing in the Abakan, if I remember correctly.

+3 votes     reply to comment
SetaKat
SetaKat Dec 31 2011, 3:03pm replied:

Still, it is a rare weapon, and would still be quite expensive due to the amount of effort put into obtaining it.
The cost to make 1 Abakan is equal to the cost to make 3-4 AK-74 rifles. And it is only used by Russia, despite the Ukrainian soldiers being equipped with it.
It may not be common, or well liked, but it is still and expensive and hard to obtain weapon, therefore, it should have a price tag to match. Or at least a larger buy multiplier in trader configs than other common weapons.

+5 votes     reply to comment
N.Aaroe
N.Aaroe Jan 2 2012, 4:03am replied:

I updated the price list (Ak74/Abakan)

+7 votes     reply to comment
amerike
amerike Apr 21 2013, 2:19am replied:

haha it's rare until you go to the Sawmill in Zaton and encounter the Ukrainian army zombies

+1 vote     reply to comment
Captainprice56
Captainprice56 Jan 10 2012, 10:49am replied:

My fault sorry ^^

+1 vote     reply to comment
sgt.davis44
sgt.davis44 Dec 31 2011, 5:33am says:

I'd love to try out a Dessert Eagle! Sweetness ^_^

Thanks for your hard work and making the mod I've always wanted! Great job!

+3 votes     reply to comment
Sopher
Sopher Jan 3 2012, 1:49pm replied:

I just now got that pun.

+3 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Dec 31 2011, 7:10am says:

I hope you dont live by the philosophy, the most expensive gun = the best gun. Balance in weapons is key to awesome gameplay.

+4 votes     reply to comment
Lewar
Lewar Dec 31 2011, 8:52am says:

One little thing I know that it may be really hard to categorize VSK-94. It is pretty compact based on 9A-91 subassault rifle weapon use heavy 9mm round got single and full auto fire xD But it was developed to replacement for VSS so maybe it should be a sniper rifle?

+2 votes     reply to comment
Sopher
Sopher Jan 2 2012, 4:25pm replied:

But I think part of the reason why the 9A-91 was so attractive in the first place was that you could simply take off the scope and suddenly you've got a fantastic spec-ops carbine. The close-range character out of the three starts off with a VSK. I don't think we need to inference much more from there.

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 2 2012, 5:35pm replied:

The VSK94 could be placed in either category but it really is easily handled and being a silenced light weight rifle I decided to place it in the lighter category. The specific model included is highly personalized in terms of look and feel. It's like it wants to be a close range spitter

+1 vote     reply to comment
Lewar
Lewar Jan 3 2012, 5:12am replied:

Yeah it is pretty light elite weapon. I only hope that we will may attach PSO scope on it ;)

+1 vote     reply to comment
Genghis91
Genghis91 Dec 31 2011, 9:48am says:

What a differance a beard makes eh :)

+3 votes     reply to comment
Rolfisalinas
Rolfisalinas Dec 31 2011, 12:54pm says:

I do like beards in-game, but Pilot deserve that fresh, shaved look, the scar looks nice

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 1 2012, 2:10pm replied:

I'll keep the medic shaved but Pilot is often outside leaving a scar and a somewhat controlled beard. Sultan has damaged his right eye...

+1 vote     reply to comment
prophet84
prophet84 Jan 1 2012, 10:33am says:

everytihing looks fking outstanding

+1 vote     reply to comment
Zombro00
Zombro00 Jan 1 2012, 10:34pm says:

Why on earth is the M16 an Sniper rifle?

+2 votes     reply to comment
N.Aaroe
N.Aaroe Jan 2 2012, 3:52am replied:

It has been configured to have either single shots or burst fire mode.
Also it has a sniper scope permanently attached making this m16 variant much more a sniper rifle than a assault rifle. But I understand why you ask

+1 vote     reply to comment
Sopher
Sopher Jan 2 2012, 3:48pm replied:

DMR, man. AR-15 has always been a very stable firing platform. The other thing is that it's a cool niche historical weapon to add in. This is the M16A1 variant of the rifle, which was used in the Vietnam era, and sometimes they would throw it on semi-auto and bolt a scope onto the top of it.

0 votes     reply to comment
Cybertrance
Cybertrance Jan 2 2012, 6:56am says:

Nice change (in terms of the different NPC's looks)

+1 vote     reply to comment
SirZkully
SirZkully Jan 2 2012, 8:26am says:

holy **** looks like im gonna have a problem here. i'm a sniper in S.T.A.L.K.E.R. and these snipers are pretty exspensive.....oh holy ****....looks like i'm gonna have to sell some of the bandits **** again..

+2 votes     reply to comment
Sopher
Sopher Jan 2 2012, 4:29pm replied:

Nah. If you pick the Sniper class to start, your starter gear includes a bolt-action rifle in 7.62. It might not be the best thing on the planet, but you'll be punching bullets through faces from the get-go.

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 2 2012, 5:27pm replied:

Agreed. Only thing is the m1891 as entry gear is without a sniper scope to accompany the rifle. As a USS sniper that scope could be the obvious goal for your initial exploration and/or trading.

+1 vote     reply to comment
Sopher
Sopher Jan 2 2012, 8:16pm replied:

Oooh, really? Damn. Snagging that scope must be important. How difficult will one be to locate? I imagine that PSO scopes and the like will be somewhat more common due to the ubiquity of the Kalashnikov, but we can't really attach one of those to something as ancient as a Mosin-Nagant, can we?

+1 vote     reply to comment
VanyaIvanovich
VanyaIvanovich Jan 29 2012, 8:05pm replied:

For Mosin Nagants you should have a few models. The 91/30 and the 44 carbine. The rifle uses the PU scope normally so that could be another item. Another good sidearm is the Nagant 1895 revolver it uses a 7.62x38 round and because of the way the revolver is built it can be supressed. It would be a very good old soviet weapon to throw into the game. If you're gonna make an m16 a sniper rifle you might as well throw in an AR10 (ar15 in .308)

+1 vote     reply to comment
VanyaIvanovich
VanyaIvanovich Jan 29 2012, 8:19pm replied:

With pricing the 91/30 in the US cost around 100USD and the nagant revolver around 120 with prices converting to rubles at 3000 and 3600ru respectively. With the weapons being more available in the zone (as a former soviet sphere area) i think they should probably be around this (given the tough economy of the zone this will offset their "availability")

+1 vote     reply to comment
YotsubatoSupra
YotsubatoSupra Jan 2 2012, 2:32pm says:

Where is my beloved LR300?

+1 vote     reply to comment
Sopher
Sopher Jan 2 2012, 3:52pm replied:

It's there. Look under SMG/Carbine. The LR 300 is built as an entry-level weapon for close-quarters battle. That's why it's compact, but tough and easy enough to fire on full-auto. Thing less "M16" and more "M4". It's essentially a souped up, kickass version of the latter, which is a carbine.

+1 vote     reply to comment
Trooper425
Trooper425 Jan 2 2012, 9:42pm says:

If I may add my 2-cents on the weapon prices and attachments... I really like the idea of technical accuracy over gameplay balance. Obviously, lower-teir STALKERs should get worse gear, from a price and performance standpoint. But there is such a variety of weapons here, that balancing weapon stats shouldn't be such an issue.
I honestly think that the best way to do this is to make the weapons very accurate to real life- even though that will make some very similar- and set prices and availability at a vaguely "realisic" level. Then take data from the BETAs on which guns people prefer, and make those more prevalent or more expensive.
In the end, you could see that the M16 (let's just say) wasn't well liked. Say that people prefered the M4 instead. You could drop off the number of M16s found on veteran STALKERs and reduce the value of it overall. Then boost the value of the M4.

+2 votes     reply to comment
Trooper425
Trooper425 Jan 3 2012, 4:02pm replied:

TL,DR:
More realistic add-ons, stats, costs, and availability of weapons. fine-tune the later two through beta research as to player preferences.

+1 vote     reply to comment
Sopher
Sopher Jan 3 2012, 1:48pm says:

So wait a minute. This "Obrez", the cut down Mosin Nagant, why is it under "Shotgun"? Is it because the recoil, combined with massive power, manual action, and lack of ranged accuracy essentially make it a sawed off pump-action shotgun?

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 4 2012, 3:38am replied:

Exactemundo (if we change 'pump-action' to 'bolt-action')

+1 vote     reply to comment
Sopher
Sopher Jan 4 2012, 2:36pm replied:

OK, cool. Was just wondering. If I run a Sniper I might want to keep one on me for ammo compatibility.

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 5 2012, 2:06am replied:

Good idea. I just did the exact same thing last night and found myself to be well equipped and didn't even have to manage two types of ammo

+1 vote     reply to comment
thaguy
thaguy Jan 3 2012, 6:03pm says:

Can i just ask? is there going to be an install wizard? because that would be really nice.

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 4 2012, 3:39am says:

Planned, not promised

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 4 2012, 3:40am says:

I like your idea, thanks

+1 vote     reply to comment
N.Aaroe
N.Aaroe Jan 4 2012, 3:40am says:

(Double post)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

1)
NPC's are looking too comfortable in the vanilla version of the game in my oppinion. Tanned and clean skin, shaved, healthy looking. I have changed this in MISERY and you will now find that most are letting their beards grow, may have facial scratches and generally have more pale skin to resemple that they suffer from fatique, lack of food, possible illness, fear and general discomfort. This kind of NPC redesign is going to enhance the feeling of being at a miserable place.

2)
Expansion of attachments for the vanilla weapons. Expecially the possibility of sound suppressors has opened up.
Also most new weapons included in MISERY can use one or more attachments (and are fully upgradeable).

3)
During my reevaluation of the arsenal prices I took many aspects into consideration including availability, attachments, handling, effectiveness, reliability, popularity and origin of each weapon. I am very open to suggestions regarding the weapon prices as there are soo many things to take into consideration for each one of them. The most expensive of each category is not necessarily the most favoured as there can be huge advantage in using and maintaining a budget firearm. This price list is likely to be updated before release...

4)
Stalkers of the Zone are wearing body armour, suits and clothes with a colour scheme that resemples the actual environment better. Less 'fresh green' and more 'yellow illness' in the looks. Gaskmasks has been toned to a darker variant and different kinds of head camouflaging are now used by the Stalkers in particular. Like this black facemask used by the russian and ukranian special forces in real life. I find it to be suiting as face camouflage since it is easily attainable and effective.

Image Details
Type
Demonstration
Date
Jan 2nd, 2012
By
N.Aaroe
Size
1200×1800
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only