Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Blood Diamonds
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alexeistukov87 Oct 13 2012 says:

Containers are cool! Placing the player in need of equipment is a smart move!
Will artifacts have other side effects aside from radiation just like in SoC? It just sucks when you're fearless doomsday machine later in the game just because you have +12 to regeneration (+6 is overkill already). It makes you feel that you're playing Call of Duty - you get a few shots, then sit 5 secs behind the wall and, what a surprise, your health is full again! Regeneration must be the most expensive effect!

For example: +2 to regen, -2 to satiety (since you cannot create new cells in body without new nutrions), -1 to stamina (regen takes energy in real life ;), +2 to radiation.

+1 vote     reply to comment
trojanuch Author
trojanuch Oct 13 2012 replied:

There's no place for free health (or any other 'bar') restoration in this mod altogheter. What would be a point in creating a fancy stimpack / medkits (or more generally economy) system, if player could just equip an artifact, go make himself a coffee and get back to his fully healed character? :)

As I've stated in another comment: "There ain't no such thing as a free lunch" in our book ;)

+3 votes   reply to comment
alexeistukov87 Oct 13 2012 replied:

That's even much better :) Question about regen is closed.
But will artifacts have more than "radiation counters the effect" scheme? Every aftifact is now radioactive, I know. Maybe, stamina will require some nutrions? Maybe, wound(!) healing will make you more vulnerable to fire? Maybe, additional maximal weight will make you an electricity conductor?
Through the history of MISERY you always give a specific choice, will be the same with artifacts?

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trojanuch Author
trojanuch Oct 13 2012 replied:

I cannot be more specific atm (we cannot simply reveal everything - where would the fun part go then? ;) ). However I can confirm that artifacts have multiple properties now.

As for disadvantages and choice, how about this one: in linear weight system every kg counts to how convenient your actions are and artifact containers (and arts themselves) are not neccesairly the lightest things around :)

+2 votes   reply to comment
alexeistukov87 Oct 13 2012 replied:

I can consider that I saw the magic word - DIVERSITY! :)
The only thing I really want to see! That's right - I asked not for details, but for confirmation of team's intentions in general. Everything else I will see myself.
Thanks for the info!

+1 vote     reply to comment
Lurkingbunny Oct 13 2012 says:

Why not a lead box?

+1 vote     reply to comment
Hendar23 Oct 14 2012 says:

The professional quality of these little presentations really impresses me. If they represent the quality of the mod itself, we are in for a treat :)

+2 votes     reply to comment
Etcetera Oct 15 2012 says:

what in Curie's name is a shelled active gamma atom?

+1 vote     reply to comment
N.Aaroe Creator
N.Aaroe Oct 15 2012 replied:

Antiradiation gamma particles that are harmfull to bio mass unless the particles are 'shelled'. 'Shelling' is a process that requires a high voltage electricity compression around them. This enables the particles to take physical form in iron material and the iron lids of these containers have all been created with such process. Radiation emitted towards and around this 'active material' is then neutralized slightly.
This is one of the two reason why these containers are so expensive.

+3 votes   reply to comment
kalidrone Dec 21 2014 says:

This feature alone gets me extremely hyped... BIG time...! <3

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Found in any colour, any shape and with any kind of physical impact artifacts are the hidden gems of the Zone.

With powerful particles and strange emittation they have an extremely high trading value outside the Zone.

Several companies are interested in these artifacts for either scientific or industrial purposes and some hire Stalkers to risk their lives trying to obtain either a specific type or just any type of artifact.

Stalkers are well aware that these artifacts must be treated with the outmost respect as they are powerful tools that affect body and mind when being handled without the right gear and outfit.

With a bit of knowledge they can be used as helpful assets with their particle effects. But this comes at a price unless handled properly.

No Stalker with a healthy mind wears any artifact in his pocket knowing that illness and harmfull mutation will soon commence. He wears it in a specially designed artifact container that filters possive and negative energy in a constellation og multiple particle filters.

The more positive energy artifacts emit the more radiating they are also. There are 3 levels of 'artifact energy'.

Artifact containers are used to control or filter such radiation emitted from artifacts. They also come in different forms and qualities but they are all attached to either belt or suit as tradeable armour attachments. 

It is important that you equip the container to your suit before applying the artifact for its beneficial purpose.

Go get your artifact container before even thinking about experimenting with these radiating gems.

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Image shows the actual ingame models and textures

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Oct 11th, 2012
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