Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Wind-up flashlight
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments  (0 - 50 of 63)
smiffy555 Feb 8 2013 says:

handheld flashlight

+12 votes     reply to comment
N.Aaroe Author
N.Aaroe Feb 8 2013 replied:


+18 votes   reply to comment
smiffy555 Feb 8 2013 replied:

im the greatest of all time

+16 votes     reply to comment
Thryker Feb 8 2013 replied:

You're aavin a wiiind aappp, ain't ya?

Also, he's holding it incredibly weirdly.

+11 votes     reply to comment
legionostra Feb 11 2013 replied:

* N.Aaroe science handheld flashlight device

+2 votes     reply to comment
harry80 Feb 8 2013 says:

Thats just amazing.

+2 votes     reply to comment
NeBuLa199 Feb 8 2013 says:

Awesome!!!! Love it :)

+1 vote     reply to comment
Killboy10 Feb 8 2013 says:

Oh yes,hand held flesh....light.

+11 votes     reply to comment
N.Aaroe Author
N.Aaroe Feb 8 2013 replied:

Wind-up fleshlight is likely to not be added ever

+30 votes   reply to comment
PeacefulPatriot Feb 8 2013 replied:

But it would be the perfect compliment to Beard's porno mag.

+22 votes     reply to comment
Imperial_Sheep Feb 8 2013 says:

Every time I see this mod updated, I feel proud to be a PC gamer. Its a mod, that at first glance, would only have a niche audience. But due to massive popularity, you are making a game closer to what the developer wanted, not something that is "modified" or "tweaked" by a publisher to appeal to a greater audience. I applaud everyone who has and is working on this mod. This shows that PC gaming is still number 1. My hat is off to you.

+26 votes     reply to comment
N.Aaroe Author
N.Aaroe Feb 8 2013 replied:

Thank you.
Yeah, it is pretty f**king amazing what a team of motivated gamers are able to accomplish these days through broadband www ... Obviously this work conjures the best pc game ever for us and we are glad that others might feel the same way.
I love Metro2033! - but STALKER will always remain no.1 with its open world and freedom of choice.
It is possible (for me) to feel that I actually live in the Zone while Metro2033 always keeps me on the move of a very restricted journey

+24 votes   reply to comment
dawg222 Feb 23 2013 replied:

You guys should try and create a mod that turns the zone into metro 2033 with the ability to go into the metro to get supplies, guns, & ammo then go deeper into the metro or to the surface and fight nosalises and bandits and stuff! that would be AMAZING!
S.T.A.L.K.E.R. 2033

+1 vote     reply to comment
Gulp343 Feb 8 2013 says:

Thats truly awesome!

+1 vote     reply to comment
GabeTheKid Feb 8 2013 says:

LOVE IT!! i allways wondered about stuff like this (paper maps with no marker, maybe a pencil and rubber to write sh*t on it, compass, shoes with durability n all the goodies)
i absolutely adore you guys!

Edit : i saw you are settled with the feature list and this is not like a suggestion list by any means :D

+3 votes     reply to comment
CobraMad Feb 8 2013 says:

This game will be a sort of STALKER simulation. Great work.

+5 votes     reply to comment
Cowlick035 Feb 8 2013 says:

This is just awesome!

+3 votes     reply to comment
MemoHK Feb 8 2013 says:

You guys deserve the award you received! :)

+7 votes     reply to comment
Guest Feb 8 2013 says:

its awesome the way this mod its getting

with such item reinvented, the drop out bag sistem will be in 2.0,

and the food will be like 1.0 extremely hard to get bread on traders

if i sleep my hunger go up and without bread to eat was hard to live in zone


+4 votes     reply to comment
dave_5430 Feb 8 2013 says:

****, YEAH.

+5 votes     reply to comment
IrwinSnodgrass Feb 8 2013 says:

It feels weird being excited about a virtual wind-up flashlight, but oddly enough I am.

+4 votes     reply to comment
Streloker Feb 8 2013 says:

It would be awesome if was held like cops do in movies

+4 votes     reply to comment
0beron Feb 8 2013 replied:

Yeah it looks a bit odd to hold a flashlight like a detector.
But it's a really cool feature. Well done MISERY team :D

+3 votes     reply to comment
Smoothskin Feb 8 2013 says:

Can we use pistol ironsights while using this?

+4 votes     reply to comment
N.Aaroe Author
N.Aaroe Feb 8 2013 replied:

You can sprint with it but when aiming with both hands for iron sight you auto-holster the flashlight.
So it is recommended to avoid this situation of combat in pitch dark areas ;-)

+5 votes   reply to comment
Kocayine Feb 8 2013 says:

Man, this is amazing! Great idea and great work! It's just a shame (imo) that everything in the mod is so fecking brown but I guess that's just the style of it :b

+3 votes     reply to comment
N.Aaroe Author
N.Aaroe Feb 8 2013 replied:

I have a desaturated monitor profile setting for playing CoP. The game engine projects all colours very saturated and desaturating every channel improves the visual look and feel quite a bit imo.

+2 votes   reply to comment
Kocayine Feb 8 2013 replied:

Yeah okay, but I still think it's just a matter of taste, really. If a mod is going for the "dead" look, then avoiding brown is hard. I just like the idea that the Zone is green better. It's all a matter of taste, it doesn't make Misery less awesome.

+1 vote     reply to comment
Woozle Feb 8 2013 replied:

It reminds me of gears of war, except instead of grey, its brown, You really should improve the color palette.

-2 votes     reply to comment
FireFly081 Feb 9 2013 replied:

That would defeat the purpose of naming it "Misery", yes? I don't think lush greenery and rainbows really fits into the theme ^_^ no offense intended.

+2 votes     reply to comment
decommanda Feb 12 2013 replied:

Agree'd, if you wanted a more realistic take on the zone, it would be more green than brown.

+1 vote     reply to comment
☣GenezisO☢ Feb 8 2013 says:

Perfect idea.

+2 votes     reply to comment
Roh Feb 8 2013 says:

Just how much epic do you all plan to pack into one mod? Any more and you just might break the universe! That said very cool flashlight. It looks very much real too. A shame every rind up, crank, or squeeze flashlight I've ever seen was some flimsy plastic piece of crap. lol

Wow, inspired by this I looked them up and there are actually a couple reliable looking flashlights of this style! Sadly none look as good as yours. hehe

+4 votes     reply to comment
TheKingCanine Feb 8 2013 says:

pretty good idea of course only useful for those who want the battery life system,however imagine if you needed to find a headlamp and this is the only thing you have at start,the intensity would be some real chills in the spine.

+2 votes     reply to comment
キレックス Feb 8 2013 says:

Didn't Misery already have fleshlights that you could hold and throw, or am I mixing it with another mod?

-2 votes     reply to comment
grazegrabber Feb 8 2013 says:

Just wanna say the same as nearly everyone else, great addition.

+1 vote     reply to comment
lolz222 Feb 8 2013 says:

Whew, I tought the new power system thing would be a problem, at least there will be this backup thing.

+1 vote     reply to comment
Trooper425 Feb 8 2013 says:

Just one more update, then the RELEASE!!!

+1 vote     reply to comment
Spe¢ter Feb 8 2013 says:

Wow, no one said this yet?
Okay, I'll do it.
The hand is not aligned at all, it looks like he's a carrying an artifact detector. Will this be fixed, or will we have to live with it?

-1 votes     reply to comment
Spetsnaz_Reaper Feb 8 2013 replied:

Please read the following description very carefully:

"There are no new extreme animations with this.
There are no fancy flashlight/headlamp combinations.
There are no impressive flickering, colour tins or other effects with the light.
You do not manually wind it - this is all done behind the curtains."

Now draw your own conclusion from this.

+5 votes     reply to comment
boredgunner Feb 8 2013 says:

This is for all of you who were complaining about battery requirement. Great new feature!

+1 vote     reply to comment
Foof898 Feb 9 2013 says:

We can't duct tape it to our rifles to alleviate the left hand use requirement?

+2 votes     reply to comment
angry_bot Feb 9 2013 replied:

Couldn't have said it better myself. Gamers blasted DooM 3 (a horror cliche that was unafraid to be one) for having a hand-held flashlight, yet it's welcomed in a STALKER mod for "enhancing immersion" and being "atmospheric". People are really damn stupid.

If you weren't referencing this and were serious, I don't have the words to describe how much I can't stand people like you. Here's a typical answer for ya though: duct-taping it to the barrel of your rifle would cause the rifle to become unbalanced, unwieldy and stupid-looking.

0 votes     reply to comment
Foof898 Feb 16 2013 replied:

There's a lot of stupid looking guns that are quite lethal.

+2 votes     reply to comment
PachyF88 Feb 9 2013 says:

imagine this situation: you're low on batteries but you are just too damn near a task marker, that you decide that you might just do the damn mission , "it's easy" you think, "in and out". But then your battery's finally empty: no night vision, no PDA, no helmet flashlght; all you have a piece of crap pistol and a hand-held flashlight... and TONS of freaking snorks!... Ohhh, I imagine myself getting the hell out of X-8 Lab! I'm dying to get my hands on this mod, man.

+1 vote     reply to comment
chrisD2142 Feb 9 2013 says:

my pants have been shat. bravo N.Aaroe, bravo. i tip my hat to you sir

+1 vote     reply to comment
BanzaiBearze Feb 9 2013 says:

Pants (Equipped)
Condition: Soiled
Durability: 0/100
Repair Cost: 9001

+1 vote     reply to comment
doodruid Feb 9 2013 says:

Its all the little things that you sometimes dont notice that can make a game so great and feel so atmospheric.

+1 vote     reply to comment
angry_bot Feb 9 2013 says:

I personally like how he's holding it and I hope that stays. Dude's casual as can be, damn thing must be sturdy as hell.

+1 vote     reply to comment
stavik96 Feb 13 2013 says:

Oh god how i want this mod, i feel i can't wait any longer. My precious.

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


Wind-up flashlight added to MISERY 2.0

If works exactly like the headlamp except for the these pros and cons:

Has its own permament and independant power source

Requires your left hand for use

- - -

There are no new extreme animations with this.
There are no fancy flashlight/headlamp combinations.
There are no impressive flickering, colour tins or other effects with the light.
You do not manually wind it - this is all done behind the curtains.

- - -

If you use this item during combat it is quickly auto-holstered whenever you reload your one-hand weapon.

This item may not be a big deal to many of you.
But ingame you will notice a nice 'back to basics'-intensity while using this light source in combination with a knife or handgun.

In addition this flashlight now adds even more value to handguns as these are now perfect choice of firearms
when you want to explore in dark areas without draining your valuable UPD power source.

- - -

When you have the headlamp in your inventory, right click > use. the item will disappear from your inventory pack (it's not deleted), but when you press [ L ] you will now have the traditional headlamp that runs using the UDP. At this point it's wise to remove the handheld flash light from your handheld slot because using it will disconnect the headlamp (putting it back in your inventory) and then you'll have to put it back on your head. Note that the headlamp does not go in a slot.

Feb 8th, 2013
Embed Thumb
RSS feed