Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
Posts | ||
---|---|---|
Survived to freeplay | Locked | |
Thread Options | ||
Sep 21 2014 Anchor | ||
Finaly i manage to end Misery mod 2.1.1. I played as Assauter. I had many crashes with 2.02 and 2,0 because of my old pc with 2Gb of ram. This time i beat the game with new pc , 4x core i7 with 8 GB ram..... Very happy right now... i stayed in zone to see what happends to most interesting areas... Last run to helipad was crazy, did you do that on purpouse ? Thank you all for this mod, so many hours of fun. Cant expres my gratitude properly enough. |
||
|
Sep 21 2014 Anchor | |
If you havent tried it yet, you should alsow try out Dark Road or even Dark mode, to make things a bit more challenging. This mod is fun without end. |
||
Sep 22 2014 Anchor | ||
i alway go dark road.... but thx. i kinda do not like dark mode. |
||
Sep 24 2014 Anchor | ||
Nah, Dark Road, Dark Mode, Complete all quests/achievements and save ALL quest characters, Noah, Topol, Mercs, Zulu, Vano, Strider, etc etc get man of balance, and after that - ULTIMATE MODE - no purchasing from traders. upgrades only, no repairs unless by found repair kit, don't care who survives, just get out! |
||
Oct 9 2014 Anchor | ||
Nah that'd be frustrating as hell. I would expect to be dead within 20 secs outside. Plus we don't need mod for it, just self controlled playing style will do. Personally I'd vote for Starship trooper style defence mission. Let's Noah's prophecy come to life . |
||
Oct 9 2014 Anchor | ||
Yeah, I can't/don't/won't mod so playing style and honesty required... Noah mission would be awesome! Would there be pseudodogs??? |
||
Oct 9 2014 Anchor | ||
I'd sure hope so. I personally believe such script should not be too difficult as long as they came in waves through different time of the day. We can generate the script and surely most of our machines can handle it. |
||
Oct 9 2014 Anchor | ||
I bet it would be possible to base it on the "taking measurements" mission at the Fen where waves of boars and fleshes come charging in. You'd probably want plenty of controllers involved, so that the player isn't completely safe up on the bunker roof. Burers, pyrogeists and poltergeists too. I don't know if Chimeras can jump up there. I've never seen it, but I have seen Chimeras jump into some crazy places. If they leapt off the nearby slope they might actually make it. Edited by: Lomlom |
||
Oct 9 2014 Anchor | ||
Wish I can find the script file and ask my geek friend to write something for me. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.