Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

Forum Thread
  Posts  
Secret Weapons? (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : Secret Weapons?) Locked
Thread Options 1 2
Sep 6 2014 Anchor

Well, that. On the theather in prypiat, on the campfire inside, in the stash, i found a sniper riffle that i dont reckon, neither its on the official list of weapons. its in perfect state, it comes with a few bullets, etc.

EDIT: i goed there and found out it was an KSVK 12.7. powerful as f@&k, this riffle can do what a gauss does, one shot kill even if you shot in the body of an exo monolith.

My question its that, its the only secret weapon on the game? is it a secret weapon for only my class? because im sniper, and this secret weapon match my class, but i was wondering if in the same stash, in other classes, there are other secret weapons matching the classes, being recon or assault weapons.
so can someone explain me this?

Edited by: Yurai_Kyuzaki

Sep 6 2014 Anchor

I'll try to remember theres apparently a KSVK in the theater.

The KSVK currently is the third most powerful weapon in the game,the first and second being the gauss rifle and rocket launcher.It's not really a secret weapon,you can buy it from Bonesetter after going to Pripyat.However the ammo is incredibly expensive.

Sep 27 2014 Anchor

There are class specific special weapons in the game. only one ive found so far is the KSVK. the devs hid them REALLY well. i mean REALLY. ammo is expensive or rare and the weapons power makes it degrade. you CANNOT collect all the weapons in game, ONLY the base weapons and your class specific special weapon. unless of course you use the item spawner. but thats cheating.

--

I REALLY suck. So i cheat.
Bite me.

Sep 27 2014 Anchor

KSVK is available from all traders to all classes at 70,000Ru roughly

StalinGrad6 wrote: There are class specific special weapons in the game. only one ive found so far is the KSVK. the devs hid them REALLY well. i mean REALLY. ammo is expensive or rare and the weapons power makes it degrade. you CANNOT collect all the weapons in game, ONLY the base weapons and your class specific special weapon. unless of course you use the item spawner. but thats cheating.


As a Recon on dark mode dark road, I found a stash in the Kindergarten with all the stuff you'd expect from a Recon normal mode start. Including the sub machine gun (I can't remember it's name) which doesn't show up in anywhere ingame, the training manual, and the rebirth syringe.

However the KSVK is available to buy and I've found plenty of Mosin Nagants, the Sniper's starting weapon, on dead bandits.

Does Assaulter have a starting/special weapon? Are they available in game?

As a Sniper/Assaulter, is there indeed a "starter's" stash upstairs in the Kindergarten as there is in Recon? Someone check

Edited by: htkblazer

Sep 27 2014 Anchor

i think this secret weapon thing needs a full rethink. if the KSVK is available anytime, then that must mean theres a more powerful rifle than THAT. if (as above poster says) theres special SMG for Recon. that means were definitely missing something. either that or the devs overlooked it.

--

I REALLY suck. So i cheat.
Bite me.

Sep 27 2014 Anchor

The KSVK is the second most powerful rifle next to the Gauss. KSVK=two hits to kill a controller, Gauss=one hit to kill pseudogiant. It is definitely a 'bonus' item as it is only available from traders in freeplay. Also, it's still rare, like the Steyr AUG, you have to F5/F9 at a trader for ages till they have one. There is no more powerful weapon than the Gauss.

As for class specific weapons, as Recon, I have never encountered the FAMAS or the FAR-15. Could they be class specific? It'd be weird because I just checked the Misery Mod Armoury descriptions and the weapon I assumed was a SMG that Recon used to start off with on normal mode is the VSK-94 and is classed as a SNIPER rifle??? The very same one that I found in a clearly identifiable beginner's stash in the Kindergarten.

I'm going to go out on a limb here. EITHER:

1. As a Recon, I found the Sniper's beginners stash in the Kindergarten and there will be an Assaulter's beginners stash somewhere else with a FAMAS in it. Likewise playing as another class, one would find a Recon beginners stash somewhere (though I'm now confused as to Recon's special weapon...)

2. Or, I am Recon and found Recon's beginner stash and for some reason Recon has a sniper weapon to start... And other classes can find their own beginner's stash either in the same place at the kindergarten or somewhere else.

Could someone tell me :

What weapon does the Recon/Assaulter/Sniper start off with in normal mode in 2.1.1?

Does Assaulter/Sniper have a beginners stash in the upstairs of the Kindergarten?

Are the FAMAS, FAR-15 and VSK-94 actually unavailable exept from beginner stashes or just hard to find?

Edited by: htkblazer

Sep 28 2014 Anchor

htkblazer wrote:

Could someone tell me :

What weapon does the Recon/Assaulter/Sniper start off with in normal mode in 2.1.1?


Recons start with a Skorpion SMG and a silenced Makarov pitol, and binoculars (technically wielded as a 'weapon' in game terms).

Assaulters start with a Stg-44 assault rifle and a Beretta 92f pistol.

Snipers start with a Moisin-Nagant rifle and scope and the good old familiar sawn-off shotgun.

Does Assaulter/Sniper have a beginners stash in the upstairs of the Kindergarten?


I was there recently as an Assaulter. For me that stash had Azzasin's FN-FAL, 30 rounds of 7.62x51mm ammo, and I think some repair kits too.

Sep 28 2014 Anchor

I only found out today for the first time that you can upgrade Binocs like a weapon! So cool MISERY team!

Not getting binocs default was a great move to, feels very realistic to be using rifle sights as a binoc as needed out in the wilds.

Sep 29 2014 Anchor

User Posted Image

I have searched the entire area between AA complex & ash heap anamoly, no rifle..found several small-medium stashes in kopachy which werent in vanilly though..

PlasmaDavid wrote: I only found out today for the first time that you can upgrade Binocs like a weapon! So cool MISERY team!

Not getting binocs default was a great move to, feels very realistic to be using rifle sights as a binoc as needed out in the wilds.


True, but imo there should still be a hotkey or at least put them in f1-f4, after all its very possible to have binoculars around your neck and still have a Rifle and a sidearm.

--

Bonesetter - You look a touch pale, how about a little injection or two?

Sep 29 2014 Anchor

Lomlom wrote:

htkblazer wrote:

Could someone tell me :

What weapon does the Recon/Assaulter/Sniper start off with in normal mode in 2.1.1?


Recons start with a Skorpion SMG and a silenced Makarov pitol, and binoculars (technically wielded as a 'weapon' in game terms).

Assaulters start with a Stg-44 assault rifle and a Beretta 92f pistol.

Snipers start with a Moisin-Nagant rifle and scope and the good old familiar sawn-off shotgun.

Does Assaulter/Sniper have a beginners stash in the upstairs of the Kindergarten?


I was there recently as an Assaulter. For me that stash had Azzasin's FN-FAL, 30 rounds of 7.62x51mm ammo, and I think some repair kits too.


Ah. So we're on to something. Azzasin's FN-FAL is obviously a special weapon, and it's obviously only there for Assaulter. Now we just need a sniper to check the stash. Strange though why the vsk-94 is defined as a sniper weapon... Or why I can't seem to find a FAMAS or FAR-15 as a recon. Can anyone else shed any light on that?

Ok, got round to testing this myself. Tried starting a new game as each of the classes and to my surprise, the starting gear is very different to that of previous versions.

Starting weapons - Recon has a camouflaged Skorpion, Sniper has an Honorary Mosin Nagant, both of which are otherwise unattainable in the zone. However, Assaulter only has a modern STG which is abundant amongst bandits. So this makes no sense.

Special weapons - As a Recon, I reinvestigated the Kindergarten. I apologise as I gave gotten a bit mixed up. There are three stashes in total but all of them amount to the old Misery 2.0 Recon starting gear ie the VSK-94, the training manual, and the rebirth syringe. I think this might be some kind of "nod" to the previous version. To confirm this, I need someone who remembers playing Misery 2.0 as an Sniper/Assaulter and see if the stashes in Sniper/Assaulter's Kindergarten match up, that way the Kindergarten stashes are definitely a "nod" to the previous Misery's starting gear. The stashes are as below:

Kindergarten Stashes

This could indicate that the Kindergarten "starting" stashes contain the USS class UNIQUE weapons, although at this rate, Recon and Sniper will have two unique weapons including their 2.1.1 starting weapons. So where is Assaulter's second unique weapon??? Is it the FAMAS or the FAR-15? Or do all classes get them and they're just hard to find? Has anyone found either? If so, where?

I now have more questions than I started with... Also I should point out that although the VSK-94 is listed on Misery's website as a sniper rifle and the description in game is that it is a cheaper version of the VSS Vintorez, Recon still gets high proficiency, kinda like the FN-FALpara. Annoys me.

Edited by: htkblazer

Oct 1 2014 Anchor

Will check it out once I make it to Pripyat :)

User Posted Image
Is he referring to the shot down drone which eventually leads to streloks SIG, or is he talking about something else?

Is there a special or camo version of the FAL PARA around? Awsome weapon, combi with "alpine" or mp5 frazier nothing is a thread!

Edited by: Keksfront

--

Bonesetter - You look a touch pale, how about a little injection or two?

Oct 2 2014 Anchor

That's a reasonable assumption, I hadn't thought of that. There is a backpack stash at ash heap amongst the rocks in
on the left but no weapon. I like the para too, pity about the permascope and lack of upgrades. I'm not aware of a camo version, just the fn fal camo that freedom masters often carry. Lol my freeplay set up is alpine and the para, I loved frazier but it's got no range and misery has reduced it's power dramatically. Handy for ammo types though so I use it throughout the game for long runs, coupled with a sniper rifle.

Oct 2 2014 Anchor

Dunno if yall have found it yet...in Pripyat there is a cluster of apartments left of the theater. The little cellar spots have a few items and...the um...X18? location where you go into the depths via the elevator, there is a gun left of that building in a cellar spot. That spits metal rather fast. Forgot the name as I restarted a few weeks ago. Sorry for being vague, just check those areas.

Oct 4 2014 Anchor

rather fast.... sounds like the sig 552. that things fire rate is scary. accuracy sucks. but close up, that thing goes through a 50 round clip in 5 or six seconds. scary...

--

I REALLY suck. So i cheat.
Bite me.

Oct 4 2014 Anchor

for the first time in my MISERY life I found the SIG-S, carried by a group of stalkers that were jumped by pseudodogs close to the claw anamoly in zaton.

User Posted Image

I guess it has high proficency for sniper & assaulter?

also im not sure if this is a "normal" weapon, I think it was carried by the bandit holding the stalker hostage @ yanov. last upgrades are not available but I guess alpine or march have better stats & bigger mag size

User Posted Image

--

Bonesetter - You look a touch pale, how about a little injection or two?

Oct 4 2014 Anchor

Keksfront wrote: also im not sure if this is a "normal" weapon, I think it was carried by the bandit holding the stalker hostage @ yanov. last upgrades are not available but I guess alpine or march have better stats & bigger mag size


I've found several of those. Mercs, Bandits and Duty carry them. It's on a par with the basic USP.

The SIG Sniper is...a sniper weapon, high proficiency with Sniper only.

Love your Recon setup, identical to mine! Although upgrade the para to 5.56 ammo, it's easier to come by and cheaper, and pack some DU's for the UMP for close range armour destruction.

Oct 6 2014 Anchor

htkblazer wrote:

Love your Recon setup, identical to mine! Although upgrade the para to 5.56 ammo, it's easier to come by and cheaper, and pack some DU's for the UMP for close range armour destruction.


you're right the NATO rounds are also extremly good vs mutants, the non-AP of course..havent found the para yet on my 2nd try as recon, currently using m4 & alpine..

usually I thought that smg and scoped rifle weighs too much instead of a pistol but if you know you are going to shoot a lot its just awsome.
also when a pack of dogs jumps you, you need the mag size of smg in most cases...

--

Bonesetter - You look a touch pale, how about a little injection or two?

Oct 7 2014 Anchor

found 2 weapons that you might be interested in.

FAMAS G2 (prototype)

FAR-15 (customised)

found them using the spawn menu. theyre not sold by vendors so they must be special weapons.

--

I REALLY suck. So i cheat.
Bite me.

Oct 7 2014 Anchor

Ho ho! That's rather interesting. Do you know what class proficiency they are?

Oct 7 2014 Anchor

i THINK, (based on memory) the FAMAS is Assaulter, FAR-15 is Recon. im Sniper so... yeah.

--

I REALLY suck. So i cheat.
Bite me.

Oct 7 2014 Anchor

Well I'm stumped.

Oct 8 2014 Anchor

welcome to the club! have a free mug. :)

--

I REALLY suck. So i cheat.
Bite me.

Oct 8 2014 Anchor

Is it crow's beak? You can keep it...

Oct 9 2014 Anchor

I might be able to clear it up for you.

I actually can buy the FAR-15 from Owl, but he doesn't have the FAMAS. This is as an Assaulter who sided with Duty and the Loners. At this point in the game I've come back from Pripyat and just got the Gauss rifle repaired.

I.imgur.com

I had a look through some of the game files to see what I could find about the FAR-15 and FAMAS G2.

gamedata\configs\ai_tweaks\loadouts

The files in this folder govern what weapons NPCs carry. I couldn't find any entry for either weapon here, which would suggest they won't be used by NPCs and so you won't be able to scavenge them.


gamedata\configs\misc\trade

These files determine what the traders buy and sell. I did find the FAR-15 and FAMAS G2 in the files for Owl, Bonesetter and the Pripyat trader. The way these weapons are unlocked is a little complicated so here's the TLDR version first. From what I can tell, there are several ways to unlock the FAR-15: 1)you need to have gone to Pripyat and have the Boss achievement, 2) you have to have found the Gauss Rifle and have the One of Us achievement, 3) you need to have the Gauss rifle and maxed reputation with Duty or Freedom. To get the FAMAS G2 you have to have Boss and have the Gauss Rifle. There doesn't seem to be any other way to get the FAMAS G2. From this perspective, the FAMAS G2 isn't the assaulter special weapon but the bandit Boss special weapon - no nice guys allowed.


-----------

Long ass version:

These weapons are found in sub-lists inside the three trader ltx files for Owl, Bonesetter and the guy in Pripyat. The sub-lists are called "supplies_bandit_tier_2" (which has the FAR-15) and "supplies_bandit_tier_3" (which has the FAMAS G2). When certain conditions are met (i.e things you do in the game) they become active and the traders add the things in that sub-list to what they normally sell. There are similar sub-lists for Loners, Duty and Freedom. Sub-lists can contain other sub-lists so they can be multiply nested.

There are a number of ways these bandit supply sub-lists can become active. Their main entry has:

{+kingpin_gained +jup_b218_gather_squad_complete -pri_a17_actor_has_gauss_rifle} supplies_bandit_tier_2
{+kingpin_gained +pri_a17_actor_has_gauss_rifle} supplies_bandit_tier_3

The parts in the brackets are the conditions that have to be met. So we can see that "supplies_bandit_tier_2" becomes active if you have the Boss (kingpin) achievement and have gone to Pripyat once (I believe that "jup_b218_gather_squad_complete" means you've gone down into the the Pripyat underground with the squad, not just that you've gathered them in Zulu's place), and doesn't require you to have found the Gauss Rifle. Making "supplies_bandit_tier_3" active requires Boss and the Gauss rifle.

However, there is more to this. The tier 3 sub-lists for Duty, Freedom and general stalker supplies also include "supplies_bandit_tier_2", so you can get the FAR-15 without helping the bandits. No other list contains "supplies_bandit_tier_3" though, so you can't get the FAMAS G2 without being Boss and having the Gauss Rifle; those are the only conditions that make this rare weapon appear for sale.

-----------

Oct 9 2014 Anchor

Damn Lom you sure spend a lot of time reading. I only added the weapons I want to the generic list so I can buy them anytime. Did it for the purpose of testing weapons.

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.