Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much more!

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Poll: What to be published next? (652 votes)
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Jun 7 2013, 4:12am Anchor

Come on people, just a few more combat votes!!!

Jun 7 2013, 10:17am Anchor

i think they will be kind enough to chose the one that containes the most info :D i have faith in them :D

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Jun 7 2013, 12:08pm Anchor

Militant guys and highly ranked NPC (like Mercenaries) will do all of these combat tactics and interaction with their mouths shut.
They have ways for every combat scenario and do not have to shout (and thus reveal their positions).
This is just an example of the many things we did

This bring me interesting idea ! What about this High ranked enemies would communicate trought radio and you could eavesdrop them like on the begging of SoC when you hear helicopter radio comunication. I dont know whether you played F.E.A.R. but hearing radio comunication of your enemy is fuckin awesome :D

N.Aaroe
N.Aaroe MDT Lead
Jun 7 2013, 2:38pm Anchor
SpectreSVK wrote:Militant guys and highly ranked NPC (like Mercenaries) will do all of these combat tactics and interaction with their mouths shut.
They have ways for every combat scenario and do not have to shout (and thus reveal their positions).
This is just an example of the many things we did

This bring me interesting idea ! What about this High ranked enemies would communicate trought radio and you could eavesdrop them like on the begging of SoC when you hear helicopter radio comunication. I dont know whether you played F.E.A.R. but hearing radio comunication of your enemy is fuckin awesome :D


I really like that idea and to be honest I wish that I had thought of it myself.
And I know how to execute it without much hassle.
If we don't make it for version 2.0 release just PM me about it.

Edited by: N.Aaroe

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Jun 8 2013, 3:28am Anchor

Quote "Hey man! We've indeed increased the amount of stamina accordingly to each class. Also, to answer your other question: Health packs are indeed buffed, but we've also added Stims in, which will give you a quick boost within combat. "

Nice to hear. Misery 1.0 was fun. But 2.0 sounds much better. Stims sounds good, I like those needles with lifeboost. Any sideeffects of using stims or? Or can you just continue to fight? 

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