Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Lost perfect Collision box setting (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : Mod optimization : Lost perfect Collision box setting) Locked
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Oct 22 2016 Anchor


I recently updated Misery from 2.1 > 2.11 and lost my collision box edits. I vaguely remember editing it years ago, but now I can't seem to find that magic setting.

A quick search revealed people had success with a PH_box sizes of 0.18 down from 0.35, but in my case this made me stick into NPC's like they were covered in honey or some other equally viscous material. When I go into 3rd-person I see that my character model is brushing against them, quite intimately I might add, but In 1st-person I still get a 1 meter force-field effect.

Worse so, if I push into someone I either get absorbed into their"honey field" or get flung around either side of them like we are two magnets with opposing magnetic fields. At the default values, NPC's have their typical obnoxious bubbles, and it feels like I have to shout I'm that far away. Not to mention the infuriating cock-blocking ability that comes with that.

Anyone have a better solution ?

Additionally, I am supposed to edit Actor.ltx in "Class Diversities" of my chosen class, M_stalker.ltx ? and normal Actor.ltx in "gamedata>configs>creatures ? I have tried editing all 3,the class diversities by itself, and the normal actor.ltx by itself- all with failed results.

I can't recall whether I tried changing the PH mass. Would that help or would it mess with the hitboxes ?

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