Full concept modification of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, AI, items, weather difficulty and much more.
|Batteries in the Zone||Post Reply|
|Feb 13 2013, 4:45pm Anchor|
Is there going to be actual batteries in version 2.0? Because if there are actual batteries then that greatly increases the time it takes to "roll a body" or pat down and loot a corpse. Which is a good thing imo as it takes a few moments to unload their weapons take the ammo and their items with out picking up everything.via (take all) This too makes it more realistic because no one is watching your back as you loot and a element of securing your environment before looting so that your not shot in the back. I notice that aspect of looting a lot in the m.s.o. mod which was awesome. Because a gun shot brings attention to your self. I'm glad that massive stimulation overhaul is going to be in Misery 2 because mso makes the zone so much more dangerous on it own. I find added immersion in this because you actual need to "stalk" in the zone. I believe that stealth will make the mod rememberly awesome as well.
|Feb 14 2013, 3:22am Anchor|
There would be batteries that you need so you could charge your UPD, here is the image explaining more: http://www.moddb.com/mods/stalker-misery/images/new-micro-gameplay-element#imagebox
But I don't really understand how this relates to looting corpses?
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