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3 comments by Clear_strelok on Dec 8th, 2010

What's next ?


The next patch is almost finished and I would put it online next week. It fixes some bugs you found and add new skins and sounds. It will be compatible with previous savedgames then I would work on the next major version of the mod that will reintroduce the Freeplay after tchernobyl NNP.


Artifact Activation


I have adapted the great mini-mod made by fnx for Reloaded and you can now place the
artifacts you find as a weapon, simply press the left mouse button to prepare an artifact that after a brief
time generates an anomaly related to the type of artifact used.


Somes news screens


Thanks for reading this entry and support the mod ! I hope you enjoy the next versions !



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Clear Sky Reloaded 0.8.5 (Beta version)

Clear Sky Reloaded 0.8.5 (Beta version)

Sep 18, 2010 Full Version 15 comments

Beta version with manual installation. Works with retail and Steam versions.

Clear sky Reloaded 0.8.1 (Old)

Clear sky Reloaded 0.8.1 (Old)

May 6, 2010 Patch 0 comments

And here is the first patch for Clear Sky Reloaded 0.8, it fixes some bugs and adds new textures, you'll find the sounds for the next addition to my mod...

Clear Sky Reloaded 0.8 (Old)

Clear Sky Reloaded 0.8 (Old)

May 2, 2010 Full Version 0 comments

The new major version of the mod is compatible with steam, is not compatible with the previous backups.

Post comment Comments  (60 - 70 of 141)
KneeKapper
KneeKapper Jun 20 2011 says:

I am wondering , is the dynamic HUD(the one where you can see overlay when wearing a helmet or gasmask) also included?

+1 vote     reply to comment
Clear_strelok Creator
Clear_strelok Jun 20 2011 replied:

Not yet, i actually working on the Call of Pripyat new HUD system before introduce this in this version.

+1 vote   reply to comment
Clear_strelok Creator
Clear_strelok Jun 19 2011 says:

New video added:
Youtube.com

+1 vote   reply to comment
jpntdl
jpntdl Jun 19 2011 replied:

just checked in to see if any updates were added. i never got a reply for my "30ft shadow" that is around me. it is pretty obnoxious in the sun. (playing the beta. i did delete my .ltx before starting this mod. max settings, using dx10 not 10.1)
any thoughts would be great.
thank you
always enjoy the work!

+1 vote     reply to comment
Clear_strelok Creator
Clear_strelok Jun 20 2011 replied:

Woops, sorry for the late reply !
I think change your SSAO Options can be good for solve this.
Hope this can help.

+1 vote   reply to comment
ADTeam™
ADTeam™ Jun 19 2011 says:

Well, I just played STALKER once, and I didn't had a great videocard, so I couldn't set video settings on "max"... then, one day, one of my friends get a new (and amazing) PC and there, I saw the game at "max", but it didn't surprised me what I saw...

Then I saw this. I swear, I will get a new videocard just to play this mod on "max" and enjoy enviromental enhancement, graphical enhancements, texture work, etc. This is really awesome, congratulations, and keep this up! amazing work!

+1 vote     reply to comment
Clear_strelok Creator
Clear_strelok Jun 19 2011 replied:

Hu hu, Thanks !

+2 votes   reply to comment
Clear_strelok Creator
Clear_strelok Jun 12 2011 says:

Couple of news screenshots added.

+2 votes   reply to comment
ShermanFTW
ShermanFTW May 11 2011 says:

Love the detail put into the textures in this mod. I have two questions though, Is the Binocular zoom supposed to be blank and just the camera zooming in? Also, I have problems with Clear Sky members textures looking black on DirectX 10 lighting, anyway to fix it?
Great work with the mod and cant wait till 8.6.

+1 vote     reply to comment
Clear_strelok Creator
Clear_strelok Jun 12 2011 replied:

Maybe you can try to reset your user.ltx file ?
Hope this can help.

+1 vote   reply to comment
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