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3 comments by Clear_strelok on Dec 8th, 2010

What's next ?


The next patch is almost finished and I would put it online next week. It fixes some bugs you found and add new skins and sounds. It will be compatible with previous savedgames then I would work on the next major version of the mod that will reintroduce the Freeplay after tchernobyl NNP.


Artifact Activation


I have adapted the great mini-mod made by fnx for Reloaded and you can now place the
artifacts you find as a weapon, simply press the left mouse button to prepare an artifact that after a brief
time generates an anomaly related to the type of artifact used.


Somes news screens


Thanks for reading this entry and support the mod ! I hope you enjoy the next versions !



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Clear Sky Reloaded 0.8.5 (Beta version)

Clear Sky Reloaded 0.8.5 (Beta version)

Sep 18, 2010 Full Version 15 comments

Beta version with manual installation. Works with retail and Steam versions.

Clear sky Reloaded 0.8.1 (Old)

Clear sky Reloaded 0.8.1 (Old)

May 6, 2010 Patch 0 comments

And here is the first patch for Clear Sky Reloaded 0.8, it fixes some bugs and adds new textures, you'll find the sounds for the next addition to my mod...

Clear Sky Reloaded 0.8 (Old)

Clear Sky Reloaded 0.8 (Old)

May 2, 2010 Full Version 0 comments

The new major version of the mod is compatible with steam, is not compatible with the previous backups.

Post comment Comments  (130 - 140 of 141)
Catalyst440
Catalyst440 Feb 24 2010 says:

FINALY! One for S.T.A.L.K.E.R. Clear Sky.
...Oh shite. gave my CS disk to my brother >_>

+1 vote     reply to comment
Clear_strelok Creator
Clear_strelok Feb 24 2010 says:

The link I gave for the patch was not correct,
I had forgotten some things, the patch is now complete and all known issues are resolved, I also added some nice textures ^^

+1 vote   reply to comment
PembrokeWelshCorgi
PembrokeWelshCorgi Feb 24 2010 says:

I didn't like how the amount of health recovered when eating food was increased. That was my only other concern. I guess that makes up for the lack of medkits, but it still bothers me. (btw that was from the previous beta, I haven't checked the 0.7).

+1 vote     reply to comment
PembrokeWelshCorgi
PembrokeWelshCorgi Feb 24 2010 replied:

wait, this was the first beta. But I haven't patched it yet.

+1 vote     reply to comment
zorkblat
zorkblat Feb 22 2010 says:

when you try to use the sleeping bag the whole thing crashes. must be fixed or game cant be completed.

+1 vote     reply to comment
JetBlack7
JetBlack7 Feb 18 2010 says:

Does this mod fix the flash drive bug where the mechanic won't let you fully upgrade your inventory, even though you got all flash drives?

+1 vote     reply to comment
swat210
swat210 Feb 16 2010 says:

Does this also rework ballistics too?

+1 vote     reply to comment
PembrokeWelshCorgi
PembrokeWelshCorgi Feb 15 2010 says:

It looks great so far. I noticed none of the swamp renegades carry any medical supplies. It's not a big deal though. Great Job.

+1 vote     reply to comment
Conchobhar
Conchobhar Feb 15 2010 says:

You know, I always really liked Clear Sky, and now this mod gives me a reason to reload it and play through again.
Great idea and great work, thank YOU!!

+4 votes     reply to comment
Clear_strelok Creator
Clear_strelok Feb 14 2010 says:

Yes,the mod fixes many flaws of Spawn, crashes, and fixes a few ia mutants, especially the bug grenades hurled without restraint is completely corrected
= ^

+1 vote   reply to comment
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