A continuation of the SSF Mod that was so successful in Swat4 and later in TSS. The original team members may have moved on but I have been handed the source code to continue the project and address some of the issues present in the last release(3.1). I will be fixing the AI issues that causes CTD's and will also be speeding up the friendly AI's deployment of tacaid for the first release. I also have some ideas that I will be implementing following this first release and I'm sure people will be glad to see what I will have for you. Untill the next update....cya around..

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DanTheMan004
DanTheMan004 Dec 31 2007, 11:05pm says:

Sheriff's Special Forces? Sounds like some hillbilly gun squad lol!

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Hawk_2_6
Hawk_2_6 Jun 6 2008, 4:15am replied:

LOL yeah but title is first impression and sorry but its a bit too "Fat man with a shotgun"

Call it something random and creative.

Hawk_2_6

+1 vote     reply to comment
battelboy
battelboy Jan 1 2008, 6:39am says:

yeah it is a bit hick-ish.

+1 vote     reply to comment
Desrat
Desrat Jan 4 2008, 7:42pm says:

What difference does the title really make? Heres a link to the original mod for vanilla Swat4 Moddb.com

+1 vote     reply to comment
silviefox
silviefox Oct 5 2009, 3:04am says:

No Label

Crash Time: 10/05/09 01:01:19

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1867 MHz with 2047MB RAM
Video: No Video

UserName: user
ComputerName: FOXYSPC
Application location: C:\Program Files\Sierra\SWAT 4\Content\System\

SWAT Build Number: 1

ERROR: GameEngine, native class size (504) does not match scripted class size (512)

History: UClass::Serialize [(Class Engine.GameEngine)] <- LoadObject [(Class Engine.GameEngine 385948==385948/3190293 385783 166)] <- ULinkerLoad::Preload [(Class Engine.GameEngine)] <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject [(Core.Class SwatGame.gine NULL)] <- UObject::StaticLoadClass <- InitEngine

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Entertainment
Date
Dec 31st, 2007
By
Desrat
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